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Certain Affinity Interview

Halo fans and industry insiders were surprised by the recent unveiling of Austin-based developer Certain Affinity. Founded by Bungie veteran Max Hoberman, the studio's first project is the production of multiplayer maps for Halo 2.

GamesIndustry.biz sat down with Hoberman and Martin Galway, the studio's operations manager, for an exclusive chat about the ten-person company, how they got started and what they're planning next.

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gamesindustry.biz
Marriot VP7103d ago

ECHO.......Echo.........(echo) .........echo

Maddens Raiders7103d ago (Edited 7103d ago )

-- "lol" -- thats funny

Maddens Raiders7103d ago

somebody pull this crap down already. Jeesh.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer77d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde75d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy75d ago

And then MK1 killed it again.

DivineHand12575d ago (Edited 75d ago )

15 years went by so fast. I remember playing through the story mode at launch.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney78d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com