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Will Horizon Zero Dawn's Success Bring the End for Killzone?

What does Horizon Zero Dawn's success mean for the future of Killzone?

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twinfinite.net
VaporCell3370d ago

Why no? They certaintly haven't forgotten about it. Pretty sure they will revisit it wth all their gained knowledge slecially since they have kojuma

blitz06233370d ago

The Last of Us didn't end Uncharted. GG is as capable of carrying 2 franchises like ND, so it wouldn't be surprising to see them make KZ5 and potentially end it there, then make a sequel to Horizon the same way ND just ended Uncharted and is now on TLoU2

nX3370d ago

My hope is that they now work on substantial Horizon DLC as well as a new Killzone with a much darker story than Shadowfall.

InMyOpinion3370d ago

Probably the other way around. Horizon's success will help Guerrilla to continue making Killzone games. Now they have two IP's to alternate between.

IamTylerDurden13370d ago

Just like Naughty and Uncharted/TLoU, i think Killzone and Horizon will be GG's two ongoing franchises.

SweetLeafSmoker3370d ago (Edited 3370d ago )

I don't think so... go look on Guerrilla Games official website... within the last 36 hours they just posted 8 new job openings...

https://www.guerrilla-games...

something tells me they are already looking to grow their team off the success of Horizon: Zero Dawn.... they ain't fucking around.

Killzone and Horizon are both here to stay.

Ausbo3370d ago

They must be doing well because usually hiring doesn't take place until development ramps up for a game. Usually staff is thinnest after launching a new game

_-EDMIX-_3370d ago

Lol

I didn't know that that's actually really good to hear

Bigpappy3370d ago

I don't see why. A franchise should end when a developer looses passion for it and good ideas are hard to come by.

_-EDMIX-_3370d ago

Agreed why does it need to? Sony could just have another team work on the Killzone series.

Infamous did not spell the end to Sly Cooper

Resistance fall of Man the not spell the end to Ratchet & Clank

even Uncharted did not spell the end of Jak and Daxter as naughty dog actually confirmed they were working on Jak 4 at some point.

They're going to make Killzone for as long as the developer has ideas and concepts for the future of the series .

I believe Sony might do it if they feel that they need to fill in a gap in the first person shooter category or if the developer has enough ideas to justify its existence

+ Show (2) more repliesLast reply 3370d ago
rolando1233372d ago

I could these them do a sequel for Horizon in the next few years so say bye to Killzonr

BozoLoco3372d ago

Excuse my ignorance but does Guerrilla own the Killzone IP? Could another dev take over?

Rimeskeem3372d ago

I'd assume they do as they own GG.

I would also find it hilarious if Sony let Bungie take over killzone.

bigpiece3370d ago

sony doesnt own bungie that would never happen...

shadowknight2033370d ago

Activision owns Bungie. So no to Bungie and Killzone. Plus ever heard of Destiny? Yeah Activision wouldn't let that money go...

rezzah3370d ago

Bungie would ruin KZ.

PLAYWATCH763370d ago

Sony owns Guerrilla so Sony owns Killzone IP.

Razzer3370d ago

Exactly. So if someone else does Killzone then it would be a second party situation.

Killzone isn't dead, imo. But I think Guerrilla has moved on to better things in Horizon.

_-EDMIX-_3370d ago

Sony Computer Entertainment owns Guerilla Games

Sony Computer Entertainment owns the intellectual property to Killzone

-Foxtrot3372d ago

Like I've said if they want to experiment with a SPIN OFF which is third person and you get to explore a massive map on Earth dealing with a Helghan invasion as your community tries to fight back then I wouldn't mind seeing that. Maybe set in the suburbs or something.

Would change things up a bit. Long as it's a spin off and not a main game ruining it's FPS franchise roots then I don't see the problem. I just feel GG make better open world/third person games which show off more of what they can do.

_-EDMIX-_3370d ago

I just don't see that happening killzone's concept is deeply embedded into actually being a first person shooter based on what you physically doing that game.

The idea of the game is more so a physical thing so it's very difficult to try to get that same thing from a third person shooter when the idea of the game was never really made it to be that.

That could sort of work with RPGs where the idea of the game is more so conceptually than literally where perception is irrelevant but it being a first person shooter is kind of about it being in first person in the first place.

