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Days Gone Could Be Sony’s Next Horizon Zero Dawn

"Days Gone presumably started production shorting after Sony’s Bend Studio finished Uncharted: Golden Abyss — I’d guesstimate mid 2012. So the game has been in the works for quite some time (almost 4 and half years). We’ve only seen one extended gameplay trailer, and a short story-focused trailer thus far. Luckily, we can easily gather a bunch of information from them — here’s five reasons why Days Gone could be Sony’s next big IP." -- PlayStation Enthusiast

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playstationenthusiast.com
UCForce3297d ago

Hopefully we see more gameplay of Day Gone at E3.

brettnll3297d ago

We can only hope! It will have been a whole year of nothing haha

brettnll3297d ago

Totally forgot about it being at the PS4 Pro event!

S2Killinit3297d ago (Edited 3297d ago )

I cant wait for Days Gone. The gameplay footage was so compelling. Ive never been impressed by gameplay without first playing a game, but this game convinced me just by showing what it looks like. Love the vibe too

freshslicepizza3297d ago

This and State of Decay 2 both look great.

Irishguy953297d ago (Edited 3297d ago )

Emptying your clip into an endless horde of zombies(Sorry, infected). How fun. Its almost like they just said **** it and didn't even try to be creative.

Seriously, the trend of wanking off every little thing sony pushes out is rediculous. Days gone has nothing on the last of us, it looks medicore compared to the horizon.

On one hand, we have an article were the majority say they are sick of open world games and would always prefer Uncharted or what not, on the other hand we have this article. This may be one of the most generic 'zombie' games in a long time. At what point does firing into a horde become fun? You don't have to aim, they all drop in one hit.

IGiveHugs2NakedWomen3296d ago

@Irishguy

People were saying the same types of negative things about Horizon Zero Dawn before it came out and that game is a GOTY contender. Bend Studio is no slouch when it comes to making games and I predict that Days Gone will as good as or better than Horizon Zero Dawn.

Christopher3296d ago

***Days Gone will as good as or better than Horizon Zero Dawn.***

I have no clue how it will play out, but some of you are setting yourselves up for disappointment with this thinking.

3296d ago
moegooner883296d ago

Sometimes it is better for the people associated with the website submitting their content on N4G to not comment on said pieces, every time you do, it becomes more difficult to take your content seriously given how absurd most of your comments are.

bouzebbal3296d ago

no reason to answer like a moron because no reason to build up unnecessary hype.

pinkcrocodile753296d ago

I could agree with the supposition of the article however the HZD story is original, however Days Gone and State of Decay are yet two more zombie games. They are just two more games in the same genre with not a huge amount to offer compared to anything that's come before it.

Yes Days Gone's gameplay shows huge amounts of npc hords on screen and it does look beautiful, however this is nothing new, where as HZD genuinely WAS something news and deserved the praise it received.

I'm sure Days Gone and State of Decay will be great games but I would like to bet neither of them are what I'd call the new paradigm.

Goldby3296d ago

@Irish.

the demo that was shown at e3 was modified to allow easy killing of the freakers (not zombies)

similar to a super easy mode, it was more to show off the amount of freakers that can be present on screen than to show off how to kill them. and i say freakers as they aren't zombies, Bend has stated that there is a hierarchy system in place for the freakers where alpha groups will attack lesser groups to eat them for their food.

While it may look like a generic horde zombie mode, its the little details that are differentiating itself from the pack

Irishguy953295d ago

Goldby, every zombie game has 'little details to separate it'. But the result is always the same. If they look and act like zombies, we can call them zombies. Gaming is the first time i've seen a group of people argue over such semantics. If you had to describe 'freakers' to someone, you would simply say, "Oh they're pretty much zombies except they aren't dead yet", and then the person would instantly understand. "A horde of people trying to eat you";

Gameplay wise, the difference is negligible.

+ Show (10) more repliesLast reply 3295d ago
Nu3297d ago

It looks like a refreshing take on the Zombie survival formula.
Dynasty Warriors should take a look at this game ideas.

ShadowWolf7123297d ago

T'aint zombies tho. These things aren't undead, they're alive, have a lifespan, reproduce, etc.

