
Another Overwatch hero has found himself under the microscope of its players, with Reaper's balancing becoming a topic of discussion.
In 2023, developed by Blizzard Entertainment, Overwatch 2 was released, which was basically a big, glorified update of the original game that launched in 2016. Now, it’s simply reverted to being called just Overwatch, which is probably for the best.
The second iteration of Overwatch was released on the original Nintendo Switch, and while it’s still an enjoyable game with cross-play/progression functions, it’s still lacking in terms of performance and visuals, compared to its PC, PlayStation 5 and Xbox Series X/S counterparts. Well, it was.
As of today, the second iteration of Overwatch is natively available on the Nintendo Switch 2, just in time for Season 2: Summit.
The Nintendo Switch 2 version of Overwatch will have increased resolution both in handheld and docked modes, enhanced textures and lighting, up to 60 frames-per second, improved audio and more.
Blizzard is readying a patch to address the issue that the game is still running in Switch 1 build and just 30 fps.

Nexon has entered a publishing agreement with Blizzard for Overwatch in Korea, with the companies working to deliver services 'tailored' for the region.
The four-part Blizzard Showcase will reveal “what comes next” for each series…
They need to do a few changes with Reaper.
#1 Allow him to fade twice in a row before cooldown.
#2 Allow his faded self to move faster and for a longer period of time.
#3 Allow the user to end his fade manually to attack.
#4 Allow his teleportation to happen faster as he deconstructs (like beaming off the transporter).
#5 His ult should be able to mow down any nearby pharah floating around.
They screwed up with Pharah. It creates so many issues having one character being able to fly all the time. It broke more things then it fixed.