
Although the new console of Microsoft has all the credentials to support VR, the company does not yet seem entirely convinced of this technology, at least outside of the PC environment.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
Major Nelson was weirdly evasive about it as well.
He's right not to commit to it. VR is still untested as a way to have true AAA games, especially on consoles. It's decent for puzzle games and great for non-gaming applications, but it's still way too early to push it as the future of gaming.
I understand Phil's inference for VR and hope to see them eventually do something for the hardware down the line.
The tech's simply not there yet for the every day gamer, it needs a lot less cables, much less fiddling and higher resolution panels, the only thing you should be able to focus on with a VR headset is the details of the game environment.
As it stands, the screen and internal environment of these headsets are far too distracting and intrusive for the experience to be anything more than a gimmick.
However, the fact that the hardcore community, partial mainstream population and companies like Facebook have invested and shown interest significantly helps promote the longevity of support this technology needs to be a real contender in the future.
My guess is that we need to have 4K 120Hz panels as a minimum, one cable (Needs to be plug and go), built in tracking, internal eye tracking to keep the screen always focused, reduced size, and reduced cost for Microsoft to produce it. Obviously not something we'll see soon.
If people didn't invest and support VR now, you would never see it in its adult form within the next 10 years. It'll end up abandoned. The potential is definitely there, it just sounds like Microsoft/Xbox/Phil are waiting for that potential to mature.
What's this? A Microsoft exec being evasive and liberal with the facts......surely you are mistaken! 🤔