
Criterion Games is aiming for the world with Burnout 5, starting with your PlayStation 3. The company is taking its love of speed, explosions, and fire to the next generation in order to create some of the craziest and most beautiful crashes in gaming. After all, as one of the team members put it: "A f***ed-up car is a beautiful thing."
"If you couldn't make a great game on the PlayStation 2, you can't make a good game on the PlayStation 3," says Alex Ward, the director of game design for Burnout 5.
While the previous Burnouts have all built on the technology of their predecessors, Burnout 5 is going back to page one. "For us, this is a total reset from one generation to the other," says Ward. "One of our goals is to be truly 'next generation,' and that means starting from the ground up."
One reason for that mind-set: This is Criterion's first time around with the new system, and the team doesn't want to make incorrect assumptions about its capabilities. Alex Fry, the game's technical director, explains: "The first thing you have to do when you get new hardware is learn it. Beating it into submission doesn't make sense; you have to work with it." By the team's estimate, just one of the machine's seven synergistic processing elements (SPEs) has more power in it than the entire emotion engine of the PS2.
But learning the technology is only part of the reason. "We know the audience is expecting a leap, and we don't want to disappoint our audience," Ward says. "If, the first time you see the cars wreck [in Burnout 5], you don't think, 'That's why I bought the PlayStation 3; the next gen is here,'--if you think, 'Eh, it's a little better,' or 'It did that last time,'--then we haven't gotten there. So that's why the first thing we have to nail is the crashing."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
Ohh! You mean Criterion? I forgot you're a Ps3 fanboy, the retard spelling is excused.
How do you like your PS3?.
Awesome,very positive article.Criterion like the PS3 alot.
If you lookin for correct spelling, you should better start to visit some more serious places. BTW the spelling thing is mostly due to the fact that the yanks love their 360 and the rest of the world laughs at it. It's not our fault that english is not our 1st language ;-) Take it easy buddy and I can only repeat myself: If you lookin for correct spelling, grammer and some more ambitious discussions, then this is surely the wrong place haha get your sorry ass outta here xbug Jenzo boy ;-)
talk about the spelling just because it's good PS3 news. Very good news like i have said some studios with the resources and the effort will know what there doing the other ones can crash and burn. They are very impressed of what PS3 is capable of and it's a refreshing change from dev's that aren't even working on the system!