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Nintendo Is Learning, But Is It Fast Enough?

Nintendo is fixing the mistakes of the past, but is it fast enough to stay relevant and maintain the gaming audience? Or will history repeat itself?

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twoleftsticks.com
Player3Podcast3368d ago

I'm in a "wait and see" state with the Switch. The concept is exciting to me, but I want to know that my excitement will last well into the console's life.

Skaymore3368d ago

Seems to be a pretty common opinion. For me I'm all in as I would be with any nintendo console, just because I love their first parties so much

3368d ago Replies(1)
PhoenixUp3368d ago

Everytime Nintendo looks like they learned something and take a step forward, they continue to repeat their shortcomings and take three steps back

_-EDMIX-_3368d ago

I don't believe they're learning, or adapting fast enough

this is a very aggressive and very quick and unforgiving Market, you're talking about technology here , this is something that changes so fast and so rapidly that when you make a new platform you have to have all your t's crossed and I's dotted simply because it's going to be years before they release another so they cannot simply just make a series of mistakes and think they could slide for years

I actually believe in regards the hardware Nintendo actually got it right and really well I believe Nintendo's only problem is how they decided to prevent this by calling it a Home console with they've actually done was marketed themselves to be a competitor to PlayStation 4 and Xbox One leaving people endlessly comparing the devices which actually doesn't leave this device and a great light it actually just makes it look lesser.

I believe your bath bed would have been to Simply Market towards their strength which is handheld and simply accept that this is the most powerful handheld and marketed as such.

It is a competitive market and regards to mobile and I believe that they would have had their best bat letting Gamers know that this is the best portable device.

By continuously calling it a Home console they might be confusing gamers into thinking that the dock is something else similar to the Wii U sequel or something like that.

People are going around saying that the switch is going to fail because it's not going to get third-party support in regards to PlayStation 4 and Xbox One games, well why on Earth did Nintendo put themselves in a category to fail?

Were people asking for PlayStation 3 and 360 games on the 3DS?

They reap what they sow I think it's an amazing idea for them to have their portable be able to play on the television because I think the best bet for them financially right now is to step away from the dedicated Home console market and move themselves towards exclusively on the portable Market.

Regardless of where you're playing this portable or how you have this portable attached to the television, it is still a portable and I believe maybe it should have been marketed as such because these comparisons might end up hurting the system far worse then Nintendo might have intended.

I think 1 of their biggest problem right now is simply just perception.

Skaymore3365d ago (Edited 3365d ago )

Good points. Maybe they don't think they could justify a 300 dollar price point when advertising it as a portable, also the games are 60 dollar console experiences which I think they want to make clear

_-EDMIX-_3365d ago

But they still could

I believe the $300 Mark is grossly overpriced and I believe they should have only had it as maybe 250 bundled with the actual accessory and they should have had a version that didn't have the accessory at 199.

I think even if they were to have the accessory bundled at 299 while having it not bundled at 250 still would have been fair if you consider like you said they're offering the console as well as the portable experience simply because all of their development teams will be working on the platform anyway ( in theory)

I think it was a very bad idea to Market this the way they have they could have been better off if they just simply just said hybrid to sell to the point that the user is getting both experiences instead they've not put themselves in a situation where they're going to continuously get compared to PlayStation 4 and Xbox one which is actually always going to make the device seem lesser to Consumers.

I just think this company after the Wii u could have had a very easy route and marketing this device and they chose a very stupid decision.

Instead they've chosen to Market this against two devices that are receiving the bulk of third-party support are more powerful and are also cheaper I just don't see this ending well if this company continues to Market it this way I hope that they come to their senses and begin marketing it more towards its actual core demographic because these comparisons won't stop if the company keeps trying to pretend it's in the same ballpark as the other two platforms what happens when Red Dead Redemption 2 releases and people are asking where the switch version is? Better yet what happens during E3 or even Gamescom at Germany when games are going to be announced the majority of which most likely will not be on this platform? The 3DS and the PlayStation Vita never had this issue because they were never trying to be marketed as being equivalent to the current home consoles.

Shadow of war was just announced and there's a bunch of people on Reddit neogaf and even on here that are asking and even trolling where the switch version is do they think that this is going to help them every single time a game and now gets that now they now get to get brought up as a company not having the game? This actually would have never happened if they addressed and specifically made clear that they're not even in the same Market but now it makes it seem as if they are in there simply just a crappy Home console and I think that's a terrible approach.

jaymacx3368d ago

In some ways they are learning and in some other ways they aren't.

Ways they are learning- Unified Account system, universal charging solution (USB C), Improved Online infrastructure, Slick and snappy (fast) UI for Switch (wii u had a slow UI), Basic Controller options (Pro is made useful in all games instead of being locked out like in Wii U games ), Staggered Release Schedule (spacing out releases so we have something new more often all yr long..should be even better once 3rd party fills in the roster), Vastly Improved Advertising, Better Product awareness and messaging. Inexpensive Dev kits, Easy to develop for, Motion Controls aren't shoehorned in every release just games built for them (Arms, 1-2 Switch), No Gamepad that overprices the Console (Nintendo should be able to do good price drops as needed)

Ways they aren't learning- Voice chat through an Smart device APP, 32 GB of built in Storage instead of at least 128 GB, No Apps at launch (not a big problem as long as it does come soon), No External HDD ability at launch, No VC at launch (hopefully some info soon), Slow leaks of Information people want to know before launch, 1-2 Switch should be a pack in game to Demo the Joy-cons or Bundle it with the Joy-Cons.

There are some concerns but because we don't know what goes on behind the scenes I left out 3rd party support. Its pretty obvious (based on interviews) that many Publishers are waiting to announce titles. They wanna make sure Switch sells.. I am sure we will revisit this same Topic down the line and hopefully 3rd party vastly improves with Switch. Nintendo should offer bundles with AAA 3rd party titles (this could insure decent sales of key titles that may get overlooked due to Nintendo's games)

Skaymore3365d ago

I hope third party improves. And nice u mentioned some improvements that I left out

Jared8Randall3366d ago

One of Nintendo's strengths in their competition against Sony and Microsoft is their game library. Many people still have fond memories of Nintendo but had to switch to PS or Xbox; so Switch should def work hard on the virtual console

Skaymore3365d ago

Yea, they absolutely should implement it soon. Especially if they could add Wii U games so people could play games on the console they skipped on

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai18d ago (Edited 18d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio18d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing18d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9218d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit18d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing18d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9218d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com