If this was a game that had more to do with what you did then how it felt then I would agree with you but there's too much that's done inside the first person perspective to actually suggested to be that.

I mean they would probably be better off simply just making a new intellectual property.

Outside_ofthe_Box3370d ago

No.

Having a third person Killzone would be weird as heck. Like a first person Uncharted would be weird too.

It isn't that GG makes better open world games it's that when they don't have to worry about appealing to a wide audience but rather worry/focus on making that they want to make, the end result is fantastic.

Look at KZ2, it was one of the best MP FPSs of it's time. Then you look at KZ3 and Shadow Fall which both had one thing in common which was the attempt to appeal to a wider audience and both suffered as a result.

GG just has to make a game sticking to their vison without having to worry if it will be popular.

-Foxtrot3369d ago

Urgh

Keyword...SPIN OFF

Not a main game

3370d ago
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180°

PlayStation's Horizon series reportedly surpasses 40m sales

It has been reported that PlayStation's Horizon series, which began in 2017 with Zero Dawn, has now passed 40 million in sales.

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eurogamer.net
190d ago Replies(1)
dveio189d ago

Spread across two main entries of the franchise, it just is a very respectable success, isn't it.

Although I personally didn't click with the Horizon games, I can a) clearly see the appeal of it. From art direction and technical brilliance.

And b) - I am so happy for Guerilla Games that they've created an IP that's finally been giving financial success back to them and SIE.

Joining the company's club of tens of millions of copies being sold like Spiderman, God of War or The Last of Us did.

All "Big Five" studios at Playstation are on par. Which is just great and hopefully just contributes to a healthy work environment between all of them.

Notellin189d ago

This is including the Horizon VR game and also Lego game.

Notellin188d ago (Edited 188d ago )

@Z501 The article clearly states otherwise that it includes all titles in the franchise. Even the link included that information.

The first comment on the ResetEra source link which was translated the first comment even says. "The Power of Lego".

dveio187d ago

Wouldn't you agree that the main portion (>90%) of the Horizon sales are tied to Zero Dawn and Forbidden West?

Or asked differently:

Point us towards the sales of the VR and Lego game combined!

Puty189d ago

Interesting. It wasn't a massive hit on PS. Maybe it did much better on PC?

Miraak82 189d ago

Pretty sure a big contributing factor is that they were bundled with the consoles at some point , I personally got the bundle because it was the only version I could get when there were ps5 shortages . They gave the first one away on ps+ the first couple years for initial ps5 adopters . I tried the 1st game for like 20ish hours , didn't really appeal to me and haven't played the 2nd even though I own it . The VR version was bundled with the headset and lego horizon added to the total to series sales number . Looking with those optics in mind it's hard to account for individual sales , the first game I know was a success but I don't think the 2nd was as successful without the contributing factor I listed above

Redemption-64189d ago

Wow, the copium is strong. The second was successful even when with or without the stupidity you listed. They can actually easily tell how much the game sold, you just don't want to accept facts. A game being on PS plus doesn't count as a sale pea brain.

Also, bundles make up a small % of the sales. COD, FIFA, Red Dead 2, GOW, 2K, Mario Kart and many more all have bundles. I have never seen any of you call their sales into question, yet the second Horizon comes up, well it was bundled. There were millions of systems sold without this game. These systems were always the ones that sold out 1st

The game being this successful seems to really triggered some people a lot.

P_Bomb188d ago

@Red
Don’t ya know? If they don’t like the game, there’s no way anybody else did. Their friend list is more accurate than your friend list. Their conspiracy theory doesn’t answer to shareholders. Feelings > facts.

InUrFoxHole188d ago

@Redemption-64
That has to be one of the most childish responses.. Even for N4G standards. Honestly you both could solve this by posting the numbers breakdown. Console bundles account for a small number? How small? If they account for a good number? Then how much?

Miraak82 188d ago

@InUrFoxHole

LoL It's so easy to trigger people on this site . I tried to list a numbers of factors that could've been cumulative reasons to why it sold well but he and the down voters be getting mad and resort to name calling ... not even worth my time. Obviously if the 1st game sold like 25 mill and the 2nd sold like 15 mil then my point still stands that the second game didn't sell as well by a large margin . Add in bundles and the free giveaways ( with the $10 upgrade to add to the sale factor) and other none main entries ( which the article didn't specify it was only ) could've added to the total.

