
Although they are readily available, the ticket for entry is a little high. I mean yes there are cheap card board attachments but it's really not going to give you a solid marketplace that will give you high quality VR content.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
Most of them have been out less than a year but yeah lets make a post about how it's a failed product. geez the stupid crap people write for clicks and hits.
Article spent too much time explaining about what the products were and what systems you use them on.To be fair, it did mention the high cost of VR. But not:
**Why VR hasn't reach(ed) its potential and may never**
If I would have written this article, then I would have mentioned that technology needs to be improved to free up the user from excess cable usage, controls and movement that become part of the user like gloves and vests. Maybe even a suit. while still having buttons,prices needing to go down over time, and advertising increased as possible reasons that if not done, then VR may not reach its full potential and may never. But more *uummph* needs to be in the article.
Currently though, VR version one is awesome. I expected it to be after using mobile VR and cardboard. But upgrading to full VR is just so immersive. If the current trajectory holds, games and experiences will get better and better and VR will become part of everyday use when wanting to see things from your perspective. And not detached and through a 2D screen.
Resident Evil VII says hi, no actually it says shut the hell up.
Until we get to the level of Sword Art Online (anime) VR nerve gear then I'm not interested in VR.
IMO.
I got on the VR hype train and it was a fun albiet short ride, i had to get off at the next stop.
In a word: gimmick.
There is no doubt thata company like sony will drop this and move on.