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Revealed: Microsoft's Xbox One X benchmarks

DF: "We were hoping that E3 would be the venue to put to rest the question of Xbox One X's raw gaming potential, but only a handful of native titles were revealed - and as such, some degree of scepticism surrounds Microsoft's 'true 4K' claims."

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eurogamer.net
NewMonday3232d ago (Edited 3232d ago )

confirms XBoneX is underwhelming for 3rd party games, will use same checkerboard as PS4Pro so Microsoft can't claim better 3rd part games like they promised , it will be a tie most of the time, only the Pro is ahead by a full year and should be $150 cheaper when XB1X comes out.

when the Pro was launched it was compared to the PS4 and it could stand out, when the XB1X comes out it will be compared with the Pro and all people will see are checkerboard 4K images that look the same, they will not see why the XBone costs $100-$150 more.

Gazondaily3232d ago

"confirms XBoneX is underwhelming for 3rd party games"

😂 Oh really? Well then spare a thought to it's closest console rival that is 40% weaker.

"it will be a tie most of the time"

Oh we'll see 😈♏

Gazondaily3232d ago Show
3232d ago
4Sh0w3232d ago Show
Razzer3232d ago Show
Death3232d ago

@Razzer,

Maybe wait a few more months for the console to ship? I suspect even then there will be many who say there is no difference despite what reality shows.

mhunterjr3232d ago

That's the opposite of what was confirmed...

It's confirmed that with no optimization, most games 900p and up can scale to 4K with overhead.

If a developer CHOOSES to checkerboard instead of native 4K, the Scorpio is still powerful enough benefit from a higher base resolution, better textures, and higher settings than the PS4Pro version.

BeOpenMinded3232d ago

I dont know if you interpreted the article the same as me but it seems they stated the opposite. It clearly states no extra boosting is necessary. I do have concerns about eurogamer talking it up too much but it's quite obvious this is different than any other console released yet. I'm glad MS is bullheaded in making an attempt to break the console mold and using the strengths they have in the PC world. I absolutely love them wanting to bring ecosystems together. There are many xbox games that are not on PS that I would not have experienced would it not be for the one or X. This is the systems strength and 'exclusives' being on PC does not diminish the value but is fantastic and a plus for me. How people are so close minded boggles me on this site. Eurogamer does a nice job in negging immaturity and fanboyism regardless of platform allegiance. Seriously considering an acct at eurogamer because this site has become atrocious. I love all systems but constructive and intelligent criticism is hard to find here. This is a biased and immature community and we should be more objective and reallybdo a better job. Digital foundry has excellent intelligent people working for them. Day 1 for the X for me. I support in moving the antiquated console industry forward it's about time.

4Sh0w3232d ago

Razzer,

-jeesh, yeah they are "talking" about a console BEFORE it ships, that's unheard of.

-dammm, I bet they will show some games performance as more devs get more time to work with X1X, and they will do lots of game comparisons AFTER it ships. -nah, who would have such balls, that would just be unthinkable.

NewMonday3232d ago Show
Christopher3232d ago

Pro was underwhelming at release as well. I'd expect better overall resolution on X than Pro within 6 months of release. Sure, both will use checkerboard, but I still think X will come out ahead overall and rely a lot less on checkerboard than the Pro.

I still think native 4k/30+fps is a next gen item, not mid-console gen item.

Neonridr3232d ago

@NewMonday - the only thing it proves is that you clearly didn't watch the video. Either that or you didn't understand a thing of what you saw.

darthv723232d ago

I have not watched the video yet but it is my understanding that the 1x will (by default) improve games simply by running them more efficiently than the base model. Something the Pro seems incapable of doing without enabling "boost mode".

Just imagine if a 3rd party adds a little patch to the 1x.... now we are talking letting the best stretch its legs.

Babadook73232d ago

Scorpio is 43% stronger in gpu power. 6 vs 4.20 tflops. That is unless developers make extensive use of half precision floats where available for the PS4 pro. Games can use up to 25% of its math running at 16 bit floats which brings its real world TFlop performance up to 5.25. This is a much closer situation. It will be interesting to see if devs use this as it will be in many devices coming soon but the XOX does not have the ability to use it.

