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Indie dev: "Sony has been so supportive", Microsoft didn't show Interest

David [from Bran & Brain] spoke with Gamasutra and was asked about why they didn’t decide to have their upcoming game published by Microsoft. He said that it’s difficult speaking with Microsoft than Sony.

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MegamanXXX3249d ago

Probably one of the reasons why Sony won the console war this generation

psychometer3249d ago

No doubt about that my friend.

darthv723249d ago (Edited 3249d ago )

360 helped to shine a light on console indie games but then MS went and tried to force indies to partner with a bigger publisher when it came to xbo.

In response, indies went over to Sony. Now that MS has 180 their decision and allow for self publishing, many indies are coming to xbo again.

Neither platform would be wise to ignore indies. Most, if not all, major developers started out small and had a breakthrough idea that helped to get them where they are today.

freshslicepizza3249d ago

Microsoft muddled the messaging this generation (once again). They had a parity clause (which Sony did as well last generation but stopped this gen) and have been trying to play nice ever since. On top of that they had size restrictions (Microsoft) for game sizes and patches. Oddly enough this is what indies are upset about on the Switch now with patch sizes. Having an internal memory of just 32GB will pose a problem for them.

Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important.

NewMonday3249d ago (Edited 3249d ago )

but Xbox fans said Sony hate indy games now because they didn't show half second clips at the E3 conference.

Mr_Writer853249d ago

@moldybread
"E3 and Jim Ryan saying they are no longer as important."

Lying on the Internet /cringe

The level Fanboys will stoop to.

freshslicepizza3249d ago

@Mr_Writer8518m ago
"Lying on the Internet /cringe"

Jim Ryan,
"And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example."

I never said they weren't important to Sony, I said not as important. "LESS RELEVANT". Do you know what less relevant today as compared to 2013/14 means?

r2oB3249d ago (Edited 3249d ago )

@ moldy

Ita pretty obvious what Jim Ryan meant by that statement. Either you are not smart enough to understand it or just trolling, you choose.

He isnt saying that indies are not important or less important. In fact, he specifically says he is not saying they arent important in the statement you quoted. He is merely stating in regards to the messaging they were conveying at the E3 press conference (what they wanted to talk about), they opted not to give them a spot on stage because they are less relevant to the messaging of this E3 as opposed to the messaging (what they wanted to talk about) of the 2013/2014 E3 conferences. This is extremely evident by the fact that he mentions Gran Turismo in the same sense, and we all know Gran Turismo is important to Sony. But they didnt show it because it was not relevant to the message (what they wanted to talk about) of this conference.

Just because something is not relevant does not make it not important. If you had a presentation about the moon and a specific message you wanted to convey (just a random example), would you start talking about your kids? Probably not. And if asked why you didnt talk about your kids, your response would probably be "they werent relevant to my presentation". Does that mean your kids are not important to you just because you didnt find them relevant to your presentation? Think about it.

So I ask again, did you fail to properly comprehend the statement or did you just rush at a chance to troll something Sony related?

Ceaser98573613248d ago (Edited 3248d ago )

"Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important."

Moldy pls stop.. Jim Ryan didnt say anything like that.. You dont need to make up things now..

rainslacker3248d ago

Sony really has no obligation to show indies at their E3 conference. In fact, I think everything they showed this year, they either have some marketing deal with, or they are directly creating. I only know of a couple indie games that Sony is directly involved in right now for publishing, and I believe the most notable from Housemarque released before E3. Maybe I'm confusing dates though, and certainly don't know what all they're working on on this front.

Sony didn't snub them, and if they're upset, what did they expect? Did they just expect Sony to show off indies because the dev felt they had a place there? That's silly, as that concept can be applied to every game from indie to big AAA.

Ryan's comments didn't degrade indie games, nor did he say they weren't important. On top of that, Sony's policies on indies have not changed, and they are still as agreeable to most indies as they were at the start of the gen. If an indie dev wants more, and was upset about it, then they have very unrealistic expectations, as 99.9% of all the indies out there do not get that kind of attention.

Also, I haven't seen indie devs upset with Sony over Ryan's comments. If they were, then they should learn not to poke the bear, because Sony can be a good partner if you don't get on their bad side.

Mr_Writer853248d ago

@moldybread
He said less revelvant to show them on the E3 stage, because everyone knows now that indie games are important to Sony.

