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How and why you should rebuild your PS4 database regularly

From PlayStation Universe: "Find out the safe way to rebuild your PS4 database, and why it's something you should do often to improve the performance of Sony's console. Here's a guide on how to rebuild your PlayStation 4 database."

corroios3282d ago

Should do this. I have some of the problems there. My PS4 is old and tons of miles.

HollowKnight3281d ago

You don't need to do this If you have an SSD Installed.

KingLeil_333281d ago

This article is a ton of hot garbage. I have co-workers in the IT business that have worked at Sony's PS4 repair factory before. The only reason to do a rebuild of your PS4 database is if you are having problems with running many titles. If not, then don't do this. Examine the top comment of the person who did this in the article: he was forced to redownload many game updates, and had other issues costing him a lot of bandwidth.

corroios3281d ago

im having problems running the webrowser, the menu are moving slower...

medman3281d ago

+corroios
I'm not sure about this, or if any of this may relate to the issues here, but I think everyone is having those type issues following one or more of the updates.....

https://www.kotaku.com.au/2...

https://www.kotaku.com.au/2...

FITgamer3281d ago

Delete the browser history, old messages , and old notifications / game invites. All that clutter slows the UI down.

NapalmSanctuary3280d ago

@FITgamer
Apparently you can't delete notifications anymore.

Overload3281d ago

I do this every couple months and I have never had to do any of that. It always fixes judder with the OS. Maybe the guy chose the wrong option or maybe something was wrong with his PS4.

vikingland13281d ago

@Overload
You are correct. I rebuild my data base monthly when my system is acting up

bloop3281d ago

I rebuild my data base almost monthly too, unintentionally, as my girlfriend keeps pulling out all the bloody plugs in the house and always manages to do it everytime on the rare occasion that I've left the PS4 in rest mode. I've had none of those problems so far either. Except for the mild heart attack I get when the progress bar stops for a bit longer than I think it should.

il-JumperMT3281d ago

I have no bandwidth limit in a 3rd world country...

NarooN3281d ago

Here in a first-world country, bandwidth caps don't exist as a form of practicality, they exist purely because it's a classic form of captialism where it's all about the companies making as much money as possible. Introduce an arbitrary data cap and then charge users extra fees for going over it just because they can. It's even more absurd today when people are looking more to digital entertainment than ever before and thus are doing tons of high-resolution video streaming and game downloading, so they clearly know what they're doing. ISP's in North America are pretty corrupt for the most part.

danknassty3281d ago

It just made me lose all my folders I built. I have 100's of digital purchases (shamefully) and organized them by genre to reduce clutter. Now my homescreen is a clusterf*ck. Wish they had mentioned this.

4U2NV3281d ago

Its true i did this on my ps3 and boy was it a big mistake dont bother trust me. Or if you do back up EVERYTHING to the cloud or usb drive!

KingLeil_333281d ago

One point: Orbis OS, which is BSD, is the PS4 Operating System. This is a cousin of Linux, and does not need to be defragmented because it is using either UFS or ZFS. Each filesystem is unaffected by fragmentation for the most part. The only situation in which fragmentation can become somewhat problematic for either filesystem is if your disk space is EXTREMELY full, like less than 1GB of storage remaining. Barring this, there should be no reason for thinking that there needs to be a "defrag" of your PS4 drive. So if you keep your disk drive under 90% capacity, you should be ok.

Sources: ExtremeTech on PS4 Orbis OS.
Sources: Google up information on ZFS, UFS, and fragmentation.

XanderZane3281d ago

I thought the database was rebuilt after firmware updates. I guess not.

rainslacker3281d ago

it's rebuilt any time it senses a problem with the file system, typically due to a power failure during rest mode, or botched install.

Performing it regularly is not really necessary, and it can actually cause damage to the file system if it's not absolutely critical. The one you do manually actually changes things, while the one the system does when it senses a problem may not change anything, or only change the thing it finds a problem with....which is why it tends to be quick.

dantesparda3279d ago

It does do it after a firmware update, its just sometimes it does it so fast that you dont even see the rebuilding screen. But its definitely doing it every time.