Even people commenting that they love the series with very minute criticisms the fanboys start crashing out like Sony games are holier then thou even though almost every sequel they've put out perform significantly worse then the originals . I wasn't even really trying to knock it as a series as opposed to just being a little sus about the sales figures but a majority can't handle opinions that aren't their own ... so soft so squishy haha

Redemption-64187d ago

@InUrFoxHole

Just to you and your pathetic ilk. Sony's fiscal year 2021 (FY21) Q4 covered the three months ended March 31, 2022. During this time period they sold around 2M PS5s. Horizon forbidden west released during this quarter. The next quarter was Sony's fiscal year 2022 first quarter (FY22 Q1) ended on June 30, 2022. This period covers the three months from April 1, 2022, to June 30, 2022. They sold around 2.4M PS5s. Before the holiday season, PS5 was averaging around 600K to 800K a month. Hell if memory serves me correctly, they sold around 500-600K PS5s the same month that Horizon forbidden west was released. Keep in mind this is all PS5 sales, from all bundles to stand-alone systems. Same year, Sony also had the GOW and COD PS5 bundles. Also, are we forgetting Horizon forbidden west also released on PS4? Figures suggest the PS4 version was a significant portion of early sales. The PS4 didn't have a bundle of the game. So should we ignore the PS4 with the bigger player base and pretend most the this game sales were on PS5 and due to bundles?

In 2023 when it was announced that Horizon forbidden west has sold around 10M, a smooth brain like @Miraak82 said on Twitter and I quote:
"The point is that out of the ten million sold this year, most were bundles and most were horizon bundles. It’s not hard. Transitive property shows you that if ps5s sell and they come with a game, the game sells. It’s not an argument, that’s what happened."

Christopher Dring, editor-in-chief and co-founder of The game business responded saying: "But 80%+ of Horizon's sales across Europe were not part of a bundle" He is known for his expertise in the video games market, particularly for his analysis of sales and data.

It takes a special breed of stupid to see this game and start screaming it only sold because it was bundled or most of it's sales were from bundles, completely ignore PS4 sales, and other PS5 game bundles

Miraak82 187d ago Show
+ Show (3) more repliesLast reply 187d ago
lukasmain189d ago

What in the rabid hell are you talking about? Both games were a massive success on PS.

Extermin8or3_189d ago

The first sold in the region of 20 million on ps alone. The sequel did less mainly cos sony used it as an experiment with ps plus.

Miraak82 189d ago

They basically gave the first game for free or at bargain bin prices or bundled with every ps4/5 before they jacked up the price again with the ps5 upgrade , most people on my friends list played ZD and of all those people only 1 played FW . I only tried ZD because I was a KZ fan and initial impressions had me curious but once I tried it I was like meh . Without massive marketing and push from Sony I wonder how successful it would have been and how part 3 and the supposed MMo will fair now that people know what to expect

Redemption-64189d ago

@Miraak82

Games on plus do not count as sales. Seriously is this rocket science to a person like you? I get the copium is strong with you, but it's honestly pathetic the mental gymnastics you people come up with. Sony had said putting Horizon Forbidden West on PlayStation Plus caused significant lost sales for them.

Miraak82 188d ago (Edited 188d ago )

Redemption-64
They gave that game away for free , even if you weren't subbed you could still play it as it counted as a purchase , you can't just believe Sony is so honorable and high and mighty that they wouldn't skew the numbers in some form ... so naive .

Redemption-64188d ago

@Miraak82

Sorry, are you stupid of something? Honest question. Since when did something free count as a sale? As a public trade company, you know lying about sales can lead to legal problems right? It is literally illegal for them to lie about the sales of a product and can result in server consequences. So I will ask again, are you really that stupid?

Also the Sony themselves said the games that came with Play at Home initiative are free. Can you please provide us with a link to backup your lies. Please show is all the games giving away were all counted as sales. I'm sure you have insider information to show Sony lied to their shareholders about the sales of their games.

Miraak82 188d ago

Could count as a sale if those people did the $10 upgrade , if I decide to try it out again I would definitely do it and I’m pretty sure a lot of those people did . There’s plenty of ways to prop up sales numbers even counting the lowest of margins lol

Redemption-64187d ago

@Miraak82

Could count as a sale if those people did the $10 upgrade?