And
"I never said they weren't important to Sony, I said not as important..

But they are, they just don't need to show them at E3.

The fact you failed to see the context and switch it to your own agenda is cringe worthy.

When the PS4 launched they had to show their commitment to indies, now everyone knows that indies are important to them they no longer need to show them.

Their attitude towards supporting indie developers bringing their games to the PS4 has no changed at all.

Grown men lying on the Internet to get attention /cringe

+ Show (6) more repliesLast reply 3248d ago
ThePope3249d ago

A. Another indie Dev could say the same thing easily about MS being supportive and Sony not.
B. Never forget Indie is what it is today because of the spotlight MS put on them in the 360 era
C. Both companies have tons of indies, they cant support them all

Cmv383249d ago

I would argue, indies is what it is today because of steam and before that, Sony policy during the ps1 era where smaller companies had opportunities to make games.

LP-Eleven3249d ago

Another Indie dev could say that about Microsoft, but they didn't. So that's irrelevant.

hamburgerhill3249d ago (Edited 3249d ago )

@ LP

What's irrelevant to you isn't irrelevant to me. Please carry on......

rainslacker3248d ago

I think indies have always been around, and quite a few have gotten a lot of respect. It's just the term, "indie dev" wasn't really coined for mass discussion/marketing until last gen.

I can't deny that MS did have a good part to play in giving indie dev a great marketing channel that didn't require they find a publisher, but I would also give quite a bit of credit to Steam as well. Sony also had their own ventures which helped raise up the status of indie from "mobile crap" to something more worthwhile. Sony also had a disc based publishing avenue for indie games on the PS1. Most of it stayed in Japan under the Simple series, along with another name which I can't remember, and they had probably close to 200 "volumes" within those two lines. Some of the more popular ones ended up coming to the west as what was then referred to as mid-tier games. Self publishing is a relatively new concept in the console gaming market though, as it only became feasible with the advent of digital distribution. Although there were PC based self publishings long before that, although not quite as widespread as a properly published game.

Michiel19893248d ago

Exactly, this is just dick stroking by a Sony fan article. It can be done the other way around just as easily.

Funny thing is that the fanboys just keep reassuring themselves this is why they won the console war. Idiots everywhere. Have you ever heard someone in real life say: I will get the PS4 over Xbox because of indie support? No you haven't, because it's not such a big deal. You might have heard it on the internet, but thats mostly fanboy talk and more stuff like this article.

Now lets ask Cuphead developer how supportive Sony was to them, same story.

Inb4 people say im an xbox fan or w/e. I own a ps4, not an xbox1, but that doesn't make me a blind sony fan who wants xbox to fail

+ Show (3) more repliesLast reply 3248d ago
3249d ago Replies(6)
Vasto3249d ago (Edited 3249d ago )

Then somebody needs to tell the devs so they can stop making games for Xbox.

3249d ago
Vasto3249d ago (Edited 3249d ago )

Xbox One X has crushed PS and its not even out yet.

Its all people are talking about.

PS is weak and PS4 Pro has already lost support. Devs have already dropped it.

tyasia03249d ago

Vasto

"Then somebody needs to tell the devs so they can stop making games for Xbox."

Well if you look at the Xbox game line-up it seems like most developers already got the message years ago.

andrewsquall3249d ago

@Vasto Haha the article is up half an hour ago and your comment was the first to mention the console. YOU are the only one talking about it by the looks of things lol.

Vasto3249d ago (Edited 3249d ago )

tyasia0

Yep, they sure did.

Over 60 games confirmed to run at 4K:
http://www.ign.com/wikis/xb...

And that's list is old. Its even more now.

PS is what the devs have forgot about. LOL

3249d ago
tyasia03249d ago

@Vasto

"PS is what the devs have forgot about. LOL "

I guess these devs of these games still remember, and this is only a partial list of PS4 retail exclusives coming out the rest of the year.

