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150°

Why Gamers Should Stop Caring About Hard Mode

Screen Critic Joe explores the value and necessity of a 'Hard Mode' in modern games in light of Nintendo locking higher difficulties behind Amiibos

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screencritics.net
lellkay3206d ago (Edited 3206d ago )

Disagree with the article.

ShinRon3206d ago

the premise of the article is weak... hard mode is always my preferred choice.

ifrit_caress3206d ago

This writer is clearly smoking something.

Princess_Pilfer3206d ago

You don't need to disagree. It's basically objectively wrong. I've been playing Persona games for a decade. Normal difficulty in all of the (modern) titles is just flat out easy to me. Most (though not all) Wasteland 2 and Baldurs Gate style CRPGs are in similar situations. Dragon Age Origins is easy even on nightmare, with any flavor of heavy armor user, blood mage or archer allowing me to breeze through the game more or less unopposed after the first couple hours (the tutorial forest is *easily* the harders part cus you haven't had time to grab good gear yet.)

This is why easy and hard modes are in games, so genre veterans and the people who've played the game already can still get an interesting challenge, and so total novices can experience the game without being crushed by unfamiliar and sometimes arcane mechanics. I'd argue there are actually better ways to do this than most difficulty modes employ (ie adding/removing mechanics and changing enemy encounters and AI instead of just scaling enemy damage and/or levels) but their exsistance is still valid.

ifrit_caress3206d ago

I say we need hard mode much more than invincibility mode.

Summons753206d ago

I'm fine with harder difficulties and gamers wanting more of a challenge. What I do hate is how "hard mode" to most developers translates to turning enemies into bullet shields or practically invisible and call it a day, it doesn't add meaningful difficulty just more resistance.

morganfell3206d ago

Agreed. They do not really make enemies smarter, more human like. Just bulletproof.

I say we need great experience mode more than any other mode.

meka26113206d ago

Also agree, the japanese are notorious for this, just look at DMC higher difficulties, just makes you weak and the enemies have way more health.

InKnight7s3206d ago

Does Nintendo really locking hard mode behind theur figures?! WoW its pathetic how people still support their methods.

meka26113206d ago

Exactly, but thankfully there is a way around purchasing all the BS amiibos and still get the content. Can't say here, but pm me if interested.

iDadio3206d ago

I play everything on hard because otherwise they are generally too easy. I can't sit down and rampage through the game on normal where's the fun in that.

As someone said, I'm not a fan of pure artificial difficulty like making things just unfair outright but a fair and balanced hard mode is something most people will want.

If you don't want hard mode fine but don't claim we don't need it because your trash at games.

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50°

Nintendo Switch 2 Drops Must-Play Free FPS You Can Enjoy From Today

In 2023, developed by Blizzard Entertainment, Overwatch 2 was released, which was basically a big, glorified update of the original game that launched in 2016. Now, it’s simply reverted to being called just Overwatch, which is probably for the best.

The second iteration of Overwatch was released on the original Nintendo Switch, and while it’s still an enjoyable game with cross-play/progression functions, it’s still lacking in terms of performance and visuals, compared to its PC, PlayStation 5 and Xbox Series X/S counterparts. Well, it was.

As of today, the second iteration of Overwatch is natively available on the Nintendo Switch 2, just in time for Season 2: Summit.

The Nintendo Switch 2 version of Overwatch will have increased resolution both in handheld and docked modes, enhanced textures and lighting, up to 60 frames-per second, improved audio and more.

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gamingbible.com
repsahj30d ago

Blizzard is readying a patch to address the issue that the game is still running in Switch 1 build and just 30 fps.

Neonridr30d ago

you'd think they'd test it before pushing it live, lol.

that being said, clearly it's not running as intended.

repsahj30d ago

They know it for sure. Maybe they didn't finish optimizing the game by the targeted release date. That's why they released the Switch 1 30fps version first. XD

40°

Nexon agrees to publish Overwatch in Korea

Nexon has entered a publishing agreement with Blizzard for Overwatch in Korea, with the companies working to deliver services 'tailored' for the region.

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gamedeveloper.com
50°

Interview: Patricia Summersett on voicing Princess Zelda for nearly a decade

Believe it not, The Legend of Zelda: Breath of the Wild is almost ten years old. It was a massive game for many reasons – it launched alongside Nintendo Switch, was a new take for the series by going fully open-world, and introduced various aspects like voice acting in a mainline game for the characters.

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nintendoeverything.com
Gamersunite88052d ago

She does an incredible job as Zelda.