Christopher3296d ago

I think people use 'zombies' as a term for the type of creatures rather than calling them specifically one thing or another. Sure, 'infected' would work better, but zombies is already widely utilized to mean that. Just roll with it.

rainslacker3296d ago

A zombie by any other name.

If they look like zombies, and behave like zombies where it counts, then they're probably zombies. Making them slightly different is just to try and make a tired concept into something interesting.

Goldby3296d ago

@Rain

i didn't know zombies needed to eat and sleep, or that zombies have a hierarchy system were alpha groups will attack lesser groups of their own kind

RememberThe3573296d ago

@goldby

You should have watch I am Legend. Those zombies were off the hook.

CP_Company3296d ago (Edited 3296d ago )

RememberThe357, I am Legend is no zombie film,it is about nocturnal mutants.'a genetically re-engineered measles virus, originally created as a cure for cancer, turns into a lethal strain which kills 94% of those it infects, mutates 5% into predatory, nocturnal mutants called "Darkseekers'

some people here are really zombies.

Goldby3296d ago

@Remember
just as CP stated, they aren't zombies, the closest laymans term for those creatures in i am legend would be a form of Vampirism, due their predatory actions, fear of sunlight, skin burning from UV light and drinking blood.

rainslacker3295d ago (Edited 3295d ago )

And yet, everyone considered I am Legend a zombie movie.

The nature of the zombie effects trumps the cause of them or the definition of what a zombie is when it comes to their presentation in media.

Truthfully, the actual definition of zombies says nothing about them being creatures that attack humans in any way, or that they feed on the living, or that you turn into one if you are bitten, etc. That's all narrative attached to them through fiction. Just like vampires didn't necessarily sleep in coffins, or were adverse to the sun, hated garlic, or were turned away by crucifixes. Same way that in Harry potter a werewolf had it's own traits and reasons for being compared to american werewolf. And the list goes on.

People seem to be trying to hard to redefine what it may be because they aren't technically zombies. But IMO, when you look at the presentation, you don't say, "those aren't zombies, they have to sleep and drink water", you say, "wow, look at all those zombie hordes chasing me".

+ Show (5) more repliesLast reply 3295d ago
starchild3297d ago

I'm fairly certain we'll see more of it at E3. It looks very promising. I love the Pacific Northwest post apocalyptic setting and I know that Sony Bend is a talented studio so I expect the gameplay scenarios to be fun. The graphics are also gorgeous.

notachance3296d ago

I hope it empasize more to tactics and survival like dying light rather than chaotic action like dead rising

_-EDMIX-_3296d ago

Agreed.

Or Days Gone could simply be Sony's Days Gone lol

This game could even do better then Horizon. Consider its a more broad appeal and in a genre that does a bit better then RPG ie action (not sure if it has RPG elements, but i'm sure its not a RPG as the main genre).

Could be their next big block buster, but either way, I think it will do really well for them.

The industry WANTS MORE NEW IP, we want new stories to hear.

I know the community is not silent about this. I'd argue its one of the most universal demands in gaming.....new IP.

Sony has not given up on this concept since they've entered gaming and I think its clear it correlates with their success in the console market. So sure, for every Lair and MAG, we might get a Uncharted or InFamous, but I think that is worth the risk and I'd rather get some bad games that TRIED something new ,then the same thing every gen just to play it safe. The industry trust this publisher on new ideas so I'm a bit more comfortable with something like Days Gone knowing what it could be for the industry.

frostypants3296d ago

I'll be honest, I'm gonna be a bit worried about its status if we don't.

+ Show (3) more repliesLast reply 3295d ago
chrisx3297d ago

Looks like it has alot of potential. Hope to be pleasantly surprised

brettnll3297d ago

Same here, looks like my type of game.

TXIDarkAvenger3297d ago

Does it? Looks like your typical open-world zombie game. I'm not saying it's going to be bad but nothing shown was impressive.

Sunny_D3297d ago

The high number of zombies on screen at once is nothing to scoff at...

arkard3296d ago (Edited 3296d ago )

^ states there are numerous other games that does this already.... Names one

OB1Biker3296d ago (Edited 3296d ago )

He said potential for a reason.
Honestly think of what the game is about regarding its potential.
I understand some people are a bit dismissive of the gameplay. The context is important though and the demo difficulty was turned down.
Personally I'm hoping for a nice story trailer bringing more light about what they are going for, and how the missions, upgrades and open world exploration on bike work.

