
Halo fans and industry insiders were surprised by the recent unveiling of Austin-based developer Certain Affinity. Founded by Bungie veteran Max Hoberman, the studio's first project is the production of multiplayer maps for Halo 2.
GamesIndustry.biz sat down with Hoberman and Martin Galway, the studio's operations manager, for an exclusive chat about the ten-person company, how they got started and what they're planning next.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.
ECHO.......Echo.........(echo) .........echo
-- "lol" -- thats funny
somebody pull this crap down already. Jeesh.