Nybz3232d ago Show
andrewsquall3232d ago

I read it earlier today on Eurogamer and saw that table of stuff with Title A, Title B and so on and assumed it was all 1st Party games. Fair enough, there are games there from other developers too but that data wasn't created by DF themselves like they always do and so my point still stands.

1st Paragraph lol.
"Microsoft is bullish on the machine's native 4K credentials, with its own early benchmarks painting a compelling picture of the hardware's capabilities. We're publishing those metrics today, but they need to be put into context."

How is this DF's own analysis and metrics again like I already stated in my "Inappropriate" comment lol.

Razzer3232d ago

"Maybe wait a few more months for the console to ship?"

That was actually the point I was trying to make. Everything said here is speculation. I want to see the actual games and the differences. We all know One X is more powerful. How much of that translates into the game we don't know until we see comparisons.

TankCrossing3231d ago

@Andrewsquall everybody that read the article knows where the numbers come from as they spell it out quite clearly. Re-read your own comment, what you actually said was that DF were being "controlled and manipulated".

nix3231d ago

Guys, by the time devs manage to juice out every bit, PS5 will launch and so will Xbox Two. So this isn't something that will be cool for a very long period unless you're one of those ppl who still are with 360/PS3 and haven't updated.

DarXyde3231d ago

Huh?

They mentioned 16x anisotropic filtering (versus 4x) and that the console isn't really being tapped beyond first party titles... for now.

The bells and whistles are nice, though nothing about it encourages me to upgrade. Regardless, credit where it's due. You're definitely underestimating its power, especially when it might push cloud computing (I'll wait and see on that one) and DF was particular in mentioning they were looking at early builds.

I encourage you to watch the whole thing and be sure to understand it, NewMonday.

Maura3231d ago Show
BadElf3231d ago

hahhahaha. Go have a cigarette, maybe it will calm you down a bit

343_Guilty_Spark3231d ago

I don't believe we read the same article if that is what you got out of the analysis.

CernaML3231d ago

"I suspect even then there will be many who say there is no difference despite what reality shows."

Sounds familiar. :^)

pingthing3231d ago

I think I must of read a different article.

3231d ago
butchertroll3231d ago

We love your "true" 4k Xbonex, Phil Spencer

conanlifts3231d ago

It actually confirmed that games like gears 4 can run at 4k while using less than 70% of its gpu power. In addition these results had overheads that the xbox x would not, meaning the final console should be slightly more capable than what was shown.
Try turning the sound on and watching it again.

3231d ago
3231d ago
Soulrakk3231d ago (Edited 3231d ago )

Until the games get High/Ultra PC settings and high res textures from PC versions that Pro can't do. What will be the excuse then? I love how people are hanging their hats on just the resolution. "Oh see this game is CB. No difference". Uhhh.. you may want to look a bit deeper. Tie most of the time? I highly doubt it. Let's not forget these are also early life cycle games. As time goes on it will only get worse for PS4 Pro. And I'm sorry, but you're full of it about the Pro launch. Majority of people never saw the reason to upgrade as it never stood out at all. I never saw a legit reason to upgrade to Pro and I'm a day one PS4 owner. It's not enough for me and certainly worth me waiting for a better upgrade in order for me to jump on a 4K tv. And the XBX is just the better option when it comes to more legit tech. Only a fanboy would disagree with facts. There's a legit upgrade here. That's not to say the Pro isn't worth a purchase. It'll CB to 4K and there's plenty of games I'd like to play coming only on PlayStation that I'm going to want to play. But let's be honest here.. the Pro alone hasn't been worth me going out to buy a 4K tv. The XBX is legit and adding that to the mix gives me the reason I need to make the jump to 4K. Pro will come too... later.

donthate3231d ago Show
KillBill3231d ago

@NewMonday - it's like you didn't even watch the video. "Microsoft can't claim better 3rd part games like they promised" did you not pay attention to the point that new games will have an automatic improvement simply by running on the XB1X without any upgrade required. And then any upgrade taking advantage of said added power will give it even more enhancement.