XanderZane3279d ago

@dantesparda
Ok thanks. I wasn't sure if I was right about that or not. I've seen it happen when the PS4 is suddenly powered off by itself and you turn it back on.

TheSaint3281d ago

Why wouldn't a gamer have unlimited bandwidth?

+ Show (5) more repliesLast reply 3279d ago
XbladeTeddy3281d ago

Waste of time, waste of effort. I understand for a PC when you're constantly installing new drivers and hardware updates from many different companies but not for a console.

LIGATURE3281d ago

Yeah the menu thing has become laggy af after these recent updates,so ima wait for another update or two for it to be fixed.i guess😂😂㈳ 4;

jamstorr863281d ago

Im surprised that there isn't a built in maintenance task to rectify fragmentation of data. Its common sense that if you are adding and removing data a lot that fragmentation creeps in, and performance can be affected.
This could probably apply for all the storage on the disk. you need to run a game from disk but all the data pages are scattered across the disk due to the extents filling up, then performance will be battered.

Mikey Mike3281d ago

Because the PS4 is not using a windows file system....

jamstorr863281d ago

But surely the same logic applies. You can only write sequentially for so long before it needs to start splitting up data files to various extents on a disk

4U2NV3281d ago

Doesnt matter.. the way hardrives randomly scatter bits of information all over the disk will make it harder to allocate those bits as you install amd remove more files regardless of the file system used

1Victor3281d ago

@mike nice stealth trolling same could be said about Nintendo Sega and all the other system makers.
Just because windows is poorly made with more holes than a colander doesn't mean every electronic have to have it

nitus103281d ago

Wow so many disagree when you are fully correct.

Since the PS4 runs a variant of FreeBSD which is based on Unix it highly likely it running a Unix journaling filesystem. There is no way Sony is going to run Microsoft's filesystem (ie. NTFS) which would require them paying a license fee to Microsoft.

rainslacker3281d ago (Edited 3281d ago )

@jam

The file system attempts to put files on the disc sequentially when it's putting them on there. The current windows does this as well to some degree. The only issue that really comes up is when you have the larger game data files for assets and such. What you see in the game section is just a pointer to the files on the system, but there are individual files that exist like any OS does it.

Manually rebuilding does a few things. It gets rid of files that don't have any pointer, it will defrag files if necessary/possible, attaches "lost" files back to where they belong. It doesn't rewrite everything, nor does it defrag everything if it's already defragmented.

@4u2

Not all file system just randomly scatter bits all over the place. Depends on the OS and the file system being used. Even windows doesn't do this much anymore, although it will if it starts files in places where it can't write the whole file. The file system in the PS actually looks for the available space before writing, so unless you have a drive where you delete/install a lot of things regularly, or a very full hard drive, you shouldn't need to defrag.

@nitus

I don't think NTFS requires licensing fees. Kind of like DX, it's free to use and license. Might be wrong though. Developers don't have to worry about that aspect since they just use the OS's file system that exists.

I do know Sony doesn't though, because NTFS, even in it's improved current form, isn't as good as UFS for the purpose of a console, nor is NTFS as fast when file security is important, which it is on consoles. Not to say one is better than the other either way, because really, that's just for techie people to argue about like console fan boys argue over which is better, just that NTFS is good for servers and general access software, and UFS is better for things where file security coupled with speed is important.

4U2NV3280d ago (Edited 3280d ago )

@rainslacker

Cheers always nice to learn new info, my initial point was more hardware based than software in the fact the the magnetic hdds in ps4 still write and re write data by moving the actuator head over the platters regardless of file system because when the hdd is full it has to work harder therefore causing a slowdown..
Well thats what i was taught anyway 😡 lol

+ Show (3) more repliesLast reply 3280d ago
KingLeil_333281d ago

Since nobody is looking!!