June:

Final Fantasy Stormblood
God Wars Future Past
Dangan Ronpa Another Episode
Crash Bandicoot

July:

Accel World Sword Art Online

August:

LawBreakers
Hellblade
Suddon Strike
Uncharted Lost Legacy
One Piece
Warriors All Stars
Yakuza Kiwami
Eeverybody's Golf
Senran Kagura Peach Beach Slpash

September:

Touhou Kobuto V
Knack 2
Y's VIII
Blue Reflection
Danganronpa V3
Monster from the Deep
Bubsy

November:

Ni No Kuni 2

December:

Tokyo Xanadu EX+

This list only includes games with set release dates so GT sport is missing even though it's coming out this year.

Vasto3249d ago (Edited 3249d ago )

Head In The Sand

The articles are coming everyday.

Everyday another game is announced to run best on Xbox One X.

Yesterday Titanfal 2 may run higher than 4K!

Today we got Final Fantasy XV and F1 2017

What will we get tomorrow?

#TruePower

Vasto3249d ago (Edited 3249d ago )

@tyasia0

Are those apps or games? LMAO

Now I see why everybody is talking about Xbox One X

All of those combined can not touch what is coming in Nov 7.

This is the only list that matters.

http://www.ign.com/wikis/xb...

GT Sport? Game looks worse than Forza 6.

Forza 7 already destroyed it and I wont even mention Horizon.

UCForce3249d ago

Hmm, I see you getting cocky than ever. And you also are becoming disrespectful. Yup, I knew this would happen especially how Microsoft was advertising The Xbox One X and you guys gone completely crazy and speaking like cult. I know you are happy about it but it's seem you seem gone way too off and insulting everyone.

bluefox7553249d ago

Well, if everything you say is true, why is Xbox getting destroyed so badly?

LP-Eleven3249d ago

Since you're usually full of absolute BS, this is probably futile, but I'll bite. I'd like for you to explain some stuff.....

1. Who are the devs that have dropped Pro support?
2. How has the One X "crushed" the pro?

hamburgerhill3249d ago

Tyasio....whats funny is that all of those games would look 10 times better on Xbox 1 X. Lmao

UCForce3249d ago (Edited 3249d ago )

The I more I see your attitude. The more I think you are becoming like GreenGangsta who is immature psychotic Xbox fanboy. He used to know as Rookie Monster but completely lost his mind because console war did to him. Rookie used too much logical without discipline that made him snapped. When I saw him become like that, I can't ignore him and I need to report him all the time. So you better control your emotion. Otherwise, you will be just like GreenGangsta aka Rookie Monster.

hamburgerhill3249d ago

Lmfao! That had me rolling! N4g snitches lol. The fact that you take any of this stuff serious is hilarious but I seriously don't think you do.

UCForce3249d ago

@hamburgerhill Don't be ridiculous !

+ Show (13) more repliesLast reply 3249d ago
343_Guilty_Spark3249d ago

They won because of price, ease of development, and more power plain and simple

MegamanXXX3249d ago (Edited 3249d ago )

What about first party exclusives and their trademark around the world? They been around since the early 90s

343_Guilty_Spark3249d ago (Edited 3249d ago )

First parties isn't why they won. 95% of the base doesn't even buy them. This isn't the 1990s anymore.

trooper_3249d ago (Edited 3249d ago )

No they didn't.

They won because of the games.

Games has ALWAYS been the dominating factor. Anyone who buys a console normally asks for what games are on the system, not how much horsepower it has.

Sunny_D3249d ago

They won because they have a history with consumers around the world who know they expect great exclusive games that make them popular in all territories. Guaranteed if MS started last gen like Sony did, their Xbox division would have vanished like Sega did. Sony on the other hand, were able to rebound well and stay successful and are back on top like the PS1 and PS2 era.

Only a fool still thinks MS ever had a chance to compete with Sony especially on a worldwide scale.

"First party isn't why they won"

Oh please, a console's exclusive line up doesn't have to be the only reason for buying the system but it sure as is BIG contributing factor in choosing what system you want. People would rather play or have the option to play multiplatform games AND exclusives than to just be limited to multiplatform games on another system.

MegamanXXX3249d ago (Edited 3249d ago )

I'm curious to find out if One X will sell a lot around the world and not just in America

UCForce3249d ago

Microsoft have power but without discipline. MS isn't going to win without it.

UCForce3249d ago

I think you are becoming disrespectful and dishonorable. You don't have discipline.

DarXyde3249d ago

Comments like that are exactly why people like you are out of the loop when it comes to understanding industry trends.

PSOne was the newcomer to the industry. It bested the veterans.

