90°

The Triumphs and Nuances Of The Nintendo Switch

GameRevolution: "I've been using the Nintendo Switch for more than 20 hours. It didn't take long for me to fall in love with Nintendo's new console, but that doesn't mean it's perfect. There are a lot of reasons to be impressed with the Switch, even if for no other reason than recognizing how well-delivered its multi-form functionality is. Unfortunately, it hits a few snags along the way that give it a little extra personality. Let's explore more about these triumphs and nuances."

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gamerevolution.com
novacav3249d ago

More stoked than ever. The big question for me is whether to buy the Joy-Con charging grip, or the Pro Controller

PGRfox3249d ago

I went for the Pro. The Joy Cons are supposed to last 10-20 hours depending on play. They can then charge overnight in the dock. I don't normally have 10-20 hours of gaming sessions nonstop, but if you do maybe the grip is a better option?

ShottyatLaw3249d ago

I went with a second set of joy cons w/ charging grip. I figured it would allow 4 player local on kart, and two sets of motion controllers for those types of games down the road.

I'd say if you're definitely inclined to get the Pro at some point, just pass on the charging grip. I'm not inclined to buy the Pro so I said screw it, and got a full second controller with the joy cons.

40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead4d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti932d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead2d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy013d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr3d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz1492d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr2d ago (Edited 2d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor1d 21h ago (Edited 1d 21h ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.

20°

LEGO Pokémon Arrives February 27th with Pikachu, Eevee, Venusaur, Charizard and Blastoise

LEGO Group and The Pokémon Company International have announced their first ever collection of LEGO Pokémon sets.

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nettosgameroom.com