Seriously, where the hell are you getting these lies from? Sony themselves literally call it an upgrade. The most they can do is add it to the revenue of the game, not a sale. Can you please provide proof to backup your ignorance? Thanks in advance

+ Show (3) more repliesLast reply 187d ago
Amphion188d ago

Yup most of the sales are on PC.

Scissorman188d ago

Horizon has sold maybe 5-6 million copies between both games on PC, leaving the remaining 35 million from PlayStation.

rokos188d ago

Both main games launched just before other juggernauts of the industry, that is why they couldn't create a lot of buzz with their releases.
The first game Zero Dawn was released two days prior Breath of the Wild.
The second game Forbidden West was released less than a week prior Elden Ring.

Gamersunite880188d ago

The first one sold 24 million on the PS4. And, Forbidden West sold 10 million. I'm pretty sure that leaves six to eight million for PC. LOL

Pyrofire95188d ago

No it did pretty well on console, especially when factoring the remake of Zero Dawn that nobody asked for. ZD is also one of Playstations more successful PC launches even tho the performance was bad but it was a first for PS releasing on PC so there was a novelty to it.
I don't believe I heard much about Forbidden West aside from it not doing as well on PC as ZD.
Lastly there was the VR game which being one of the few PSVR2 games (and only first party) it probably did alright for PSVR2, and the Lego Horizon game which launched everywhere; and I'm not sure if anyone has played it.

+ Show (6) more repliesLast reply 187d ago
neutralgamer1992189d ago

It's a great series but the 2nd game just went over lard with some nonsense story decisions. Hopefully the 3rd game comes full circle and gives the lone tike fans a great end to the story. 1st game is the best and 2nd is very good. It's the same writer who wrote fallout new Vegas so I have high hopes for a strong finish

CantThinkOfAUsername188d ago

Hopefully they'll make another IP before revisiting Horizon again.

Pyrofire95188d ago

Same, I'd like to see something new from Guerilla, Naughty Dog too for that matter.

lellkay189d ago

Honestly I'm a huge fan of the franchise so i'm glad to see the success. I feel like the games and IP get a lot of unwarranted stick.

Show all comments (53)
170°

Horizon's tribes were very expensive and time consuming to make, artist confirms

Designing and creating Horizon's colorful and exotic tribes was one of the most expensive and time-consuming parts of developing the franchise's origins.

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tweaktown.com
jambola218d ago

How does throwing some face paint on a model become expensive and time consuming

lukasmain218d ago

Read the submission and find out

rdgneoz3217d ago

"Creating the tribes was one of the most time-consuming and expensive parts of the Horizon development process. We had to create style manuals for each tribe--ranging from 60 to 200 pages--and make countless artistic choices in designing the tribes' physical traits, attire, accessories, dwellings, etc.

In developing the various tribes, we worked with anthropologists to understand how tribal cultures form. We read literature, talked to experts, listened to presentations, and did significant research to understand how real-world tribes are formed and what creates unique tribal cultures."

They were creating distinct cultures, not just throwing face paint on a nameless NPC that just stands there and whacks a mallet all day.

Kornholic217d ago

It will never not be funny seeing some of the most uncreative people on earth, which in this instance is you, trying to grasp the creative process.

jambola217d ago

I think people making up their own reality based on nothing is even funnier

italiangamer217d ago ShowReplies(1)
F0XH0UND922217d ago

Couldn't be bothered to use critical thinking or read the article for 5 seconds, could you?

jambola217d ago

I don't think you know what critical thinking is
I think you just heard someone else use it

Z501217d ago

You didn't read, did you?

KwietStorm_BLM215d ago

Create something of your own and watch the sky open up.

+ Show (4) more repliesLast reply 215d ago
Krablante217d ago (Edited 217d ago )

Yea, to be honest they sucked. Worst part of the game for me. Forbidden west that is.

217d ago
SimpleDad217d ago

And yet player only runs pass them.

Nacho_Z217d ago

I can appreciate attention to detail but it sounds like they went way overboard tbf.

MIDGETonSTILTS17217d ago

I’m sure they did a wonderful job with the money spent, but nobody wanted that level of investment into fake tribes. I shouldn’t say “nobody”, because I’m sure anthropology majors were thrilled to see the worlds they created.