Look at case studies: PS2 was the weakest of the lot. Still crushed the competition. Power is not a large determining factor.

The PS3 went on to outsell the Xbox 360, despite being more expensive and arriving a year later. Cost was not the determining factor. You're probably thinking the Blu-ray drive was the determining factor. If that is the case, the One S should be dominating with its support of Ultra HD.

The PS4 and Xbox One both use X86 architecture with the added step of eSRAM for the Xbox One. Ease of development is a non issue, especially when anything coming from the CELL architecture is a breath of fresh air. And considering Xbox One games run similarly to their PS4 counterparts, just scaled down for its specs, I'd say developing for either gives good results on both platforms.... so no, ease of development isn't a factor here.

It's games. No matter how much you want to believe Sony is only trouncing the competition due to superficial advantages, it's not. Price is the only point that has any basis in reality. It's ultimately, and **always has been**, games and, at this point, the brand itself. People are sometimes all talk. I can't speak for them; I see a game that looks great, I buy it. For some, it's about options. For me, those quirky games I love and get excited about? I get them. Persona 5, Gravity Rush 2, Ori, Axiom Verge, you name it. And whether they sell a lot or not isn't as relevant as budget versus returns. If GTA V sold 8 million copies across all platforms knowing it costs 500 million to make, that's a commercial failure. If a one man indie game sells 500 thousand, that's well beyond a commercial success.

Games are what matter. Why? Because that's what differentiates the consoles on the consumer level. With One X, you can get 4k/60fps Call of Duty. With PS4 Pro, you can get Call of Duty AND Spider-Man. Basically, you'll be missing far more games by not owning a PlayStation than not owning an Xbox. Nintendo generally does well every other generation.

But okay, let's see how much sales for PS4 slow down because it loses its power advantage. Can't wait to see who makes more sense in the long run.

notachance3249d ago (Edited 3249d ago )

"95% of the base doesn't even buy them"

wow I never saw a person more idiot than this.

a. It's only selling 'a few millions' because most of the exclusives are single player, I can buy it and all of my friends can borrow it after I'm finished, in fact, that's what happened with the majority of PS4, each person in my group of friends bought DIFFERENT games and then lend it to each other when we're finished, that's why 'that particular head' on the other camp 'concerned about the future of SP games' because most occasion one group of friends only buy one copy.

b. it's not that the majority don't buy exclusives, it's that EVERYONE BUY A DIFFERENT SET OF EXCLUSIVES, I'm sure if Sony make a poll on how many people play UC4 or Bloodborne or Horizon, the count will be many times the amount of copies sold.

so yeah, idiot, exclusives 'only sold' around 3-10 millions doesn't mean the other 50+ millions only buy multiplatforms, all of them buy exclusives, just most likely only one for each group of friends, not to mention rent and buying second hands.
we all know that's the reason 'that someone' concerned about the future of SP games and focused on GaaS, it's hard to make each friend bought a different copy if it's SP games. corporate d*ck

Dark_Knightmare23249d ago

Power has nothing to do i with it that was just a bonus. Seriously every previous gen has shown that the most powerful console doesn't matter so much so that the most powerful console of a gen has never won the gen. You were right about the price and ease of development part of your comment though those def did play a part as well as the pedigree of Sony and their first party studios and exclusives

Brohan3248d ago

Oh wise one let them hear more logic from you.

+ Show (8) more repliesLast reply 3248d ago
Sitdown3249d ago

What exactly is the console war? And what does the victor receive?

DarXyde3249d ago

A pat on the back and a bag of Skittles.

BeOpenMinded3249d ago

Whatever crazy and embarrassing string of comments this is, and of course the thumbs up for the fanboys

tyasia03249d ago

Preferential treatment by the third party software developers and retailers. Among other things.

rainslacker3248d ago (Edited 3248d ago )

Bragging rights until the next reason why we have a new victor shifts those bragging rights to a different group.

For the most part, the console war is manufactured by the media and the fan boys, while companies use it as a marketing tool to promote their console in the new reality of social media being more effective than indirect marketing through more traditional channels.

That's they the console wars are no where near as civil as they used to be, because the internet has given everyone a voice, and for some reason, many people feel they need to express that voice, despite that voice probably making up less than 10% of the entire gaming populace.....and that 10% is being very generous.

