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Top 5 Ways To Make Avatars Better

Is Microsoft's Avatars truly a Mii copy or do they have what it takes to stand out on their own?? Here's 5 ways to get Microsoft's Avatars out of the Mii shadow and into gamer's sunlight.

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bg21gamers.com
meepmoopmeep6462d ago

yes, it is a Mii copy.

but it looks better than Miis though.

DNAgent6462d ago

They should've just called them "Homies" (Home/Mii). They know damn well what they did.

Flops "R" Us6461d ago

but these are the same guys that published Too Human,made the Zune,and to top it all off;created the flopbox!

Captain Tuttle6462d ago

As long as they're optional I'm happy.

power of Green 6462d ago

Why did Sony name the their new console the *PS3* when they should have named it the wiioxstation fee

Flops "R" Us6461d ago

1.5/10,your attempt fails for it carries the stench of the pig shed you came out of

FCOLitsjustagame6462d ago

Yes they are Miis.
Why do we have to have an avatar that is a stupid looking person. At least give us the dog and the robot from Microsoft office.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer46d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde44d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy44d ago

And then MK1 killed it again.

DivineHand12544d ago (Edited 44d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net