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Microsoft Execs Further Explain Scorpio’s FPS/Resolution Situation, Mixed FPS Multiplayer Discussed

"When Microsoft first started promoting Project Scorpio, it's mid-generation upgrade to the Xbox One which would enable native 4K gaming (at least, that's the promise), it made clear the lack of an FPS/resolution mandate. Yesterday, Xbox division corporate VP Mike Ybarra again noted that developers will not have any frame rate, resolution or fidelity requirements placed on them and can use the hardware as they see fit."

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gamingbolt.com
XiNatsuDragnel3275d ago

Oh boy I can't wait see what happens

Overload3275d ago

She just did. MP games will have the same target frame rate.

dirkdady3275d ago (Edited 3275d ago )

This is like the biggest non news story that sites keep trying to latch onto. Nothing here folks move along.

Scorpio and pro are 4K machines. 60fps not really a mandate so set ur expectations accordingly - this is to those butt hurt Xbox fanboys yelling Scorpio should be able to 60fps destiny. Laughable

Death3275d ago

She said for tournament play she expects devs will target equal frame rate. She also clearified it will be up to devs.

Bungie isn't capping frame rate on PC, it's 100% based on the gamers PC's ability. We will have to wait for the announcement to see what they are doing with Scorpio.

Gazondaily3275d ago

It's up to the Devs overload. Mike Ybarra also said the same.

Gazondaily3275d ago

"No, there isn't. This is up to the developer to choose, for their games, what they want to do. "

https://mobile.twitter.com/...

There You go Overload 😊

dirkdady3275d ago

Seriously what's wrong with you ppl. I have an i7 can run most games at 60fps - 120fps.
Your complaints about if the PC can do it why can't pro and Scorpio do it is silly. That's like someone with an i5 complaining about low framerate.

Anyone whose built a computer knows that fps goes hand in hand with CPU. That's why I keep a close eye on all processes running on performance monitoring and shut anything down that bumps overall CPU usage over 70%.

uptownsoul3275d ago (Edited 3275d ago )

Theoretically developers could make Scorpio exclusives then. I mean, if they can use the Scorpio's power however they see fit, then they can make games that use all (or close to all) of the Scorpio's power [thus leaving vanilla & XB1S consoles behind]

dirkdady3275d ago (Edited 3275d ago )

Patriot you will never see a game running at 60fps on Scorpio and 30fps on pro. They both have the same weak CPU. You will see one running 4k vs checkerboard 4K or dynamic resolution.

4Sh0w3275d ago (Edited 3275d ago )

overload, Death, Septic,

I think alot of people are just overstating things...I think more than likely multiplayer shooters will be the same fps across X1-Scorpio games, it just make sense that devs arent gonna be spending extra resources to try working on all potential issues that come with mixing that up.

uptownsoul,

No because Microsoft has indeed said ALL Scorpio games will be playable on the Xbox One.

Remember this is a mid gen upgrade, not a next gen console.

Why don't we just let the console breathe before dropping all these huge expectations on it....mostly it's just goons be a big res and small performance upgrade.

freshslicepizza3275d ago

One of the big problems with Microsoft is some of their employees don't seem to be on the same page,

https://www.gamespot.com/ar...

Shanon already retracted her statements about exclusive games on Scorpio via Twitter. Now here we are with Mike Ybarra saying they don't have any parity clause and Shanon opening her mouth and saying nobody is going to want different frame rates in MP.

Sometimes Microsoft deserves the backlash they get.

I think it's actually going to be more interesting if Destiny 2 is native 4K on the PS4 Pro or not and just how far Bungie is willing to go for parity across all consoles.

dumahim3275d ago

@Patriot4Life
You're going to be in for a world of disappointment if you think Scorpio is going to do 60fps at 4k.

3274d ago
+ Show (10) more repliesLast reply 3274d ago
notachance3275d ago

man, we kinda understand what he meant by the tweet without it being made into an article..

how many more articles are we gonna get from a single twitter anyway, this is already the third one I've seen today

Mr Pumblechook3274d ago

Microsoft are mistaken if they think good specs will be enough to make the Scorpio a big hit. However every Xbox Scorpio game running in native 4K 60fps is mighty impressive.

3275d ago Replies(2)
DragonbornZ3275d ago

So, up to devs, but they bet devs will match framerates. PVE, Co op, and PVP (in rare occasions) may target different framerates.

stuna13275d ago

Now back to PS4 holding back Scorpio with parity deals!

Lazy developers and finger pointing! But look at the bright side I'm sure Microsoft 1st party studio's will shoot for 4K resolutions and 60 fps. It's just the moment they're unable to achieve that benchmark, will certain individuals come up with some kind of way to blame it on the competition!?

KingKionic 3275d ago

Microsoft will achieve 4K 60 fps.

I look forward to see Forza 7 in native 4K 60 FPS at there E3 conference.

