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Blizzard Issues Warning To Overwatch Console Players

Blizzard issues a warning for the use of keyboard and mouse

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us.battle.net
freshslicepizza3386d ago (Edited 3386d ago )

the option to use them should be there but there should also be the option to not have to play with them because it can be an unfair advantage.

Princess_Pilfer3386d ago

No. If you want to use an input device that's demonstably inferior (for first person shooters at least) that's your concern. Don't try to segregate the player base to accomodate your decision.

CyrusLemont3386d ago

I strongly disagree. That logic makes sense on PC as K&M are primary, but consoles are first and foremost a controller based platform. That's how they're sold, marketed and played.

Considering that to use a mouse and keyboard on console is adding a peripheral to give an advantage from the base platform, then it should be perfectly reasonable to provide a matchmaking filter to ensure you're competing on a level playing field as intended and designed for the console.

rdgneoz33386d ago

"is adding a peripheral to give an advantage from the base platform"

And what are the pro controllers? A minor upgrade from the base controllers, but still an upgrade and allowed.

Cmv383385d ago

Why do you have a desire to play with people without keyboards and mice? I don't see the issue.

3385d ago
Princess_Pilfer3385d ago

@CyrusLemont

What you're doing is the equivilant of claiming that people shouldn't be allowed to use (or should be segregated because they use) fight sticks or flight sticks or steering wheels for their respective genres.. If anything, there is a *stronger* case to be made against those because they're more expensive, a KB/M run like 15 bucks.

They also don't require a work around. In fact there are officially liscenced mouse controls for the PS4. If you live in the US you have to import them from Europe but you can just buy a mouse/joystick combo that plugs into the PS4.
https://world.splitfish.com...

Aenea3385d ago

If KB+M play in shooters on consoles will work well and be allowed I will stop playing shooters on console.

I don't mind playing with a mouse, I hate the keyboard part, never really got into it when I played on PC, besides, I couldn't play on the couch with KB+M, so no, either disallow it or segregate them....

Liqu1d3385d ago

If you want to use a keyboard and mouse then get a PC.

Princess_Pilfer3385d ago

I have a PC. I want a control scheme that doesn't require large amounts of auto aim to be precise enough to be what I'd call playable. For shooters, thats a mouse. (I don't actually play anything with a keyboard, I have a joystick in my off hand)

Also, yes you can play with a keyboard/mouse on a couch. It's called a desk. or an end table. or a cardboard box. Or a stack of books. Really anything that gets you a flat surface. If you want to spend a bit of extra money it can even be wireless. (mine is)

madforaday3385d ago

@Crotaaa

Not all console games have aim-assist.... You can leave Socom out on that list, thank you

SolidStoner3385d ago

I play BF4 with regular controller on PS4 and I'm 1st no problem, while my fiends and many other players use mouse there! I see no reason to worry, its really a fact that if you practice enough (and have good working hands and reactions) you can easy beat mouse players with regular ps4 controller, but only 5% could do that at max, so there should be no worries from mouse players, and about mouse players, I see no reasonable advantage for mouse players in a run and gun type shooter with small maps.. mouse could and is better with sniper rifles on long distances when you need that little touch of precision, and I have to admit that in close quarters controller is better for those sneaky knife kills or smg's hip fire, not to mention that controller is like almost a real flying simulator thing, it has sticks and its perfect for helicopters and planes, in the end you can do even more crazy stunts because all buttons are just right there where you need them! it needs practice if you master your controller or mouse you can be great on both of them, and each has advantages....

donthate3385d ago

I believe the vast majority chose controllers instead of the clunky mouse/kb and hence is on console. If people want to use the clunky m/kb they can go to PC where it is accepted.

frostypants3385d ago (Edited 3385d ago )

So we shouldn't have the CHOICE of a defined and level playing field, and force everyone into the same arena, just so you can enjoy your advantage? How selfish.

Why are you afraid of choice?

frostypants3385d ago (Edited 3385d ago )

@rdgneoz3, the "advantage" introduced by the Pro controllers borders on nil. It's a huge stretch to propose that as even remotely analogous to a M&K.

Kleptic3385d ago

@solidstoner

The statistics you posted are shaky at best...You're able to beat a handful of people that 'you know' are using an m/k, on a console version of a game with built in aim assist, deviation reductions, and recoil adjustments augmented for controller use...with none of us really knowing how that version of bf4 handles m/k support (is it built in, OS wide, etc.? serious question, i have no idea)...

this is a common argument, regardless. 'm/k isn't better because I do fine on the console version'...play the PC version of BF4, without any of that controller assistance built in...with a controller...against typical m/k users...it'll be a different situation entirely. On the PC version you can spot controller users a mile away. BF4DB actually had a stat running a while ago that would show you how many times you were killed by a controller user, and some big threads running about who had the highest percentage...the average was in the .75% range, and 90+% of that average was from people killing you from a vehicle...the infantry stats for controller kills were undeniably bad, again, because the game wasn't doing any of the work for them.

