
Brendan Meharry at GameCloud writes: "While The Silver Case has a (mostly) enthralling story, an engaging setting as well as fantastic music, it can’t be completely saved because of just how slow it feels. There are large parts of the game where you’re just sitting there – and when the game does ‘reward’ you with interactive content, it just doesn’t seem enough. It’s either boring, repetitive or plain pointless. At one point later in the game, you’re required to search ten identical towers, going from identical room to identical room (of which each tower has half a dozen) just to find a few scraps of ‘clues’ that let you pass a simple number puzzle. This takes over half an hour to do and is as tedious as you can imagine. In that case, I probably would have just preferred more cutscenes and text. I might be impatient, sure – maybe this game is simply not for me. Likely there are plenty of gamers who wouldn’t mind sitting through 13 hours of mostly text and dull gameplay just to experience the story – but alas, I play games to interact and have fun. The Silver Case does neither for me. Sorry, Suda."
The New Game+ Expo is in full swing and NIS America had plenty of news to share about its upcoming Japanese games.

During a panel at Momocon, Grasshopper Manufacture founder Goichi "Suda51" Suda talked about possible Switch ports of his games.
He should. Although I'd like to see something new from him. Or how about Shadows of the Damned 2?

"Players look for different experiences out of visual novels. If we’re playing for the plot, we’re not looking for Winged Cloud’s Sakura series. If we’re looking to laugh we’re not up to bawling through Narcissu.
Here are 15 visual novels that you may be missing out on!"