AspiringProGenji3296d ago (Edited 3296d ago )

State of decay and Dead rising 3 had lots of zombies that is true, but not like Days Gone and certainly not moving as fast as the oned in days gone, where they were running in hordes with crazy animations. Those animations reminded me of the runners in Dying light, but it DI you had like only 2 or 3 following you. In Days Gone there were hundreds.

So yeah, something great and different to see

one2thr3296d ago

@TXI
But none of those games have zombies that swarm like World War Z zombies.

Also, these arent zombies, they're "Freakers", they are alive and make appropriate adjustments to adapt to their environment. Bend even stated that their behavior is also affected by temperature, etc.

Dark_Knightmare23296d ago

I'm sorry I've never seen a game have that many zombies on screen moving the way they move that this game has. The amount of emergent gameplay in that gameplay demo was impressive and the developers have already stated that you're not going to hunker down and kill the freakers like other zombie games but be constantly on the run and trying to escape from them

nucky643296d ago (Edited 3296d ago )

from what i've seen and read, L4D is nothing like days gone.
btw, dark avenger - please name a game that DOES impress you.
edit: REALLY??? you think dead rising is similar to what you saw in days gone??? LOL
I do think dying light is more similar as far as having zombies/mutants; but, it's gameplay appears to be very different - I don't think DG will have an emphasis on the parkour style

snoopgg3296d ago

Better then another halo or gears! Left for dead sucked by the way

frostypants3296d ago (Edited 3296d ago )

@TXIDarkAvenger, L4D/L4D2 didn't have anywhere close to the enemy count we saw in the Days Gone gameplay video. At least never all at the same time. The engine could probably handle though.

Ceaser98573613296d ago (Edited 3296d ago )

Xbox fanboys needs to take a chill pill.. Sony at least coming up with new IP, whether its gonna be good or bad thats the latter part. Learn to appreciate and it's funny how the Xbox lacks games and they gonna defend that.. Sony shows of New ips and they gonna whine about that.. Hilarious!

DialgaMarine3296d ago

Show us a game on console, specifically Xbox, that had this many zombies on screen.

+ Show (10) more repliesLast reply 3296d ago
pinkcrocodile753296d ago

It'd most certainly agree that both Days Gone and The State of Decay both have legs and am looking forward to both.

However as I said earlier in this thread, Neither of these two games have what HZD has. Not a chance!

BlakHavoc3297d ago

This is a game I'm very curious about. My hypes about a 7 for it right now.

corroios3297d ago

Lets see the evolution from last year trailer. I hope Sony’s Bend talked with GG like ND did.

Markusb333296d ago

I really like the open nature that the Sony studios seem to embrace with sharing techniques and methods. They seem to act like co workers even though they work at different studios

Goldby3296d ago

just think of it liek different departments in an office, an office that spans the entire globe

DialgaMarine3296d ago

Well the studio was expanded to more than double in size. I would imagine a lot of those staff came from other Sony studios.

AmUnRa3296d ago

Yes they have. Didn't you know that as a Sony studio has a problem with the say the game engine, they contact other Sony studios, to ask help with the problem. And they get help, and dont forget the ICE team they are the one that program to the metal, and get the most power posible out of the hardware and chair that with other Sony studios.
So yeah, Sony's first party studios help each other.

Show all comments (188)
180°

PlayStation's Horizon series reportedly surpasses 40m sales

It has been reported that PlayStation's Horizon series, which began in 2017 with Zero Dawn, has now passed 40 million in sales.

Read Full Story >>
eurogamer.net
189d ago Replies(1)
dveio187d ago

Spread across two main entries of the franchise, it just is a very respectable success, isn't it.

Although I personally didn't click with the Horizon games, I can a) clearly see the appeal of it. From art direction and technical brilliance.

And b) - I am so happy for Guerilla Games that they've created an IP that's finally been giving financial success back to them and SIE.

Joining the company's club of tens of millions of copies being sold like Spiderman, God of War or The Last of Us did.

All "Big Five" studios at Playstation are on par. Which is just great and hopefully just contributes to a healthy work environment between all of them.