I agree, though, in that when playing a console version of a title with all that assistance in tact...an m/k won't make a huge difference because the game does about 25+% of the work for you in any situation involving input...if that same layer of assistance is applied to an m/k, though, you're back down where you started.

objectively; there is a huge advantage to an m/k over a controller. The resolution your entire arm has with freedom of movement and precision compared to a thumb when it comes to just aiming, isn't arguable. There are plenty that don't like it, or would rather lay back and use a controller, etc., but those aren't objective arguments against an m/k. The 'buttons are right there' kind of stuff is subjective too, but even that is ridiculous in that a keyboard has 3x more buttons 'right there' to begin with

+ Show (11) more repliesLast reply 3385d ago
ServerBOT3386d ago

These days console gaming is pretty unfair with losers using kb/m or modded controls for an advantage over gamepad users.
it all started with rapid fire controllers.

I remember when COD4 first came out, everyone seem to be on an even playing field.
These days you can tell who using what.

OoglyBoogly3385d ago

What about the official "Pro" controllers? How is someone using a Xbox Elite controller different from someone using some other performance enhancing peripheral like a modded controller or keyboard and mouse?

opinionated3385d ago

@oogly
Are you asking for the difference between a pro controller and a mouse? The pro controller has paddles and extra buttons. It helps with jumping and stuff but when it comes to aiming it's at just as much of a disadvantage as a regular controller. I don't care what anyone uses personally but to say using a pro controller isn't any different than a mouse is false lol. Mouse is miles beyond any thumb peripheral when it comes to aiming. It's just science..

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Princess_Pilfer3385d ago

It's not any more unfair that any other control method. There are (officially liscenced) pro controllers and attachments that provide access to more of the buttons without taking your thumbs off the controlls and fight sticks and flight sticks and steering wheels and probably more. Sony officially lisences a keyboard/mouse setup on their freaking home page for "use with all games."

Some inputs are better for some things. While I wouldn't say the keyboard is better for movement, the mouse is better for aiming. Either take the game seriously and get the specialized input, or don't, but either way you've made your choice.

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3385d ago Replies(9)
MRMagoo1233385d ago

from what I remember, a lot of console players apparently own k/m on pc when they play against them using a controller........at least that's what they say , usually something like "I played on pc in COD and I use a controller and get a 20/1 kdr" so this is slightly confusing.

agent45323385d ago

How about making lobbies for KB and m users only. I am confused due to Xbox Live crossplay. The feature were PC gamers play against Xbox gamers in games like Gears of War 4. My question is, how is Microsoft approaching say crossplay feature between PC gamers using keyboard and mouse vs Xbox gamers using gamepads?

TankCrossing3385d ago

Gears initially only supported crossplay in co-op modes. I think very recently they enabled crossplay in the casual vs modes (because the PC audience is fairly non-existant), but it is still disabled for competitive/ranked matches.

Christopher3385d ago (Edited 3385d ago )

The problem is that the game doesn't turn off Aim Assist on console users who use K&M. It's something the game should detect and disable, IMHO. But, I'm guessing it would be difficult considering it could inadvertently detect legit 3rd party controller users since I doubt it can detect more than whether you're using a normally connected device or an emulated device through a third-party plug-in.

This has absolutely nothing to do with your choice in play, but has to do with the fact that Blizzard doesn't turn off Aim Assist (and might not be able to do so).

+ Show (3) more repliesLast reply 3385d ago
StormLegend3386d ago (Edited 3386d ago )

Man they'll ban you over anything in this game. Surprised so many people still play this crap. Every article I hear about OW someone's getting banned.

Silly gameAr3386d ago

I really don't get the Overwatch phenomenon. I mean, it's fun to play with friends, but even that gets boring. And, the community....

3385d ago
Rachel_Alucard3385d ago

It's a skinner box that rewards players with loot boxes for playing alot. People like opening them, over playing the game. Before the leveling changes you'd have people who'd quit for a while around level 99 and come back during a holiday event to get a bunch of loot boxes with next to barely any EXP required. If people liked the game so much they wouldn't be quitting until a holiday event started.

Silly gameAr3385d ago

I'm glad you enjoy it infected, just for me though, I don't really see the long term appeal.

constantine_man3385d ago

You hear about bans all the time in OW because Koreans have an issue with cheating. You don't get banned for any old thing. Kaplan at no point said he would ban people for KB+M. He just said that he frowns upon the action and hopes manufacturers prevent it using them in the future.

il-JumperMT3385d ago

But they do not ban people using Silent Aim since launch because it cannot be detected.

Mrveryodd3386d ago (Edited 3386d ago )

This is the only 10 sec I will give this game .... Dickheads ... That will do...times up

Elda3386d ago (Edited 3386d ago )

I just started playing & really getting into this game & it's pretty fun.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai16d ago (Edited 16d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio15d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing15d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9215d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit15d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing15d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9215d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com