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Why Inafune Thinks Western Development Beats Japan's

With Japan losing ground to America's developers and audiences in the video game industry, 1up recently conducted a series of interviews with several Japanese creators in order to gather their opinions on what has happened, and what they can do to take back what they had lost.

Among those interviewed was Capcom's own head of R&D, Keiji Inafune, who is best known as being the father of Mega Man, and who has spearheaded the company's initiative into making games skewed more toward a Western audience, such as Dead Rising and Lost Planet, as well as finding external developers for fare such as Bionic Commando. When asked if he felt that Western development had indeed surpassed Japan's efforts, he said...

Raoh6447d ago

"On the other hand, Japan mostly has developers controlled by publishers. The developers' aspirations and innovations first have to be evaluated by the publishers. Unless the publishers accept the developers' ideas, they'll never have access to the players. In the U.S., there are free competitions between developers."

LMFAO LMFAO

with EA/Activision/Ubisoft etc buying up and dismantling studios.. buying franchise licenses

this guy sounds like an idiot who has no idea of whats going on.. sooooo american developers have an edge because they are doing what makes japanese developers suck?

if ever there was a reason for a face/palm

ChickeyCantor6447d ago

And he is asian himselve =D
That filty backstabber XD

gano6447d ago

credit tho. Besides america has a way of bogarding
things. They are actually speak humbly.

1Shot1Kill6447d ago

Kenji is the man!!! One of my favorite developers and he tells it like it is.

Now get to work on that Dead Rising sequel!!

TruthbeTold6447d ago

... I believe that it is more of a motivational stance than anything else. I seriously doubt that they feel that they are inferior in any way.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai16d ago (Edited 16d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio16d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing16d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9216d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit16d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing16d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9216d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."