
Edge writes: "It's all there in its first mission, a scenario formed from the blandest of situations and the pickiest of requirements, but one that unravels into something frenetic and even grand, the start of journey that takes you through a meticulous and individual vision of the Star Wars universe. It begins with five cargo freighters. It's during the aftermath of the Empire's successful attack on the Rebel base on Hoth, and your superiors suspect that escaping Rebel soldiers have been smuggled aboard one of the freighters. As a rookie member of a TIE Fighter squadron attached to the space station to which these freighters are cruising, you must fly in close to each one before identifying its contents."
The Star Wars franchise has produced some of the most entertaining games dating as far back as the years of Atari and classic arcades. There have been over 80 video games made over the years but while some may be forgettable, there are a plethora of releases that have been go-to classics across all platforms that still hold-up to this day.

Space is the place, especially in these stone cold classics.
Before No Man's Sky? Makes it sound like No Man's Sky is actually good or something...
I know this game gets no credit around here but Elite Dangerous needs to be on this list but I do agree that everything on this list is great as well.

"A long time ago, in a game industry far, far away, there was a genre called “space combat sims.” In this far flung, possibly mythical time, known today as “The Nineties,” a wide range of games put players in the seat of a highly advanced starfighter, and sent them out to blast their enemies into the cold embrace of the void. While the genre contains great titles like Wing Commander, Freespace, and Colony Wars, perhaps the most fondly remembered space combat games are Star Wars: X-Wing and Star Wars: TIE Fighter."
The whole X-wing series (X-wing, Tie Fighter, X-wing vs. Tie Fighter and X-wing Alliance) really was awesome, some of the very best Star Wars games.
Sadly it is a game of it's time and we are unlikely to ever see something like this again. It is a shame lucasarts will not revive the concepts fleshed out in x-wing and tie fighter, but I get the feeling the market isn't big enough for these games anymore.