The real "war" between the companies, is nothing more than regular competion. They'll each compete in the way they see fit, and apply their policies as they deem necessary.

+ Show (1) more replyLast reply 3248d ago
Fazraza3249d ago

I have no doubt Sony would've still won the console war this gen, but let's be real here, the reason they're so far ahead isn't all down to what PS has to offer but also due to the fact MS screwed up the Xbox One launch so badly and made a huge chunk of their user base jump ship, I doubt indies have anything to do with anything in this regard

DarXyde3249d ago

Sony botched the PS3 launch pretty badly and still came back.

Are you sure about that?

ForeverTheGoat3249d ago

But it took them a while to recover from that Sony didn't catch up until like the very end of that gen

UCForce3248d ago

@ForeverTheGoat PS3 made a huge comeback thank to their exclusive and their discipline. I can't say the same thing about Xbox One especially how MS give up on competition.

_-EDMIX-_3249d ago

Agreed.

Why they've always outsold MS

MadLad3249d ago

I avoid the dumb console wars by playing on PC, waiting most of the generation, then getting all of the hardware and interesting exclusives on the cheap.

vega2753249d ago (Edited 3249d ago )

You guys are soo pathetic. You looked far and wide for a article that cherry picked a comment from the original source and ran with it.

http://www.gamasutra.com/vi...

Whats sad is. This article didn't even quote everything they said. Nor did they even include the other developers who also had issues with sonys recent comment. This Was some half-ass attempt to show that sony still care for indie. Why don't you submit the real article instead of this weak ass attempt.

I see why this crap was appoved. Just sad

ajax173249d ago

That, along with:
Being $399.99, allowing used games/game sharing, not requiring an always online connection, more AAA devs

XanderZane3248d ago

Don't think that was the reason. Especially with M$ having a higher price console and a terrible reveal. Rime developers had a hard time with Sony as well. So it goes both ways really. Still the facts remain, there are 100's of Indies on both game consoles. Lots of them that are on sales this week. So just because one developer didn't get the attention then wanted, doesn't mean the other 100's didn't as well. Microsoft's Indie program is pretty easy to get into and allow developers to publish their own games. Sure there were a bunch of limitation when Indies were going to the XBox 360, but thankfully Microsoft changed a bunch of policies now and things are for the better.

butchertroll3248d ago

Quote :

@butchertroll
Wipeout is checkerboard 4K and dynamic native 4K. I read the whole article you (or was it someone else) linked me. It's not a locked native 4K and I'll bet the 60fps isn't locked either. I believe DF did an article about it.

http://n4g.com/news/2073463...

......

YOU LIAR! Wipeout is 4k native and locked 60fps. There is no such a thing as "dynamic native". LOL

"With motion blur enabled, the Omega Collection defaults to a 2160p checkerboard presentation. However, turn off the effect and WipEout moves to a full, native 4K output."

http://www.eurogamer.net/ar...

The most saddest thing is that you get a agree votes for that in that thread. But other who tried to correct you got a disagree votes.

XanderZane3248d ago

@butchertroll
You sad troll. What's that got to do with Sony or Microsoft's Indie program? Keep having your meltdowns though. I get a good laugh from it.

3248d ago
3248d ago
+ Show (11) more repliesLast reply 3248d ago
Liqu1d3249d ago

"B-b-but Jim Ryan said indies aren't relevant"

StarWarsFreak3249d ago

Jim Ryan is slowly getting irrelevant. :D

King_Lothric3249d ago

Is very far away to get as Phil Spencer irrelevant.

3249d ago
ninsigma3249d ago

To be fair, they shouldn't let Jim speak 😂

XGreenGangsta3249d ago

3

List of certified retards on N4G:
_-EDMIX-_
Aenea
Cindy-rella
Cy
DeadlyOreo
DigitalRaptor
Doabarrelroll
Dragonddark
Godmars290
GrubsterBeater
Inzo
Kingthrash360
Liqu1d
MagicBeanz
Majin-Vegeta
MasterCornholio
Newmonday
Overload
Rainslacker
Rude-Ro
Showtimefolks
SniperControl
SpaceRanger
Spectre
UCForce
UltraNova
Wallstreet37

🐎 💩

butchertroll3249d ago (Edited 3249d ago )

Jim Ryan didn't said that in full sense of word. You should read what he said about that. Maybe you'll figure it out.
He talked about showcasing at conferences, not about less support for indies.

