
Interview about upcoming 'Total Conversion' release 'Nehrim: At Fate's Edge' with one of the developers. From the article:
"There are some mods from which we may have gotten one or two ideas, sure, but this isn't the big deal. Most inspiration we gain is from Morrowind - Oblivion's precursor, and from the Gothic games - a German RPG series with a great dirty, dark style. Additionally, we use several objects jusuch as weapons or creatures developed by other modders in Nehrim, of course with their permission."
IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?
With The Elder Scrolls 6 still far into the future fans have been taking matters into their own hands with projects like Skyblivion.
Skyblivion remakes Oblivion in Skyrim's engine, and the huge mod is nearing completion, but the team could use some assistance.