One point: Orbis OS, which is BSD, is the PS4 Operating System. This is a cousin of Linux, and does not need to be defragmented because it is using either UFS or ZFS. Each filesystem is unaffected by fragmentation for the most part. The only situation in which fragmentation can become somewhat problematic for either filesystem is if your disk space is EXTREMELY full, like less than 1GB of storage remaining. Barring this, there should be no reason for thinking that there needs to be a "defrag" of your PS4 drive. So if you keep your disk drive under 90% capacity, you should be ok.

Sources: ExtremeTech on PS4 Orbis OS.
Sources: Google up information on ZFS, UFS, and fragmentation.

Show all comments (51)
80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

Read Full Story >>
blog.playstation.com
FPSRUSSIA28d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY28d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay28d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos28d ago

Timezone thing maybe.... RIP

darthv7228d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY28d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator28d ago

Glad I don't buy FIFA games anymore

Rebel_Scum28d ago

Hey now! Thats a great month.

Nacho_Z28d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

Show all comments (16)
70°

Naughty Dog Was Reportedly Divided On Joel's Controversial Fate During Development Of TLOU Part 2

Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.

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twistedvoxel.com
SimpleDad29d ago

NO, that can't be... No! I can't... Really?/s

Cacabunga29d ago

They for sure chose the worst way to deal with it

-Foxtrot28d ago

Funny considering Bruce left half way through development and now we get told there was an internal conflict with the story direction.

Makes you think…

HectixRose29d ago

I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.

JEECE29d ago

It was ironic because people complained heavily about the story in the Uncharted games not having sufficient stakes because all the key characters always survived, despite the dangerous situations they were always in. Then ND killed a character in a more serious series and everyone lost their minds. Just shows that people don't always really want the thing they say they want.

CantThinkOfAUsername28d ago

I thought the more common complaint about Uncharted franchise was how the main cast are the good guys acting so nonchalantly while killing hundreds in cold blood (aka the dissonance between gameplay and story cutscenes). They just did it again in Part II.

Soy29d ago

Didn't have to kill him. Just have them part ways or Joel can "retire," whatever.

DarXyde28d ago

I don't think he would necessarily need to become a mascot (and besides, technically, I'd say Ellie is... So regardless, someone was going to be).

From a narrative perspective, I do think it has a similar effect to Ricky dying in Boyz N Da Hood: very likeable character, and you're really motivated to see the get back—in this case, it's more intense because it's an interactive experience. Most people hated Abby, but I get what they were after with portraying the cycle of violence and revenge—unfortunately, the game appears to want to take the side of the bad people.

But I will say that if Joel survived, it does become harder to tell an interesting story. What COULD have happened is an exploration into the rift between Joel and Ellie after the trolley dilemma events of the first game. It could have been interesting to see Abby out for revenge at the same time Ellie hated Joel.

Ashunderfire8628d ago

Sorry just had to say this lol! RICKYYYY!

Man Cuba Gooding Jr was miscast in that movie, but that part was cringey it was sad and funny at the same time man.

Ashunderfire8628d ago (Edited 28d ago )

I understand but the way they went about killing Joel, was poorly executed. Even the show of the Last of Us games tried to improved it, but it was just as bad. Well at least Joel got to know the reason why he had to die, before the death happened in the show. That part gave us the full context, but the game just let it happen with no pay off.

Joel death should have been a midway thing through the story, so we at least get to play him a little more with Ellie. Abby didn’t need to be this Hulk looking woman, but more like the show Abby which is a beater idea in my opinion.

+ Show (1) more replyLast reply 28d ago
InUrFoxHole29d ago

The only ND game that was so disappointing to me I couldn't finish it.

pwnmaster300029d ago

Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.

Show all comments (25)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

Read Full Story >>
twistedvoxel.com
-Foxtrot29d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle28d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7728d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments