
Josh of FULLSYNC takes a look at the PC version of Perception, developed by The Deep End Games. Here's his TL;DR:
*A unique game style playing as the partially sighted Cassie who uses echolocation to navigate her way around a haunted house;
*A good story that could use a little more meat on the bones as it lacks the power to really draw the player in;
*Excellent graphical work to distinguish the dark world around you and the light that sound creates to help you see;
*Did have some bugs when using the text-to-speech app that caused the game to crash, but may just be an isolated incident with me.

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Give me hope. Give me fear. Don't give me another walking simulator...
WTMG's Leo Faria: "Sadly, we live in a day and age in which not many horror games are released, and among those the good are few and far between. Sure, we have some good exceptions such as Resident Evil VII, The Evil Within 2, and Detention, but we’re also getting a ton of games completely plagued with lots and lots of frustrating horror game clichés."
Ugh, too many walking sim jump scare games lately. Hence why I really didn't enjoy Until Dawn. Not only was it bad jump scares, but the butterfly effect thing was pointless. All that changes is who runs out the front door at the end.
How about turning them into action shooters with tons of ammo at your disposal and your character an unstoppable bullet magnet...

A horror game from Deep End Games that throws you into the perspective of a blind woman. Perception explores the horror of the unknown, and stories of overcoming darkness.