Notellin187d ago

This is including the Horizon VR game and also Lego game.

Notellin186d ago (Edited 186d ago )

@Z501 The article clearly states otherwise that it includes all titles in the franchise. Even the link included that information.

The first comment on the ResetEra source link which was translated the first comment even says. "The Power of Lego".

dveio185d ago

Wouldn't you agree that the main portion (>90%) of the Horizon sales are tied to Zero Dawn and Forbidden West?

Or asked differently:

Point us towards the sales of the VR and Lego game combined!

Puty187d ago

Interesting. It wasn't a massive hit on PS. Maybe it did much better on PC?

Miraak82 187d ago

Pretty sure a big contributing factor is that they were bundled with the consoles at some point , I personally got the bundle because it was the only version I could get when there were ps5 shortages . They gave the first one away on ps+ the first couple years for initial ps5 adopters . I tried the 1st game for like 20ish hours , didn't really appeal to me and haven't played the 2nd even though I own it . The VR version was bundled with the headset and lego horizon added to the total to series sales number . Looking with those optics in mind it's hard to account for individual sales , the first game I know was a success but I don't think the 2nd was as successful without the contributing factor I listed above

Redemption-64187d ago

Wow, the copium is strong. The second was successful even when with or without the stupidity you listed. They can actually easily tell how much the game sold, you just don't want to accept facts. A game being on PS plus doesn't count as a sale pea brain.

Also, bundles make up a small % of the sales. COD, FIFA, Red Dead 2, GOW, 2K, Mario Kart and many more all have bundles. I have never seen any of you call their sales into question, yet the second Horizon comes up, well it was bundled. There were millions of systems sold without this game. These systems were always the ones that sold out 1st

The game being this successful seems to really triggered some people a lot.

P_Bomb187d ago

@Red
Don’t ya know? If they don’t like the game, there’s no way anybody else did. Their friend list is more accurate than your friend list. Their conspiracy theory doesn’t answer to shareholders. Feelings > facts.

InUrFoxHole186d ago

@Redemption-64
That has to be one of the most childish responses.. Even for N4G standards. Honestly you both could solve this by posting the numbers breakdown. Console bundles account for a small number? How small? If they account for a good number? Then how much?

Miraak82 186d ago

@InUrFoxHole

LoL It's so easy to trigger people on this site . I tried to list a numbers of factors that could've been cumulative reasons to why it sold well but he and the down voters be getting mad and resort to name calling ... not even worth my time. Obviously if the 1st game sold like 25 mill and the 2nd sold like 15 mil then my point still stands that the second game didn't sell as well by a large margin . Add in bundles and the free giveaways ( with the $10 upgrade to add to the sale factor) and other none main entries ( which the article didn't specify it was only ) could've added to the total.

Even people commenting that they love the series with very minute criticisms the fanboys start crashing out like Sony games are holier then thou even though almost every sequel they've put out perform significantly worse then the originals . I wasn't even really trying to knock it as a series as opposed to just being a little sus about the sales figures but a majority can't handle opinions that aren't their own ... so soft so squishy haha

Redemption-64186d ago

@InUrFoxHole

Just to you and your pathetic ilk. Sony's fiscal year 2021 (FY21) Q4 covered the three months ended March 31, 2022. During this time period they sold around 2M PS5s. Horizon forbidden west released during this quarter. The next quarter was Sony's fiscal year 2022 first quarter (FY22 Q1) ended on June 30, 2022. This period covers the three months from April 1, 2022, to June 30, 2022. They sold around 2.4M PS5s. Before the holiday season, PS5 was averaging around 600K to 800K a month. Hell if memory serves me correctly, they sold around 500-600K PS5s the same month that Horizon forbidden west was released. Keep in mind this is all PS5 sales, from all bundles to stand-alone systems. Same year, Sony also had the GOW and COD PS5 bundles. Also, are we forgetting Horizon forbidden west also released on PS4? Figures suggest the PS4 version was a significant portion of early sales. The PS4 didn't have a bundle of the game. So should we ignore the PS4 with the bigger player base and pretend most the this game sales were on PS5 and due to bundles?