And the idea you brought that PS4 Pro had some kind of standing out from PS4 was quickly for naught when PS4 systems got their own 4K system patch. PS4 Pro compared to PS4 is negligible at best. Mainly because of so few titles that are taking any kind of advantage that the Pro might offer.

And the XB1S has more cost effective purchase reason over the PS4 Pro so it too damns the Pro for what little it has to offer.

DJStotty3231d ago

All it needs is a UHD blu-ray player to justify the 100-150 price difference.. oh wait..

marquisray3231d ago

You are so funny, misery loves company lol

+ Show (39) more repliesLast reply 3231d ago
andrewsquall3232d ago ShowReplies(7)
XanderZane3232d ago

Yes, especially with these tests running on older SDK's that are less powerful then the new SDK's. We're not going to know true benchmarks until after the system ships. We already knew that not all 3rd party games would run in native 4K. That was a given after we found out they were still using a Jaguar CPU. Still there will be many more titles that do run in native 4K and al 1st party games should be native 4K.

Bigpappy3231d ago

It has nothing to do with the CPU though. it is up to developers to pursue native 4K or do what ever they think is the best way to present their games. Some might care more about the frame rate being stable for example. The other issue is some games made for the X1 are 900 and 720p and all of them do not render natively to native 2160 on the X. Those at 1080p all do.

Ju3231d ago

Ya, but most of those 720/900p games were already 1080 (or dynamic 1080) on the standard PS4, means they were already throttled on the XBO. Yes, they showed off a couple of great games, and of course it will run great. But most of you guys have obviously not played on a Pro. But then, we'll see if it will have a tangible advantage over the Pro when it will finally release. And the subjective perception is all that matters especially now that we have price imparity.

RhymeNorReason3231d ago

I'm not sure if I'm just out of the loop or have no idea what's going on, but how come in tons of articles I see your comment on top usually with a word or two and it also usually says "Interesting?"

4Sh0w3231d ago

lmao, there's nothing going on it's just XiNatsuDragnel comments most of the time sound like a robot.

3231d ago
tinynuggins3231d ago

I think you get points for being the first to comment on an article. Not sure what you use those points for though.

trainsgofast3231d ago

I have said this for a long time now that's it's about the "Game engines"'

COD was 720p on og XB now it's more. MS can say true 4K do to all it's games will be Native 4K and that sony can't.

Angeljuice3231d ago

"MS can say true 4K do to all it's games will be Native 4K and that sony can't."

Why would Microsoft say something that makes no sense at all in the English language?

3231d ago Replies(1)
+ Show (3) more repliesLast reply 3231d ago
_LarZen_3232d ago (Edited 3232d ago )

This is looking promisingly. By the looks of things the X can be a good alternative to those who want more but don't want a PC.

_LarZen_3232d ago Show
BeOpenMinded3232d ago

Perfect assumption and true for me. I bought OG xbox hoping they would merge with PC and its finally happening. Nothing but excitement on my end and as a long time PC gamer from late 80's... not going back. I imagine many have been waiting for a console to bridge the gap and confusing how it's seen as a negative to spin an exclusive battle. Hope they keep being aggressive with the cross integration. My PS is a different system with experiences that do not exist on there, hence no plus subscription but still worth the 200 I paid for the system, it's a steal. No need for the hate you all. Be excited for all the dimensions of gaming and what's offered, certainly it's understandable to own an X without a gaming PC that it offer that experience to a degree for a fraction of the price.

343_Guilty_Spark3232d ago

It's not really merging with PC though. At best all its doing is sharing APIs, Gane development environments, and of course Play Anywhere games

PhucSeeker3231d ago

Well, i want 60 fps for most 3rd party games but probably won't get it with the X. I know it's more "Putting another settings in game takes more time/money" rather than the Xbonex not powerful enough, but man it still sucks as i really want to get one.

hengst24043231d ago

I would say only true in so much as you have developers interested in unlocking the full potential of the hardware. I hope enough people choose to really take advantage of the specs here, but fear that it will be a race to parity instead. At the least it will be an even playing field, which would be nice for once.

hollabox3231d ago

I agree, power of Nvidia's 1070 including 4K BR player in a box costing just $500. By comparison my phone cost me $725 (LG V20), tablet (Samsung Galaxy Tab Note) cost me $300 at the time, and original Xbox One cost me $500.

