With today's reveal of the tech behind Project Scorpio, we now know what is inside the next Xbox. But why did Microsoft build it in the first place?

Windows Central: "We caught up with incoming CEO Asha Sharma and newly promoted CCO Matt Booty to learn about what the future holds for Microsoft's gaming operation."
Technically, they've never brought it back. It's been downhill since Xbox One, which was its zenith. It hasn't 'gone back' since nor did it decline in such a fashion before.. We're dealing with a single peak company here, not multiple.
When? Xbox to Xbox 360?
They’ve been pretty much on a windy slope since the Xbox One reveal but even then s*** started to hit the fan with TV, Sports and Kinect at the end of the 360 days.

Gamesbeat caught up with Blackley to extract some wisdom about Microsoft’s journey in games, what he thinks Sharma should do, and where gaming can go next. Part of his message is hopeful, but Blackley sees a lot of peril on the road that Microsoft is following. And it makes him worry about the future of gaming.
"I expect that the new CEO, Asha Sharma, her job is going to be as a palliative care doctor who slides Xbox gently into the night."
LOL
Anyway, let's wait and see maybe Mia Khalifa will surprise us.
I’m on the fence about her. I’ll give her chance, but if she is there to finish things off. Well what can you do.
After seeing the article of the possible sunsetting of Xbox as said by Seamus Blackley I believe, I went onto X because of a post I saw. It was a gif of Vegeta powering up, the poster commented as Vegeta yelling “Don’t take my fiercest competitor away from me.” Standing there in his blue Sayian/Freiza corps outfit. So it got me to thinking, so let me ask a question to N4G.
If Vegeta is PlayStation, who would Xbox and Nintendo be in the Dragon Ball universe?
Who would be Master Roshi?
I have my own opinion of course, I just want to see what others think.

The industry veteran has been tasked with leading the next phase of growth after overseeing the successful launch of Arc Raiders.
Interesting. Confirmed more expensive than Pro so I'll say 600 dollars
This is too similar to PS4 pro. I like it for the UHD Blu Ray and new dashboard, but it's going to be hard to justify. The 12gb is nice, but the dream of Zen and Rysen is over like a lot of people said. And for the real power to show you still need first party studio's or patches. And seeing how third party studio's are doing that on the PS Pro... Well, it's going to be interesting. Price is going to be a huge factor here. Sony won't have to do anything as long as the games keep coming, or just a price drop on the Slim and Pro.
So, here's my take, which is based on limited tech knowledge,
PS4 Pro:
GPU: PS4 Pro: 4.20 TFLOPs Polaris GPU
CPU: overclocked 2.1GHz Jaguar CPU
Scorpio:
an RX 480 would be: 5.8 TFLOPs, which, this is close to in scorpio. 40 customized compute units at 1172MHz.
CPU: 8 custom x86 cores clocked at 2.3GHz
I suppose, they're close in power. Obviously the edge goes to the Scorpio over PS4 PRo, but that's as it should be for hardware released after the PS4 Pro.
This is not quite the powerhouse I'd hoped for, but this is likely the best case scenario for the available hardware at release time.
Basically, I feel this is the same conversation We all had in regards to PS4 Pro when it released. Both are solid values, both are solid systems.
Well clearly as far as hardware goes it will be a strong console. MS needs to cultivate a more interesting diverse set of titles. Will it dominate in sales? I doubt it will dominate but sell far better than X1, I suspect it will. But likely at some point Sony will announce a new console being developed which will leap frog. And so the game will go. So what will the difference maker be? Games and where one's friends play.
He didn't see anything else running on the Scorpio except Forza? I wanna see if Witcher 3 can run in 4K 60fps
The most impressive thing and the thing that is going to make sure many a game can indeed perform rather well and reach 4k is the DirectX 12 implementation in silicon!
The CPU is just a beefed up Jaguar like in the Pro, the GPU is an AMD GPU with Polaris features and additional MS specific additions just like the GPU in the Pro is...
I do think MS has a slight edge here that they did more in software/libraries in an abstract way, especially with DirectX where Sony of course also has libraries devs can use but devs could also go real low level on the PS4 which can cause compatibility issues on different hardware...
Still, the Forza demo was rather nice, but the game was already running 1080p@60fps on stock X1, everyone already assumed they would be able to get games that do that already to become 4k@60fps (4 x 1.3Tf = 5.2Tf). What is impressive is that they apparently did it using only 4.2Tf (70% of 6Tf, the GPU wasn't utilised fully, fluctuated between 55% and 70%).
Let's see, to get a 900p game to 1080p they need 1.44 times the power. They managed to go from 1080p to 2160p using 3.25 times the power. To get a 900p game to 2160p it needs 1.44 x 3.25 times the power. Multiply that by 1.3Tf and the machine should be able to do 6.084Tf. Hmm, whaddayaknow, that IS possible.
Still the games that fluctuate with dynamic resolutions lower than 900p won't be able to.
Also, and this is very important to think about: games running at 30fps won't go to 60fps all that easily. So don't expect a 900p@30fps game to go to 2160p@60fps since that will be impossible. And yes, for double the framerate you do need a faster GPU, apparently some here believe that is not the case, but it really is...