
Throughout its 20 year gaming history Nintendo have made quite a few muck-ups, here is the top 5.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.
I agree with the majority of the list, but... I think the virtual boy should replace Rare. It seems like Nintendo sold Rare at the right time. They don't seem to be doing much for Microsoft.
Number 5 is a bit of.
I have seen some screens of the n64 FF7 game, and they were nothing like FF7 as we know it now.
The game originally planned for the N64 had different characters and different storyline. Although N64 could have had a Full RPG game, just not with all the prerendered backgrounds( sometimes that changed into a FMV) and Cut scenes.
http://www.fantasyanime.com...
Seriously this could have been an awesome Final fantasy =)
FF6 has a great story too, so story telling was already matured enough in the SquareSoft department(FF4 rocks too btw xD)
It's a shame, i'm still interested in how that game would have become as a whole.
Number 4 is also off.
The problem was that the Ps2 already managed to get enough people to their side. Developers saw money in it and basically ditched the GCN. Not because of "memory" restriction. Some developers even took the "multi-disc" way....so that wasn't the problem at all.
GCN just sold less, so developers had little reason to develop for it.
Edit: Well it wasn't sure if it was meant for the N64, those are FF6 characters, but those gfx werent possible on the PS1, so its safe to say that it was indeed planned for the N64.
Nintendo selling Rare was the biggest mistake they ever made.Without Rare,the N64 would not have stood a chance against the PS1.Rare without Nintendo is like the X-Men without Wolverine
that stuff is a tech demop run on silicon graphics workstations so they could learn 3d modeling and code
it never would have reached n64like that
I didnt expect this list to be very factual, but I kinda like this list.
Many of the points made are true(mostly because of playstation's dominance and the ill-fated Gamecube) and have been the main reason why Playstation has won two consecutive console wars.
Of course, Nintendo is now back on top thanks to the Wii so none of this matters now.
Next up: the top 5 on why the Wii owns this generation, period.