+ Show (2) more repliesLast reply 3231d ago
zivtheawesome3232d ago (Edited 3232d ago )

like @XiNatsuDragnel said, this is very interesting. it seems that with a barebones version of it running on the X1X the 1080p games unsurprisingly reach native 4k (1.3 * 4 = 5.2), then 900p games have a bit of a difficulty running native 4k (1.3 *5.76 = 7.488) but maybe some of them will reach that goal with optimisation. the rest will use 2160c and dynamic resolution scaling to run the game at a wanted resolution.
sadly with my country's tax the price of the console would be much higher than 499 (probably higher than 599 here) so i'll probably not get this.
i really wonder how much is the difference noticeable for 1080p users (i know there is a system wide downsampling but i wanna see how clean the image looks with it)

3231d ago Replies(1)
AspiringProGenji3232d ago (Edited 3232d ago )

Uncompromised 4K, they said...
A true 4K machine...

https://youtu.be/n0iB5i8cCa...

OMGitzThatGuy3232d ago

Can't stop devs from pushing graphics over standards. MS stated that they were aiming to provide a box capable of 4k and they have. They also stated that they wouldn't mandate resolutions yet people like to ignore that in their bashing. But fanboys gonna fanboy I guess.

generic-user-name3232d ago

"MS stated that they were aiming to provide a box capable of 4k and they have."

So has Sony, there are native 4K games on Pro. So their claims of 'true' 4k are BS.

4Sh0w3232d ago (Edited 3232d ago )

generic-user-name,
"So their claims of 'true' 4k are BS."

-How is it BS then? I mean you even admit both ps4pro and X1X are capable of "True 4K", right? So yes it literally can achieve "True 4K"= So they are perfectly fine to advertise that it does. ****Ahhh but it's obvious by your reply that you understand that Microsoft emphasizes "True 4K" because it's ALOT more capable of hitting native 4K than ps4pro....which is evident by the specs, early AAA X1X games in development, and of course ps4pro lack 3rd party AAA games and 1st party games including racers falling short of *native 4K.

Arnon3231d ago (Edited 3231d ago )

@4sh0w

The problem that Microsoft is facing right now is that their advertising was misleading in regards to the scope of games that would run at native 4k. Never in their marketing did they indicate that some games will run at native 4k and other games won't. What they said (in paraphrasing) was that they would have a machine that will play games at an uncompromising native 4k resolution, which is a vague statement and is what Microsoft is being called out on on websites like N4G.

4Sh0w3231d ago (Edited 3231d ago )

Arnon,
"Never in their marketing did they indicate that some games will run at native 4k and other games won't."

-But that's exactly what they have said from the start.

-No the only problem is folks WANT TO PRETEND advertising something as "True 4K" when it CAN LITERALLY render games at native 4K (3840x2160) is misleading. Never, ever, ever, ever has advertising something as what its top performance ever meant that is what it will do ALL the time, ESPECIALLY when you say from the very beginning its the *target, but its not something that will be forced across the board:

*****E3 June 2016:*****
"Xbox leader Phil Spencer: 'Project Scorpio' won't force games to use 4K resolution"
https://www.windowscentral....

****Every Major site since "Project Scorpio" was announced has reported:****
"Xbox head Phil Spencer has said that he won't mandate games to be 4K on Scorpio."
https://www.gamespot.com/ar...

*****Phil has been consistently saying in interviews after this years E3 2017:******
"The fundamental thing that we designed this console to be capable of was a native 4K frame buffer, to render at the frame rate that the developer wanted to render at. Whether it's 60 frames per second like you see in Forza Motorsport 7 or 30 frames that other games will go choose.
"We know devs will make other choices like checkerboarding and we'll support all that, but at the base level we wanted to have a 4K native buffer. -Phil Spencer
Read more at https://www.gizmodo.com.au/...

