
In our latest editorial, we explore an opportunity for EA to reverse the fortunes of a widely ignored gem: Titanfall 2. Also in this article, we look back fondly at a PS2 classic, and dive headfirst into the frustrating wonders of Ricco Harbour.

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.
I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.
Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.
But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

Does launching into Microsoft's subscription service create a positive snowball effect?

Thaine Lyman, Katya Baukova, and Michał Gembicki join as head of studio, director of business development, and head of publishing.
I say let it earns it redemption
So did it sell more as a exclusive?
What i'm getting from this whole situation and I could be wrong.
Zampella and West were EA employees and to prove a certain game would work they went to Activision
and created CoD4.That game took off and basically made CoD the nr1 selling FPS game.
When Zampella and West got tossed out like used goods by Activision all they could do was signing up with EA again.
EA deliberately did this to Titanfall 2(Respawn),they weren't going to favor the rebellious returning rascals.
Which created their own biggest competition.
(Still they proved them wrong though lol)