No one will need to blame anyone in the face of demonstrations on stage.

DigitalRaptor3275d ago (Edited 3275d ago )

You mean MS first-party? Sure.

Forza 7 will probably be the biggest accomplishment of the bunch because it looks good (that sample screenshot did anyway).

Nothing shown of Crackdown 3 or Sea of Thieves or State of Decay 2 so far looks impressive enough visually for there to be a problem for the devs being able to reach 4K/60, especially Sea of Thieves. Meanwhile Ori 2, Cuphead etc - there's no reason to doubt these low resource indie games will reach the same standards. So cool.

As far as multiplatform games like Assassin's Creed: Origins and RDR2 are concerned... I would be astounded if these were 60fps, and if they're not it won't be because of parity. In fact you're absolutely going to see some developers using "sparse rendering" in their games because MS has put it in as a feature of the Scorpio devkits and is advocating its use in helping reach the 4K resolution just like the much maligned checkerboard rendering.

Ding3275d ago

KionicWarlord2228m ago
Microsoft will achieve 4K 60 fps.

I look forward to see Forza 7 in native 4K 60 FPS at there E3 conference.
============================= ==

Er how??? Forza 4 Apex with bloated Windozze 10

http://www.windowscentral.c...

============================= ==
Recommended specs (1080P @ 60FPS):

OS: 64 bit Windows 10 (v. 1511)
CPU: Intel Core i7-3820 @ 3.6Ghz
Memory: 12 GB RAM (4 GB VRAM)
GPU: Radeon R9 290X / GeForce 970
HD Space: 30 GB
DirectX 12
Microsoft Xbox One Controller
============================

demands 16GB [12 RAM + 4VRAM] just for 1920x1080p @ 60FPS

4K 60

===========================
Ideal specs (4K @ 60FPS):

OS: 64 bit Windows 10 (v. 1511)
CPU: Intel Core i7-6700k @ 4Ghz
Memory: 16 GB RAM (6+ GB VRAM)
GPU: GeForce 980ti / Radeon Fury X
HD: SSD - 30 GB available space
DirectX 12
Microsoft Xbox One Controller
============================

demands 16GB RAM + 6+ GB Vram which is 22+GB RAM, awa an expensive SSD drive

So what do you know that we don't?? Last I heard the Scorpio only had 12GB of RAM and 4GB of that was taken by the bloated OS. So care how they will achieve 1080p 60 let alone 4K 60 using their own recommended/ideal configuratiions???

KingKionic 3275d ago

Turn10 already said there doing 4K 60 fps on Scorpio Ding not something that you should question.

If they said there doing it there doing it.

Turn10 are veteran developers.

JasonKCK3275d ago

^^^ was about to say the same thing. Funny how those downplaying have such memory loss when convenient.

Aenea3275d ago

Again, of course a game that runs at 60fps in 1080p on the Xbox One can run in native 4k at 60fps on a machine that's 4.5 times more powerful than the Xbox One.

But you still believe other games will easily be capable of 4k@60fps on Scorpio even though they are 1080p@30fps on Xbox One...

KingKionic 3275d ago (Edited 3275d ago )

There will be many games running 4K 60 fps. I never mentioned multiple games that are 30 fps that should be 60 fps.

But Destiny 2 i see no reasoning of why it shouldint run at 4K 60 fps to be honest.

Just looking at the game i dont see any destruction, tons of particle effects like smoke effects, etc that would be more taxing then Battlefield 1 at 60 fps.

It boggles my mind though how no one can see this.

Any PC gamer should agree that Destiny seems vastly less taxing.

4Sh0w3275d ago (Edited 3275d ago )

Damm, I actually agree with DigitalRaptor, wtf, how did this happen?

Okay but seriously enough is enough, nobody is more excited for the Scorpio than me but some Xbox fans are setting their expectations waaay too high. Microsoft has done some amazing work with the forthcoming Scorpio in a short period if time, its a significant accomplishment but this thing isn't gonna be doing 4K60fps across the board in AAA games. Its a mid gen upgrade, not a next gen console. Remember folks Microsoft themselves have mostly just emphasize *native 4K, that's because it's gonna be a console that targets native 4K res mostly, plus *some performance gains, that's all. As a X1 happy owner since launch day, that's plenty good enough for me.

KingKionic 3275d ago (Edited 3275d ago )

I never mentioned it would do it across the board.

That's all raptor and Aenea there.

Shouldn't be saying "Xbox fans" 4sh0w but start asking why they changed the conversation when I mentioned Forza 7.

Aenea3275d ago

"But Destiny 2 i see no reasoning of why it shouldint run at 4K 60 fps to be honest."

So you're saying it should be able to run at 1080p @60fps on Xbox One too then? After all, the X1 has one fourth of the power so it should be able to run a game with the same framerate at a resolution that is a fourth the size of 4k?

