
PSU: In today's industry it's always refreshing to find that some companies are willing to raise the bar and inject a little innovation into a genre growing as rapidly stale and ubiquitous as the First-Person Shooter. Chances are that the majority of you have already downloaded the demo for LucasArts' upcoming title Fracture, the first game to feature full-fledged terrain deformation. Due to the positive feedback of the demo, PlayStation Universe decided to contact LucasArts to get our readers a little more info on the game. Vicki Miller, a production assistant, was able to take the time out of her schedule to sit down and answer some of our questions.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
Fracture is one of, if not the 2nd or 3rd mosst, generic games I have ever played. It was so painful to see the demo unfold that I almost couldn't bare it. When I think of Generic I tyhink 28 days later, cloverfield and Iron man... This game has all the sure fire bets on hand to really shine in the generic mold of those films, only in video game form.