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220°

Mass Effect Andromeda's writing is not acceptable

Mass Effect Andromeda may get several things right, its writing however is unfortunately not one of them. Oliver Rebbeck at GoombaStomp runs through several of the major problems with the games writing and characterisation.

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goombastomp.com
SaveFerris3336d ago

Drew Karpyshyn was probably the best writer at Bioware. But it will be interesting if Bioware and EA decide to make another Mass Effect game with Mac Walters as the lead writer.

Wakingup3336d ago

Drew is definitely a good writer with a strong voice, something very much lacking in Andromeda.

joab7773336d ago (Edited 3336d ago )

I'm not arguing that this is the best writing out there, but it hasn't been that bad. We have to remember that the last 2 games had the luxury of not having to introduce anything. I was told by reviewers that there is no backstory for characters but there's a ton, even for random npcs. I was told that characters were boring and uninspired but I love a few of them. And the other games had vanilla characters also. Plus I like the banter, the recognition of the world and events taking place around them, like, "I wish we never came back here again."

Also, I prefer this dialogue system to arbitrary renegade/paragon options. It pulled you from the immersion. You can still choose you character.

All in all it's not perfect, but I love rpgs so i am actually enjoying this game more than any ME since 1.

Chaosdreams3336d ago

Can't argue with this. Well said. I was worried for a bit that it was sheer anger but the points are well rounded. Good read.

InTheZoneAC3336d ago

Hire Halo 4 lead writer! EA/Bioware are beyond stupid. Now bungie hired the same guy to fix their storytelling, LMFAO!

Paytaa3336d ago (Edited 3336d ago )

The Halo 4 writer left in the middle of production for Andromeda.

Plus, Halo 4 had a good story.

Rachel_Alucard3335d ago

>Halo 4 had a good story

I'll take things you can only say ironically for 300 Alex.

Paytaa3335d ago

The story was good. Level design and the Prometheans in general were the main faults of the campaign imo.

Halo 5 on the other hand...

Dark_Knightmare23336d ago (Edited 3336d ago )

Almost every complaint about the writing was from the beginning of the game where it does seem a little rough but it does improve a lot after that. the comedy might not land at all times but damn if I wasn't laughing out loud on Liam's loyalty mission or some of the ambient conversation between Jaal and the crew on the tempest or out and about in the nomad. My favorite part of the game so far is def kadara it has some of the best written sidequests and characters in the game and can easily hold its own with anything from the og trilogy

Wakingup3336d ago

I've played thirty hours so my complaints definitely don't only apply to the beginning. As I said Liam's loyalty mission is the standout in the game, it's the one spot where I found the comedy felt natural and relaxed. Spot on about Kadara, both Sloane and Reyes stand out as interesting characters and that story arch was great.

3336d ago
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai18d ago (Edited 18d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com