110°

Dear Esther Developer Comments on Game Refunds

The Chinese Room, developer of Dear Esther, comment on game refunds and how the policy of two hours of playtime is ridiculous for developers.

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cgmagonline.com
thorstein3238d ago

2 hours? Imagine being a publisher or dev and having people want to claim refunds after 50+ hours!

Patriot4Life3238d ago

Meh...the large majority of gamers don't really care about this and don't like to go through the hoops of getting a refund - its not just push a bottom and boom you have your money back.

Steam has been doing this for ages and games love them.

If developers are worried about this then they should stop making crap games.

Grap3238d ago

All consumers wants this not just gamers. It is their right to get a refund for a crappy games.

Summons753238d ago

2 hours is pretty generous, if you can't tell that you like/hate a game within the first hour then there is something wrong.

subtenko3238d ago

It took me a little over a week to discover a game was crap and that the devs had no plans of supporting or patching it. You dont find out that kind of stuff in 2hours... Im still mad about it. I would so use it in this case.

Servbot413238d ago

I disagree. For $5-30 indie games, sure 2 hours is probably fine, but for AAA $60 dollar games I think 2 hours isn't long enough. Look at the obvious reason the push for refunds is so big, No Mans Sky; in two hours it's doubtful you'll realize the game is missing advertised features and that every planet is the same within the two hour limit.

Blu3_Berry3238d ago

Well, I think the 2 hour refund policy is a good thing for consumers. This in a way forces developers/publishers to not lie about their product and it also helps if the hype did not live up to expectation as we seen that happen too much lately. The developers may not like it, but honestly it is for the best. It will require too much work to do it based on percentage. How would you do it for multiplayer game only? Hell, what if its loaded with microtransations and the consumer is put off by it. Doing the 2-hour limit is a smart decision. I can understand that indie developers are worried, but people tend to be more open minded when it comes to them at least in my opinion. Either suck it up, or don't bother putting it on that service. It makes sense overall.

drizzom3238d ago

Of course they'd complain. That means they will actually have to create a game with content instead of some weak walking sim or movie game.

60°

What an Xbox founder thinks of the new Xbox CEO | Seamus Blackley interview

Gamesbeat caught up with Blackley to extract some wisdom about Microsoft’s journey in games, what he thinks Sharma should do, and where gaming can go next. Part of his message is hopeful, but Blackley sees a lot of peril on the road that Microsoft is following. And it makes him worry about the future of gaming.

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gamesbeat.com
1d 22h ago
piroh22h ago

"I expect that the new CEO, Asha Sharma, her job is going to be as a palliative care doctor who slides Xbox gently into the night."

LOL

Anyway, let's wait and see maybe Mia Khalifa will surprise us.

rlow120h ago

I’m on the fence about her. I’ll give her chance, but if she is there to finish things off. Well what can you do.

Abnor_Mal17h ago(Edited 17h ago)

After seeing the article of the possible sunsetting of Xbox as said by Seamus Blackley I believe, I went onto X because of a post I saw. It was a gif of Vegeta powering up, the poster commented as Vegeta yelling “Don’t take my fiercest competitor away from me.” Standing there in his blue Sayian/Freiza corps outfit. So it got me to thinking, so let me ask a question to N4G.

If Vegeta is PlayStation, who would Xbox and Nintendo be in the Dragon Ball universe?

Who would be Master Roshi?

I have my own opinion of course, I just want to see what others think.

50°

New Leadership Team Set to Shape the Next Era of Assassin’s Creed

Today, Vantage Studios, a Ubisoft subsidiary, announced the appointment of three seasoned leaders who will play a pivotal role in driving the Assassin’s Creed brand’s long-term vision.

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news.ubisoft.com
jim65richards1d 14h ago

Ubisoft’s Vantage Studios strengthens Assassin’s Creed’s future with three veteran leaders at the helm https://www.everfi.com.co

Redgrave1d 4h ago

And nothing of value will be gained, because Ubisoft will only Ubisoft themselves in the end.

40°

Patrick Soderlund named executive chairman of Nexon

The industry veteran has been tasked with leading the next phase of growth after overseeing the successful launch of Arc Raiders.

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gamedeveloper.com
WICKED_Wildcard1d 19h ago

Isn't he the guy who greenlit Anthem?