
New team will be working on unannounced non-racing project

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Wish them luck! Curious to see will their game is going to see platform outside Xbox/PC or not.
Nice. They actually started the studio expansion sometime mid last year. Also Phil hinted at the studio trying new things last year so maybe this is what he was talking about.
Some Interesting stuff from the article.
"Playground's expansion has largely been enabled by the success of the Forza Horizon series that it developers for Microsoft. With Horizon 4 almost inevitable now, Fulton stresses that it's in no hurry to abandon the franchise."
"Our business with Forza over the last six, seven years has been great for us," he says. "It remains the cornerstone of our business - we're not running away from racing, we still feel passionate about making new racing games and delivering new experiences for our players."
"Horizon 3 was a watershed game for us - it's certainly our best-reviewed game critically, it's our most commercially successful game as well. It's the first time we've experienced that commercial breakout hit phenomenon - the other games have been successful but not on the level of this one. We want to keep doing that. In a way, that game took six years to make. So we want to keep developing that skillset and pushing new boundaries."
Looking at the environments in FH3 you immediately know they have much more planned. The world in FH3 is amazing, PG put a lot of work into it so not so surprised to see that their next game will be Open world.
Now that's what I like to hear.