
Sony has focused all their efforts into both PS Now and legions of remastered Classics for the PS4. Microsoft's Xbox One will be fully backward compatible with both original Xbox games as well as Xbox 360 games by the end of this year. It begs the question, which of these two company's policy is better?

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.
We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

PlayStation dominated cloud gaming users throughout 2021, beating Microsoft's xCloud streaming by over 10%, but Xbox swings back at PlayStation in 2022.
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
From 20-30% up to 60-70%? That’s some crazy growth. Probably thanks to Fortnite.
What a clickbait headline. Why mention 2021, when the tides turned in 2022 for the obvious reason of one company making the Cloud service one of their biggest marketing pushes throughout the entire year while the other company was able to promote the games they had coming out?
And it's imprudent to suggest crazy growth when we only know proportions - did Xbox grow its proportion by attracting from the competitors' bases, did their marketing pay off and attract new users, or did cloud gamers on competitors just not play as much? The MAU figures don't point to shifts as significant as the Cloud proportions do, and Microsoft's lack of raw subscriber numbers that they happily boasted about in 2021 is telling too.

The PlayStation Brahs:
"Playstation Now will soon cease as exist as it combines with PlayStation Plus to be one super subscription, titles that won't carryover to the PlayStation Plus revamp will begin to leave the service in May."
Wait, what? I thought PS+ premium would carry over the games from PSNow?
Also this basically leaves MGS4 dead in the boneyard unless you play via RPCS3…
It's actually a lot of games that will leave at the same time.
Probably to leave some space for the PSP games that are gonna be added to the premium service.
As for MGS4, I would expect Konami to be behind the move.
Ah, yes. Bask in the "service" era. Where what you see today, is not what you'll see tomorrow, thanks to an overcomplicated system.
The "service", is simply, off the charts.
So when games leave PS Now, it's a huge issue but when games leave GamePass it's just fine? All subscription services have games / movies leave all the time.
This article does bring up some valid points, especially towards the end about Xbox backwards compatibility and the release of the PS2 classics on PSN store.
I'd welcome both options actually; BC for discs gamers own, and a remaster for those who didn't get to play the game(s) during initial run, and don't want to pay $100+ because someone had to price gouge on Ebay/Amazon.
As I've said multiple times; there should be some sort of option to allow gamers to choose what they want to play, and even if there's a small fee, at least gamers can play what they want instead of being told "this is what we feel you would like." I'd also welcome some sort of collection of games on current gen so gamers can remember where certain franchises started from.
I would prefer BC. I would rather developers work on new projects than go back and remaster old games.
I'm not against the odd game getting remastered here and there though, as long as it's games from before last gen that is. I see no reason why PS3 or Xbox 360 should be getting remastered.
You say remaster, but the pic above is a remake of Crash bandicoot. Remakes and remasters are two totally different things. I would take remakes of an old games anyday because every single detail is improved for the current gen system.
why not have both
Having both is the best option