-FACT is the X will be the most capable console for true/native 4K gaming on the market for 2-3 years until the ps5, why would they not advertise that? How is it confusing, especially for folks like us who follow the technical aspects of gaming?...and casuals either don't care about 4K or they will investigate for 5 mins on google as see exactly what X1X is capable of, just as I took 1 minute to show these links, plus Digital Foundry has everything they need to know. STOP CRYING WOLF....the facts don't support your false concern.

Edit, meant to reply to you below.

+ Show (2) more repliesLast reply 3231d ago
HotMoltenLava3232d ago ShowReplies(1)
Cueil3232d ago

Haven't we already moved past this... we know the full context of his statement so saying this over and over just makes you look stupid

Christopher3232d ago

As opposed to those who said "True 4k everything on Scorpio" for almost a year because of such official statements?

I'm up for giving people the right to believe it as well as to have people remind them that it's just not what they said it was. Both sides deserve some 'L's in this whole thing.

Cueil3231d ago

you can only control yourself... don't be part of the problem

Rude-ro3232d ago

No point in pointing out Microsofts fluffed up pr... these fantixs do not care.
Notice how they brush under everything Microsoft does... its kind of like it is their job to spread Microsofts message and not facts.

3231d ago
tinynuggins3231d ago

You can't really blame Microsoft for the developer targeting what they want to target for their own game. MS gave them a box capable native 4k and the developer gets to decide how to use it. If the one x was another 40% more powerful even that doesn't guarantee 4k if that's now how the developer wants to build it. Does that make sense?

Rude-ro3231d ago

@nativegoku
Yes
Microsoft is an established monopolizing corporation. They have been sued for using dirty martketing tactics against other companies. Since they also have a large foothold of the media and digital marketing... this is an issue that can not be combated by many.
There is no philosophy... there is a great deal of fact. Political?
I have an interest in dirty media/marketing of which, you follow Microsoft if you have an interest.
They planted a huge seed that led to more fanboys that religiously follow any word given to them and then they do their negative articles or hyperbole over funding their own or using partnerships to try and alter a market like in the earlier years... but it was all by design and works.
Kinect was one of THE largest product fluffs in electronics history when it was introduced and never delivered on what Microsoft sold... media? Chirp chirp chirp
And man can I split your mind with the real vision Microsoft had for the device... and gaming is not it.
They monopolized the first 2/3 years of the 360 in the third party studios, something a lot of gamers feared and they still are trying to do the same thing, but chirp chirp chirp. The best part, is Phil throwing out there for the last year, we are focusing on first party games and how they do not want to block content from other consoles and e3 was a lot more third party deals than first party and the media... chirp chirp chirp...
I have studied Microsoft for 15 years and have had conversations with engineers that work for Microsoft divisions....
I assure you... it all matters and I will freely share the info to all.

Death3232d ago

Read the article. The "compromised" or dynamic 4K like what the Pro seems to target more is from older games that didn't achieve 1080p. I would prefer more complex textures that require upscaling/dynamic 4K over simplified 4K textures. It really depends on the dev and art style. We are already seeing games created in 6K and super sampled down to 4K. Any way you choose to look at it, the extra 1.8Tflops of power are an asset. How devs choose to use that asset is up to them.

If I had to hazard a guess I would say devs that target PS4 and Xbox One will use dynamic 4K more where devs that target Win10 PC will use native 4K as a default.

I am more excited to see how the out of the box improvements to my existing library is. I get that 4k moving forward will be a bit of a mixed bag with dynamic and native 4K along with games that don't even target 4K. The biggest difference between Pro and X will be the amount of games being enhanced and the quality of enhancements. The two companies couldn't have taken more different of an approach on how to use the new hardware.

mhunterjr3232d ago

What don't you understand. They made a box powerful enough for "uncompromised 4K. If developers CHOOSE to push higher settings instead of native 4K, then so be it.

AspiringProGenji3232d ago (Edited 3232d ago )

Then it is not uncompromised. Cut the crap. By that logic the PS4 pro is also a true 4k machine

3231d ago
mhunterjr3231d ago

You really don't get it. Whether or not any compromises are made is totally up to the devs.

The box is capable of boosting 900p - 1080p games up to native 4K with little to no optimization. Mission accomplished as seen in the article.

