
You know how we roll here at Blend Games, comparisons, versus battles and everything else in between. So you knew it was coming sooner or later with a Fallout 3 comparison. Especially once we started talking about character development and RPG qualities surrounding the characters and their stories in Borderlands.
First off, Fallout 3 allows players to create a character based on a predisposed plot. It follows a widower (i.e., the player's father) who ventures out of a fallout shelter (Vault 101), which causes the player's created-character to follow in pursuit, and discover why the father went missing. From there it's about crafting a story together from the open-ended elements offered within the giant world of Fallout 3.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.