But, if I were Sony, I wouldn’t forced them to just spend the money on cooler boss battles instead.

The boss battles lacked, and the villages were overlooked by most players; they managed their resources to develop their product like artists would, not strategic business people. I could understand why some people would celebrate that, but I’d stress the importance of managing multimillion dollar projects with longevity of the studio as the TOP priority. That’s how you get to make more games, instead of be shuttered after one bad launch.

tombfan217d ago

did... did you saw the ultra gigantic boss fight? Also, Forbidden West had amazing fights. Almost every machine is their own boss fight.

MIDGETonSTILTS17217d ago (Edited 217d ago )

The ultra giant boss fight sucked. I’m an OG God of War fan, so I compare giant boss battles to what they achieved on the ps3. The final DLC boss was shallow and repetitive, and hardly leveraged the immense scale at play. When the enemy is the size of hand on the screen, it doesn’t matter how big it actually is… you’re just too far away for it to be “cool”.

I was not impressed by a single boss fight. Every machine was fun to fight, but they are not bosses. I’m talking about fights with a Boss Health Bar, and everyone of FW’s bosses were a chore.

Maybe I’m forgetting one, but I’m pretty sure even the end boss from the DLC pales in comparison to what GoW achieved on inferior hardware generations ago.

lukasmain217d ago

I'm a God Of War fan too, but hte boss fights in Horizon were AWESOME. I played at the highest difficulty if that matters, but I loved BOTH of the Horizon games. They're extremely successful and metacritic is high as well. Looks like you're in a small minority

MIDGETonSTILTS17216d ago (Edited 216d ago )

I played both games on the hardest difficulty as well. And, I beat GoW3 on Chaos, even though it wasn’t needed for the Plat trophy.

Which boss fight did you enjoy? Please note I only consider it a boss if there’s a giant health bar.

Armyofdarkness217d ago (Edited 217d ago )

Horrible designs on all things except the dinos. Some of the getups are really funny tho

jambola217d ago

"I've noticed you have something negative to say about horizon, are you a trolley perhaps?"

Some of them looked straight out of a pokemon xxxx spoof

F0XH0UND922209d ago

@jam

I'm assuming you say the same thing about indigenous cultures and the stuff they wear.

Just tell people you're a bigot next time. It's a lot less words, my boy.

Show all comments (28)
150°

Sony Calls Tencent’s Defense "Nonsense" in New Lawsuit Filing

Sony has fired back at Tencent in court, calling its defense "nonsense" and accusing it of hiding behind shell companies to dodge accountability over Light of Motiram, a game Sony says blatantly copies Horizon.

Read Full Story >>
thegamepost.com
VenomUK221d ago

What's interesting is that in another story it turns out Sony WAS in contact with Tencent and visited the Chinese company to discuss creating a Last of Us spin-off!

https://www.pushsquare.com/...

jznrpg222d ago (Edited 222d ago )

Damn double posting

AceR1mmer222d ago

While you are on this Sony, get someone to sort out the shovelware issue we have now on ps. You too Nintendo

jambola221d ago

They can also maybe learn how to sort from newest to oldest, maybe bring the store up to the standards of 1997

Miraak82 221d ago

My problem with how it is now is all the preorder clutter when you do Newest to Oldest , you can sort it by just released and coming soon but then you only get the new releases for the past month .

Christopher217d ago

This is very possible to do.

KwietStorm_BLM221d ago

The fact that tencent is even defending it is more hilarious than the ripoff in the first place, because they know damn well.

Christopher221d ago

They have more than enough money to waste and, if they win, it means they can just continue to do this sort of thing.

PapaBop221d ago

Stealing other people's work, infringing on copyright material is so rampant in China in both game development and so many other sectors that Tencent probably really believe they've done nothing wrong.

Abear21221d ago

Eh, pretty sure I remember a futuristic bow in Turok? Sony/Horizon going after whatever game that is seems petty

Shimsok221d ago

The thing is this COSMETICALLY can be mistaken be mistaken for the Horizon games. Games like Dante's Inferno were not exact replicas of God of War in the same way Light of Motiram just looks identical to Horizon. It's uncanny.

BlaqMagiq1221d ago

Were there also mechanical dinosaurs everywhere in Turok?

Show all comments (17)