
Call of Duty: WW2 just got revealed during a buzzword-filled livestream from Activision and Sledgehammer Games. We’re told the series is going back to its roots. Those roots are gritty and they’re authentic. Visceral, even. I’m honestly surprised nobody stepped on-stage to explain to us how this game was built “from the ground up”. Where the last few Call of Duty games have had us double-jumping, wall-running, and blowing our enemies out of the air like meaty clay pigeons, Activision say this is a Call of Duty with its boots planted firmly on the ground.

Hackers are using Call of Duty: WW2 to gain remote access of user PCs, forcing Activison to take the shooter down for the time being.
They knew about this. Its been littered about in the Steam reviews. They probably wont bring it back online.

“It is not safe to play WW2 on PC in 2025,” popular CoD content creator BAMS said on X (formerly Twitter). In an accompanying screenshot, they revealed an alleged hacker copied their gamertag, revealed their IP address in the game’s chat, and then struck them offline.
BAMS is far from the only example. In other instances, players have had their PC’s remotely taken over. This has led to notepad pop-ups in the middle of matches, and in some cases, even explicit material being pulled up on players’ monitors.
Ironically the counterargument that the European publishing union made to the stop killing games arguments is that this would never happen when a game is controlled by the publishers
In addition this is what happens when your game needs kernel fkn level access to your system it was never to protect players it was to protect Activision and they failed this isnt a typical server exploit this is a game that allows full access to your pc and everything in it and your network and it has been weaponised.
My question is what measures are being taken (if any are possible) to prevent the same thing from happening on any of the other COD games? Is this isolated only to WWII?
BAMS? The guy caught cheating and banned multiple times. No genuine player is gonna take what he has to say seriously

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Fix multiplayer in general
It should have dedicated servers. They have only made tens of billions, I think they can afford it.
The main problems are not the "dedicated" servers. It's a mix of shitty servers, low tickrates and a poorly coded netcode.
And add recoil to weapons again. Weapons with zero recoil are so boring to use and everything feels the same.