In 2023 when it was announced that Horizon forbidden west has sold around 10M, a smooth brain like @Miraak82 said on Twitter and I quote:
"The point is that out of the ten million sold this year, most were bundles and most were horizon bundles. It’s not hard. Transitive property shows you that if ps5s sell and they come with a game, the game sells. It’s not an argument, that’s what happened."

Christopher Dring, editor-in-chief and co-founder of The game business responded saying: "But 80%+ of Horizon's sales across Europe were not part of a bundle" He is known for his expertise in the video games market, particularly for his analysis of sales and data.

It takes a special breed of stupid to see this game and start screaming it only sold because it was bundled or most of it's sales were from bundles, completely ignore PS4 sales, and other PS5 game bundles

Miraak82 186d ago Show
+ Show (3) more repliesLast reply 186d ago
lukasmain187d ago

What in the rabid hell are you talking about? Both games were a massive success on PS.

Extermin8or3_187d ago

The first sold in the region of 20 million on ps alone. The sequel did less mainly cos sony used it as an experiment with ps plus.

Miraak82 187d ago

They basically gave the first game for free or at bargain bin prices or bundled with every ps4/5 before they jacked up the price again with the ps5 upgrade , most people on my friends list played ZD and of all those people only 1 played FW . I only tried ZD because I was a KZ fan and initial impressions had me curious but once I tried it I was like meh . Without massive marketing and push from Sony I wonder how successful it would have been and how part 3 and the supposed MMo will fair now that people know what to expect

Redemption-64187d ago

@Miraak82

Games on plus do not count as sales. Seriously is this rocket science to a person like you? I get the copium is strong with you, but it's honestly pathetic the mental gymnastics you people come up with. Sony had said putting Horizon Forbidden West on PlayStation Plus caused significant lost sales for them.

Miraak82 187d ago (Edited 187d ago )

Redemption-64
They gave that game away for free , even if you weren't subbed you could still play it as it counted as a purchase , you can't just believe Sony is so honorable and high and mighty that they wouldn't skew the numbers in some form ... so naive .

Redemption-64187d ago

@Miraak82

Sorry, are you stupid of something? Honest question. Since when did something free count as a sale? As a public trade company, you know lying about sales can lead to legal problems right? It is literally illegal for them to lie about the sales of a product and can result in server consequences. So I will ask again, are you really that stupid?

Also the Sony themselves said the games that came with Play at Home initiative are free. Can you please provide us with a link to backup your lies. Please show is all the games giving away were all counted as sales. I'm sure you have insider information to show Sony lied to their shareholders about the sales of their games.

Miraak82 187d ago

Could count as a sale if those people did the $10 upgrade , if I decide to try it out again I would definitely do it and I’m pretty sure a lot of those people did . There’s plenty of ways to prop up sales numbers even counting the lowest of margins lol

Redemption-64186d ago

@Miraak82

Could count as a sale if those people did the $10 upgrade?

Seriously, where the hell are you getting these lies from? Sony themselves literally call it an upgrade. The most they can do is add it to the revenue of the game, not a sale. Can you please provide proof to backup your ignorance? Thanks in advance

+ Show (3) more repliesLast reply 186d ago
Amphion187d ago

Yup most of the sales are on PC.

Scissorman186d ago

Horizon has sold maybe 5-6 million copies between both games on PC, leaving the remaining 35 million from PlayStation.

rokos186d ago

Both main games launched just before other juggernauts of the industry, that is why they couldn't create a lot of buzz with their releases.
The first game Zero Dawn was released two days prior Breath of the Wild.
The second game Forbidden West was released less than a week prior Elden Ring.

Gamersunite880186d ago

The first one sold 24 million on the PS4. And, Forbidden West sold 10 million. I'm pretty sure that leaves six to eight million for PC. LOL

Pyrofire95186d ago

No it did pretty well on console, especially when factoring the remake of Zero Dawn that nobody asked for. ZD is also one of Playstations more successful PC launches even tho the performance was bad but it was a first for PS releasing on PC so there was a novelty to it.
I don't believe I heard much about Forbidden West aside from it not doing as well on PC as ZD.
Lastly there was the VR game which being one of the few PSVR2 games (and only first party) it probably did alright for PSVR2, and the Lego Horizon game which launched everywhere; and I'm not sure if anyone has played it.

