50°

JungleDrums: Episode 21 - Razer Stocks and RX Vega Benchmarks

This week on JungleDrums: Razer is going public, Anthem footage faux pas, PlayStation confirmed, AMD RX Vega benchmark leaks, and more!

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scholarlygamers.com
40°

Could Anthem live on? Tech allowing local server hosting existed, former executive producer says

BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

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eurogamer.net
elJoker51d 12h ago

EA/Bioware should allow us to host our own servers to let this game live on.

Christopher1d 8h ago

I'd be fine just playing it as a localhost and dumb as rocks AI bots. Just give me the choice.

40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead4d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti932d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead2d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy013d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr3d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz1492d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr2d ago (Edited 2d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor1d 22h ago (Edited 1d 22h ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.