
AMD has finally released their most anticipated processor lineup. Latest tests revealed AMD Ryzen processors have some performance problems.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.
I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.
Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.
Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.
no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.
"Better than native."
Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.
TAA smears and blurs frames together to soften jagged edges.
Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.
LEGO Group and The Pokémon Company International have announced their first ever collection of LEGO Pokémon sets.
Intel is better than AMD Ryzen 😂
The problem is not that the windows scheduler is working improperly it's that it doesn't understand that Ryzen is two four cores tied together. What is happening with some games is that the graphical workload will split into multiple threads and when the threads are split across the clusters it causes problems. But it's not a problem that can't be resolved. Microsoft could still create a scheduling update that keeps certain workloads together. But most likely what will happen is newer games will just be programmed to lock interdependent tasks to a single cluster. AMD has stated that they are already working with developers for upcoming projects.
That said Ryzen still performs fantastically in gaming performing on par with Intel on many games but it seems that mostly the games where it has problems are what gets highlighted most often. And even then the performance gap is only around 10%. And it still outperforms Intel in most productivity related workloads.
Ryzen is a brand new technology nothing has been programmed to work with it. As programming matures around it things will improve.
https://www.youtube.com/wat...
amd has impressed me, you cant get a 1700x and a gtx 1080 Ti for less then a 6900k cpu or even a gtx titan on their own, you can get a 1800x for a 100 bucks more. thats impressive for the power that you get. gaming and streaming or any type of multi tasking is on ryzens side and gaming BM will improve as devs code for it, its that simple. it wipes intels ass in many things especially when you break it down by dollar .............
You don't say.