If the devs choose to use that power differently, they are welcome to. That doesn't change what the box is capable of.

Maura3231d ago

Any machine has limitations. Even an F1 car has limitations. It's sad how people like to look blind.

AspiringProGenji3231d ago

Tell that to the cult of Spencers

hengst24043231d ago (Edited 3231d ago )

well point of fact that article specifically shows and states cases for natural 4k in the games. Looks like the more effort applied, the more a developer will get out of the title. If you do it cheaply, then I am sure we will see a lot of faux 4k.

Also if every title MS optimizes or releases first party runs at "true 4k" then haven't they told the truth? I mean MS can hardly be held accountable if Ubisoft and EA choose to just make use of Dynamic scaling. Shoot if a company just releases 1080p by choice does that mean that they somehow lied? This article clearly makes a case that the X1X will run software at 4k native.

EatCrow3231d ago

uncompromising 4k was used for simple minded folks who dont really understand how things work.
By the looks of it a lot of people really fell for it.

+ Show (7) more repliesLast reply 3231d ago
2cents3232d ago (Edited 3232d ago )

This is a great analysis. Really shows the work gone into this device.
I'm sure that most wont even try to understand what is being said, the devil is in the details and there are a lot of those.
So far this console is shaping up to be exactly what Team Xbox claimed it would be... eh hem, except VR. tsk tsk.

Automatic793231d ago (Edited 3231d ago )

@2cents

Well said. Digital Foundry has even indicated that this system is impressive in the lead up to Gamescom. Digital foundry can't wait to test all the titles come November. They will be busy during the holidays and post. Xbox One X is a beast.

To all commenting please read article very interesting.

Show all comments (199)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

Read Full Story >>
twistedvoxel.com
-Foxtrot12d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle12d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7712d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

Star Wars: Bounty Hunter Let Jango Fett Loose

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Read Full Story >>
swtorstrategies.com
Relientk7716d ago

I remember playing this back in the day on PS2. What a sick game!

270°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
news.xbox.com
17d ago Replies(15)
Outside_ofthe_Box17d ago (Edited 17d ago )

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300017d ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv7217d ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

S2Killinit17d ago

The fans didn’t tell them to go multilat. MS was forced to after the 82 billion they spent to destroy gaming. Then, while xbox fans cheered, MS realized they can’t justify the price tag by selling through xbox only, so they went multiplat and in the process began to downplay console gaming.

17d ago Replies(4)
CrashMania17d ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

S2Killinit17d ago

They will do what they always do, they will promise the world at the beginning of next GEN and then failed to deliver all generation long. But there will always be some gamers who will buy into their promises.

ocelot0716d ago

Absolutely agree, Do people genuinely believe Microsoft are now going to go. Hang on how's about we go back to 2020. Then GP was stagnating, Games sold where awful because of GP. Outsold by Playstation by a landslide.

They have sold 5m of Forza I believe on PS5. Spite it being a old game. I think Starfield is going to sell well in the end. Halo is deffinetly going to sell well as is Fable and Forza Horizon 6.

I think at best (for Xbox fans). Single player titles like Clockwork will have a timed exclusivity. Multiplayer centric games like Forza, E Day will release day and date on all platforms.

Or all games will release on all platforms day and date. But maybe Xbox and Windows Store copies will have exclusive bonuses. Or may even get timed exclusive dlc like Fallout and Elder Scrolls and COD use to do.

I think they will treat Xbox players like the premium customers or at least act the way. But will serve just the Playstation and Switch 2 customers as well.

Neonridr17d ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box17d ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Neonridr17d ago

@Outside - possibly, but it might push people to want Xbox hardware so they can play with their buddies day one.

Who knows.

S2Killinit17d ago (Edited 17d ago )

it would but remember doing that can splinter the COD fan base and in the process damage the call of duty brand which is probably the only franchise in that $82 billion purchase that in anyway gets even close to delivering what Microsoft thought they bought. If Microsoft fudges around too much with the COD franchise, you might even see a competitor franchise show up on the scene and that would be a catastrophe after the huge debt that Microsoft put itself into with the ABK purchase.

