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Fallout 4 VR – Official E3 Trailer

Experience Fallout like never before, with Fallout 4 VR, coming October.

TC7313253d ago

>no arms or hands

SO IMMERSIVE. You did this to yourselves, Bethesda.

Takwin3253d ago

First real VR game. I want to play in my chair, with a controller, and a headset. I don't ever want to play a VR game where I have to physically move around.

freshslicepizza3253d ago

Vive is pulling away from the competition and showing how to do VR right.

DigitalRaptor3252d ago

What exactly is "wrong" with Skyrim VR, but this is "right"? Please pray tell.

BIG shame this isn't coming to Scorpio like you thought it would.

freshslicepizza3252d ago

@DigitalRaptor
"What exactly is "wrong" with Skyrim VR, but this is "right"? Please pray tell."

Nothing but now you guys who have been advocating new games are all of the sudden interested in last gen titles in favor of Fallout 4,which is current gen? The point is Vive and Oculus can handle this generation of titles that are open world games.

" BIG shame this isn't coming to Scorpio like you thought it would."

I blame that on the slow adoption of VR. Sony only has 2%of its user base committed, no wonder Microsoft is still hesitant when they have even fewer owners to appeal to.

3253d ago
thorstein3253d ago

No PSVR? What sense does that make considering the gun controller for PSVR is perfect.

But, PSVR Skyrim is no problem?!?!!!

40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

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twistedvoxel.com
60°

Fallout 4's anniversary update wasn't as impactful as hoped for, Nexus Mods have assembled their own

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

Read Full Story >>
rockpapershotgun.com
160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg180d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot180d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder180d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain180d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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