+ Show (6) more repliesLast reply 185d ago
neutralgamer1992187d ago

It's a great series but the 2nd game just went over lard with some nonsense story decisions. Hopefully the 3rd game comes full circle and gives the lone tike fans a great end to the story. 1st game is the best and 2nd is very good. It's the same writer who wrote fallout new Vegas so I have high hopes for a strong finish

CantThinkOfAUsername186d ago

Hopefully they'll make another IP before revisiting Horizon again.

Pyrofire95186d ago

Same, I'd like to see something new from Guerilla, Naughty Dog too for that matter.

lellkay187d ago

Honestly I'm a huge fan of the franchise so i'm glad to see the success. I feel like the games and IP get a lot of unwarranted stick.

Show all comments (53)
140°

Sony scrapping Days Gone studio's live service IP didn't come as a surprise to one dev

Responding to one user saying that they'll "never get over what they did" to Bend Studio, Morrison says: "To be fair we didn't make enough substantial progress over the three years I was there. I saw the eventual cancellation coming prior to it."

Read Full Story >>
gamesradar.com
Jin_Sakai203d ago

This live service push should’ve never happened in the first place! It put most of their major studios behind schedule big time.

203d ago
Redgrave202d ago

A big thank you to Jim for this shortsighted, greedy blunder. A half thank you to Herman, because he stupidly kept some of them going.

The PS5 gen has essentially been a bust, though a few gems such as Returnal, Astro Bot, and Steller Blade.

We might not have had unnecessary remasters (Last of Us, Horizon) or remakes (Last of Us, again) if not for this. Alas, with the die already having been cast, we hope for a return to form.

But, along with the current state of the industry, I don't think we will get it.

S2Killinit202d ago

I disagree. Somy needs to be able to compete in all genre. They have nothing less than studios that do have successful live service games, including MS which is solely focused on service games. Sony had a live service success with Helldivers that people like to not mention in these articles.

S2Killinit202d ago

I disagree. Sony needs to be able to compete in all genre. They have nothing less than studios that do have successful live service games, including MS which is solely focused on service games. Sony had a live service success with Helldivers that people like to not mention in these articles.

203d ago
TheColbertinator202d ago

Sony is stupid for thinking live service would work for them. Or anything else they do for that matter.

Inverno202d ago

To work on something for 3 years and say that no substantial progress has been on it seems to be the trend happening across the industry. It's one thing to work without stress or crunch but in 3 years they could've used everything made for Days Gone and had a sequel out by now. Or worked on something smaller that they actually wanted to work on and with actual direction.

Travesty202d ago (Edited 202d ago )

Sony was the one telling them to do something different. I don’t blame Bend Studios. It was a lot of pressure pushing live service titles out and it backfired.

DaysGone wasn’t a bad title. It sold pretty well too. It sold 8 million copies on PS4 as of 2021. Almost 2 million on PC as of 2022. I don’t know the remastered version but it sold decent for a game that was already on the PlayStation Catalog.
They should have let them make a sequel. The series was made to be a trilogy.
The canceled game was reportedly using the Decima engine. It would make sense if their next game would be using that. I know DaysGone was using UE4. But if they did make a sequel I would prefer Decima over UE5. But that’s wishful thinking.
I’m not against a Syphon Filter remake. But just give us something memorable.

isarai202d ago

This is where there's a huge misconception that everyone is still running with. The idea of a sequel wasnt taken off the table, ONE MANS PITCH for a sequel wasnt greenlit, there would definitely be more than one pitch for a sequel

Travesty202d ago

The one man was the former director of Bend Studios. It not being “greenlit” was what I was referring to when they asked if Bend Studios would be interested in making a Syphon Filter game, after they released Days Gone. Don’t understand what was misleading.

https://www.thegamer.com/so...

isarai202d ago

The misleading part is that studios get several pitches, their could've easily been like 3 separate days gone sequel pitches, just because he's director doesn't mean his pitch couldn't have been lame, i mean he was talking about it being a multiplayer game, that already sounds iffy. But everyone talks as if the idea of a sequel as a whole was dismissed and we just don't know that.

Show all comments (17)
170°

Horizon's tribes were very expensive and time consuming to make, artist confirms

Designing and creating Horizon's colorful and exotic tribes was one of the most expensive and time-consuming parts of developing the franchise's origins.