What you aren't getting is that Battlefield 1 is purely multiplayer. Yes, it has physics, but it has no AI to account for. Yes, in SP, but that is actually SINGLE player and they don't have many NPCs, not co-op like with Destiny. In Destiny there's a lot more going on in and around the game that needs to run on something and Bungie chose to let it run on the CPU.

Even if you don't believe that, then trust the devs when they say they run a lot of things on the CPU, because they do that the CPU is a limiting factor for their game engine, not the GPU...

As I said earlier they could've moved more to the GPU and lower the resolution/visuals on all consoles but they chose not to. That is precisely what Ybarra meant that it is up to the devs to decide what to do with the power, Bungie chose visuals, they don't want to go lower than 1080p on current gen consoles and prefer the highest resolution they can for the mid-gen upgrades.

Not every game engine is the same, it might be a crappily written engine, it might just be an engine that does a lot of stuff in the background that we can't simply see in a glance, whatever the reason is, there's nothing to be done about it now...

And as for your "there will be many games running at 4k@60fps", well, we'll see, because any game that runs at 30fps on the Xbox One won't be easy to get to native 4k @ 60fps if it's even going to be possible...
Way too many games can't seem to let go of that 30fps thing this gen.....

starchild3275d ago

I agree with Aenea and DigitalRaptor. I think that most big AAA games will run at 30fps on Scorpio.

Bigpappy3275d ago

@DigitalRaptor: That screen shot you have been seeing is not of Forza7. That was Forza6 running at 4K Ultra 60fps. There has been nothing on F7 yet. When you see the first glimpse, prepare to be blown away. People are already blown away by that 1 F6 demo screen, showing that level of detail. F7 will be waaay more impressive than that.

Bigpappy3275d ago (Edited 3275d ago )

I agree with KionicWarlord222. Sorry 4Show, but I believe that many developers (even 3rd party), will be hitting 4K60 on the Scorpio. I understand that not everything will be Ultra, and that there will be some parity, but 4K60 will be common due to the efficiencies Scorpio has been afforded on the CPU side. Scorpio will shock people more than it did DF.

4Sh0w3275d ago (Edited 3275d ago )

Kionic,
Yes of course there will be 4K60fps games on Scorpio, Turn10 will certainly lead the way. I'm just saying until we have evidence= a full AAA game running its best to be cautious, especially regarding 3rd party AAA games.

I hear ya Bigpappy but I still disagree, the thing is I'm hesitant to make such claims given the CPU is a very modest upgrade on paper. Yeah I know that its heavily customize to run more efficiently but you got to at least be somewhat skeptical until you see overwhelming proof, I'm not trying to be negative but, truthfully after esRAM, DX12, and the whole rumored secret sauce B'S from early this gen, I honestly don't get why most reasonable Xbox fans wouldn't go with what is pretty much a given based on specs, NOT optimizations & effeciency= expectation should be native 4K30fps for now, IF it turns out the CPU is helluva efficient and can push more then great but what if it is partly hype, or what if takes the right dev to do that= 1st party., while 3rd party won't invest the extra effort? See all I'm saying is it's too early without 1 single full game (not tech demo) running before our eyes to make concrete statements.

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Bobafret3275d ago

This wasn't hard to understand the first time.

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60°

Take-Two CEO Once Again Side Steps Grand Theft Auto 6 Price Point

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."

Kuma12d ago

If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.

Eonjay11d ago

They got freaking BBLs twerking on the top of trucks for the gram, the freaking Flordia joker, and dude running down the stree in their undies and you are worried about it being 'too PC'? The internet has runied gamers. It doesn't matter how non-PC they make the game, you will all listen to the grifters telling you not to believe your lying eyes lol.

gigoran811d ago

"Rockstar Games’ co-founder and former VP of Development Jamie King said he envisions GTA 6 as a game that’s “maybe not quite as edgy or quite as funny” as its satirical predecessors."

oh yeah, totally internet grifters spreading rumors...

blacktiger11d ago

That's part of the plan, they destroyed you but they need to destroy the shareholders? Only 1 shre holder is the true elite that don't care

1nsomniac12d ago (Edited 12d ago )

Meh.., if it’s above £55 I ain’t buying it.

Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.

My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.

DaReapa11d ago (Edited 11d ago )

So they're actually leaving the door open for an L.A. Noire sequel? Nice!

VaNdAl11d ago (Edited 11d ago )

He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿

Storm2311d ago

I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.

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40°

Talking Aliens: The Video Games With Author Mike Diver

Skewed and Reviewed have posted an interview with Author Mike Diver about his pending book on Aliens video games.

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay13d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn213d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers13d ago (Edited 13d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn213d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown13d ago

You don't really know how this works huh?

Profchaos13d ago (Edited 13d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay13d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay13d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac12d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger13d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300013d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde13d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood13d ago (Edited 13d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde13d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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