Liqu1d3249d ago

I'm well aware it was taken out of context, I was making fun of people & sites who used his quote out of context to claim PlayStation doesn't care about indies anymore.

3249d ago
Sunny_D3249d ago

Funny how they will defend Indies and yet called the system that supports indies the most Indiestation 4 at the beginning of the gen. Hypocrites...

3249d ago
UCForce3248d ago

I already did read it. Sony still supporting indie games.

vega2753248d ago (Edited 3248d ago )

@ UCForce

Then if you read the real article and not this bs cherry picked article. You would see that they are very surprised by Sony's comment about not being as important as they once were and the fact that they didn't have much of a indie presents there. Since sony relied on them heavily for the first few years.

Did you read that part also. Cause they made sure they cut part from the original source article.

jrshankill3248d ago

But Jim Ryan clearly did say that.
Jim Ryan also said investors are more important than the gamers.
Jim Ryan also said PS4 would like to police their Minecraft servers, hence no cross play.

I can spin stuff just as good as you spin words from Phil Spencer. See?

gangsta_red3247d ago

What's funny is you're making fun of a comment that you think was taken out of context for an article that is also taken out context.

http://www.gamasutra.com/vi...

+ Show (5) more repliesLast reply 3247d ago
Gunstar753249d ago

Yet it seems to be MS that are really pushing for indies

ILostMyMind3249d ago

Get some numbers to suport this

Gunstar753249d ago

I'll submit an essay by next Wednesday.

LoL

ILostMyMind3249d ago

@Gunstar75
Some people here will approve it as a article on N4G.

aconnellan3249d ago

Weren't people here complaining just a couple of weeks ago about how MS' E3 conference was largely indies? Now you're suggesting that MS *isnt* pusingbto support them?

Smh man. Sony's been great with indies this gen, but only a fool would deny that MS has as well

tyasia03249d ago (Edited 3249d ago )

Well now they are because they finally got their ID@xbox things going. But lets not forget that it's only getting going now because at the start of the generation they said no indie games with out a major publisher.

darthv723249d ago (Edited 3249d ago )

Yeah the major publisher thing was a dumb decision. On 360 it wasnt that way so its as if they wanted to only have quality instead of quantity on xb1 and ended up with little to no support.

Now with self publishing they have done another 180 to fix what they broke as a result of them fixing something that wasnt broke. I get why they did it to begin with but it didnt help and only added to their current situation.

XanderZane3248d ago

They've had ID@XBox going since that XBox 360. It has 100's and 100's of Indies on that platform. Many of them can now be played on XBox One as well.

tyasia03248d ago (Edited 3248d ago )

@XanderZane

ID@Xbox
Developer Microsoft Studios
Launch date 2014
Platform Xbox One, Windows
Status Released
Website Official website

https://en.wikipedia.org/wi...

As you can see it wasn't created till 2014. 360's had indies under XBLIG but that wasn't actually run by Microsoft it had a panel of people not employed by Microsoft who approved the games.

foxdie20143249d ago

now is that ms is pushing for indies cuz how many years has it been and still no games sony has always pushed for indies but even more exclusives and new ips which ms dont have anything to show

Sunny_D3249d ago

Yeah, I'm pretty sure it wasn't Xbox being called the Indiestation at the beginning of the gen...

Gunstar753249d ago

Exactly. But they've been hammered for showing Indies this E3.

Damned if they do.....

UCForce3248d ago (Edited 3248d ago )

@Gunstar75 The Problem with MS is that they don't know how to balance their show between indie and AAA. In other words, there are bunch of indie games coming to PS4. So yeah, Sony still supporting Indie, not just AAA.

3249d ago
rainslacker3248d ago (Edited 3248d ago )

In MS case, their conference was enhanced by it. Sony's conference wasn't. For the most part, Sony has more indies on their system than they had at the beginning of the gen, and that's likely because they show them support more than MS does, although from other reports, it seems MS has gotten much better in this area as the generation has progressed.

I'd also like to add that this one dev may just be anecdotal. One can't expect either Sony or MS to give attention to every single indie dev who contacts them. I'm sure i one digs deep enough, we can find the same thing said in reverse by another dev.