Read Full Story >>
tweaktown.com
jambola216d ago

How does throwing some face paint on a model become expensive and time consuming

lukasmain216d ago

Read the submission and find out

rdgneoz3216d ago

"Creating the tribes was one of the most time-consuming and expensive parts of the Horizon development process. We had to create style manuals for each tribe--ranging from 60 to 200 pages--and make countless artistic choices in designing the tribes' physical traits, attire, accessories, dwellings, etc.

In developing the various tribes, we worked with anthropologists to understand how tribal cultures form. We read literature, talked to experts, listened to presentations, and did significant research to understand how real-world tribes are formed and what creates unique tribal cultures."

They were creating distinct cultures, not just throwing face paint on a nameless NPC that just stands there and whacks a mallet all day.

Kornholic216d ago

It will never not be funny seeing some of the most uncreative people on earth, which in this instance is you, trying to grasp the creative process.

jambola216d ago

I think people making up their own reality based on nothing is even funnier

italiangamer216d ago ShowReplies(1)
F0XH0UND922215d ago

Couldn't be bothered to use critical thinking or read the article for 5 seconds, could you?

jambola215d ago

I don't think you know what critical thinking is
I think you just heard someone else use it

Z501215d ago

You didn't read, did you?

KwietStorm_BLM214d ago

Create something of your own and watch the sky open up.

+ Show (4) more repliesLast reply 214d ago
Krablante216d ago (Edited 216d ago )

Yea, to be honest they sucked. Worst part of the game for me. Forbidden west that is.

216d ago
SimpleDad216d ago

And yet player only runs pass them.

Nacho_Z216d ago

I can appreciate attention to detail but it sounds like they went way overboard tbf.

MIDGETonSTILTS17216d ago

I’m sure they did a wonderful job with the money spent, but nobody wanted that level of investment into fake tribes. I shouldn’t say “nobody”, because I’m sure anthropology majors were thrilled to see the worlds they created.

But, if I were Sony, I wouldn’t forced them to just spend the money on cooler boss battles instead.

The boss battles lacked, and the villages were overlooked by most players; they managed their resources to develop their product like artists would, not strategic business people. I could understand why some people would celebrate that, but I’d stress the importance of managing multimillion dollar projects with longevity of the studio as the TOP priority. That’s how you get to make more games, instead of be shuttered after one bad launch.

tombfan216d ago

did... did you saw the ultra gigantic boss fight? Also, Forbidden West had amazing fights. Almost every machine is their own boss fight.

MIDGETonSTILTS17216d ago (Edited 216d ago )

The ultra giant boss fight sucked. I’m an OG God of War fan, so I compare giant boss battles to what they achieved on the ps3. The final DLC boss was shallow and repetitive, and hardly leveraged the immense scale at play. When the enemy is the size of hand on the screen, it doesn’t matter how big it actually is… you’re just too far away for it to be “cool”.

I was not impressed by a single boss fight. Every machine was fun to fight, but they are not bosses. I’m talking about fights with a Boss Health Bar, and everyone of FW’s bosses were a chore.

Maybe I’m forgetting one, but I’m pretty sure even the end boss from the DLC pales in comparison to what GoW achieved on inferior hardware generations ago.

lukasmain215d ago

I'm a God Of War fan too, but hte boss fights in Horizon were AWESOME. I played at the highest difficulty if that matters, but I loved BOTH of the Horizon games. They're extremely successful and metacritic is high as well. Looks like you're in a small minority

MIDGETonSTILTS17214d ago (Edited 214d ago )

I played both games on the hardest difficulty as well. And, I beat GoW3 on Chaos, even though it wasn’t needed for the Plat trophy.

Which boss fight did you enjoy? Please note I only consider it a boss if there’s a giant health bar.

Armyofdarkness216d ago (Edited 216d ago )

Horrible designs on all things except the dinos. Some of the getups are really funny tho

jambola215d ago

"I've noticed you have something negative to say about horizon, are you a trolley perhaps?"

Some of them looked straight out of a pokemon xxxx spoof

F0XH0UND922207d ago

@jam

I'm assuming you say the same thing about indigenous cultures and the stuff they wear.

Just tell people you're a bigot next time. It's a lot less words, my boy.

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