But Its almost guaranteed that Microsoft will want to do something drastic at the beginning of the next generation as they always do. We will see.

Pyrofire9517d ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv7217d ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

S2Killinit17d ago (Edited 17d ago )

A lot of their base left for greener (bluer?) pastures.

--Onilink--17d ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box17d ago (Edited 17d ago )

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

darthv7217d ago

Their ports to PS5 are selling because Sony's output has been so dry... the fans are thirsty, and MS is the oasis.

SIdepocket17d ago

Unfortunately, the studios they buy wither under their leadership.

mcstorm17d ago

Microsoft still has a name with Xbox the issue is the casual games are not looking at the console because its not the same console their friends have. Look at that poll on how many users upgraded from xbox 365 to one and then the X. Part of Microsoft's downfall was thinking that the Wii was the market they had to be in when really it was the core market. If you get the core gamers you then get the market to. As I posted a few minuets ago on another post Microsoft putting exclusives on PS this gen could bold well if they hit next gen with all our games are staying exclusive from this new gen. They will then get gamers wanting Halo, Forza Gears but this is also where Microsoft fell over with the xbox one and X in terms of they did not have may quality 1st party games affter they fell into the Gears, Forza and Halo cycle. If they can get some old IPs back to bring back the old core gamers as well as fresh ips to bring in new gamers things could improve next gen. But as I said in my last post its all if buts and maybes at the moment. No one knows if the next home consoles will be to expensive that people move to pc as we are now seeing or look at the stem deck as a cheepier alternitive.

DarXyde17d ago

"Only issue is they've already opened Pandora's box."

That's very optimistic. It's not the only issue, far from it. There is a serious rupture between Microsoft generally and the public caused by their weird Game Pass price fluctuations, taking down physical game space in stores, and being the first to go nuts on hardware price hikes that they themselves played a big part in.

They're also charging beyond a premium for Helix which is just vile at a time when the economy is in shambles.

The company itself is really not doing itself any favors with the approach they're taking Windows. Even France is looking to ditch Windows in favor of Linux.

But the most offensive thing is this AI push. They're doubling, tripling, and quadrupling down on the very technology they're using to replace a considerable proportion of their workforce... And the slap in the face is how they bake copilot into everything when nobody likes it—they couldn't even make Bing stick, so why on earth are they trying so hard? You know it's bad when people would rather use ChatGPT than Copilot which is killing their OS. But aside from their snatching up of farmland to build data centers (and reduce the agriculture capacity of whichever country allows them to build them), they made an AI-generated gamer gurl that loves AI the head of Xbox.

Even if we grant them the full benefit of the doubt, it hardly matters what Xbox wants to do if Nadella says no, and that includes exclusive games. Microsoft's relationship with Xbox is the opposite of Sony's relationship with PlayStation—Microsoft pulls the reins of Xbox, but Sony damn near went under for the PS3.

Tanktopmaster9216d ago (Edited 16d ago )

“If they go back to exclusive games it at least shows that they are finally getting it.”

Great strategy, especially after Forza selling 5 million on PlayStation and sea of thieves selling at least another million (2 million) for example. In March 2026, Xbox consoles sales ratio vs PS was 10:1.

In addition to that, with Gamepass, which unequivocally cuts out chunks of sales (Cannibalizing revenue from 1st month sales especially).

I’m sure going exclusive again after releasing everything on Ps5 is going to work out great for business.

+ Show (8) more repliesLast reply 16d ago
maximusprime_17d ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

17d ago
BeHunted17d ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

17d ago
CrashMania17d ago (Edited 17d ago )

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

S2Killinit17d ago

Sony PlayStation has deservedly dominated xbox. Facts

Tanktopmaster9216d ago (Edited 16d ago )

Ok tween.

Xbox series SX got outsold 10:1 last month. lol.

16d ago
+ Show (3) more repliesLast reply 16d ago
shadowT17d ago

"Our presence on PC isn’t strong enough."

Fishy Fingers17d ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz14917d ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

ocelot0716d ago

Agreed and I think that's where they are going to focus on more. I think cheaper games on Windows/Xbox store (MS IP) compared to Steam and Epic and maybe even compared to PSN store as well.

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