However, Sony's actual policies regarding indie game publication are pretty open and welcoming overall.

+ Show (3) more repliesLast reply 3248d ago
Codedan3249d ago

Meanwhile Sony showed less indies at E3, while Xbox was judged by lack of big titles. That wasn't the story 2 years ago when everyone was praising Sony.

tyasia03249d ago (Edited 3249d ago )

They only had 60 minutes to show games so they chose to focus on their own games. It's not like they have stopped supporting indies in any sense of the word. New Indies release every week on PS Store.

BIGBOSS083249d ago (Edited 3249d ago )

Xbox retard syndrome. They seem to forget that unlike microshit, sony have their own show psx, where they will show plenty of indies. Sony have a perfect variety of indies, 1st party exclusives and 3rd party exclusives. Xbox one has the worst 1st party games of any console ever made, hardly any 3rd party exclusives and nowhere near as many indies as sony has. Sony are ass f*cking microsoft with no lube at this point.

3249d ago
Gunstar753248d ago

Was their choice to run for 60 mins

ILostMyMind3249d ago

Games at E3 does not matter. What matters is games on the console. Sony showed its indies games after the conference.

ocelot073249d ago

They will also probably show some at PSX and maybe Gamescom and Paris Games Week if they attend.

3249d ago Replies(2)
Liqu1d3249d ago

Does "indiestation" ring a bell?

3249d ago
Codedan3248d ago

Apparently none of you watched E3. By the way I have a PC, and a PS4. When Sony was pushing out indies, and barely any first party games it was being hailed. They even had articles across multiple gaming news websites today showing how they don't care as much.

+ Show (3) more repliesLast reply 3248d ago
DeadSilence3249d ago

i guess this depends on the dev tbh, we see some devs more supported by MS, others by Sony, it all depends.

aconnellan3249d ago

What's ridiculous is the bias. When articles came out a week or so ago about how the Rime dev had a great experience with MS and some creative differences with Sony, I saw people straight up say that he was lying, or accusing him of being on MS payroll.

Now that an indie dev is saying that Sony are great to work with, it fits the narrative again so it's all good.

You're right though, it will always depend on the dev, what they want out of their game, what the publisher may want out of their game, and how those goals line up

Dark_Knightmare23249d ago

You could have made a point if you wouldn't have lied and added ms to make them seem like good guys. That article did say that about Sony and they didn't praise ms they praised their publisher for rime and even though I do think here's some salt from them that Sony dropped rime and let them buy the rights back it doesn't matter in the end. If we go back even farther the reason why rime was originally exclusive to Sony was because they went to ms and they turned them down and wanted nothing to do with the game. I'm going to give you the benefit of the doubt that you were just mistaken and not being a fanboy

aconnellan3249d ago

@Dark knight

I'm well aware that MS turned down Rime originally, but my comment on them having a good experience with MS was based on something I read after the split with Sony, when they went to publish multiplatform.

Upon looking for a source I can't seem to find one, so consider me misinformed on that front.

I stand by my original point though - both MS and Sony have devs that have had good and bad experiences with them, it's just if you go by comments on this site then the devs that say they have a bad experience with Sony must be lying, which is ridiculous to read, hence why I'm trying to point it out

3249d ago
rainslacker3248d ago

MS has certainly gotten better this gen since the beginning of the gen. The start of this gen was rather jarring considering how well they did with the 360.

Problem with comments from devs is that each experience is going to be different, and without the context to know what they were looking for from either company, it's really hard to judge if it's actually indicative of an overall policy problem, or just one devs perception of the situation.

For the most part, Sony's indie polices are pretty open and easy to work with, and they are generally very supportive. I haven't looked into MS policies since they've changed some thing, but reports seem to indicate that they are also more open and supportive.

Show all comments (189)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai18d ago (Edited 18d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

Read Full Story >>
simulationdaily.com
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
20d ago Replies(1)
BeHunted20d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8520d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele19d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla19d ago (Edited 19d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk19d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay19d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 19d ago
Athlon10120d ago (Edited 20d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit19d ago

Its not the war. Its the RAM issue.

jznrpg19d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10119d ago (Edited 19d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14919d ago

Oh no...should I get the Pro now before the price increase?