
The news that set the European PS4 community to lament this week was the surprise announcement from Sony that their Playstation Network subscription is set to increase by a whopping 25% after August 31st this year.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
It's not just Europe, Sony will increase 12 months PS Plus subscription in UK from £40 to £50, Australia from $70 to $80, New Zealand to $90 and other continents lol
Sony probably figures if they aren't making as much profit in other areas they can charge more for PSN because the fanboys will still support them and think they can do no wrong.
Didn't you see the latest Sony financial news? Their income is down, so I guess they need to recoup money somehow.