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Nintendo Switch | Power Vs Portability

"We ask ourselves, is a graphically inferior portable version of a third-party game better than a prettier, only-at-home version?" -- Nintendo Enthusiast

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nintendoenthusiast.com
IAmLoki3385d ago

The Switch is a fine balance between power and portability. The ability to take console quality experiences on the move is why there is a huge market for Nintendo's new console. Preorders are a huge indicator of that.

The portable market is Nintendo's strongest and most important market. Nintendo is capitalizing on their strengths with the design of their new console. The ability to take console quality experiences on the move isn't easy, especially at a price point of $300 USD. Gaming notebook PCs with sufficient power easily exceed $1000 USD. Games available for mobile devices we use everyday don't provide the kind of gaming experience found on the Nintendo Switch. This is where Nintendo fits in, and it will be a huge success.

captainexplosion3385d ago

Console quality games on the go? Where are you getting that? It only plays undocked games at 40%.

conanlifts3385d ago (Edited 3385d ago )

Yes but undocked even running at 40% it still has more power than a wii u. That's pretty good and gives you an idea of its potential.

Oh and before anyone says it...my source is digital foundry.

captainexplosion3385d ago (Edited 3385d ago )

Wii U is pretty damn weak tho. I thought DF said it was about exactly the same as the Wii U undocked?

conanlifts3385d ago (Edited 3385d ago )

No digital foundry reported it as being slightly more powerful than the wii u. The issue with this is "slightly" is not quantifiable. But they also stated they didn't know how any customisations might improve performance. So there is room for further performance increases depending on what they did. Assuming they did anything significant.
As for the wii u and its power....compared to a ps4 it has little. But on the other hand it was in some ways more powerful than an xbox 360.
The way i am looking at it is you have the same gap in power when docked between the switch and xbox one as you do between a ps4 and xbox one. Then in portable mode you have at least a wii u. For me a fully portable wii u is good. Anything extra is a bonus. My concerns will never be about the hardware, but more about nintendo not delaying games and continuing to release them on a regular basis.

EddieNX 3385d ago

It has twice as much RAM as wiiu when undocked and the GPU has way modern features than Wiiu's. So it is indeed capable of more pretty games than wiiu undocked and significantly prettier games when docked.

Realplaya3385d ago

Where did you hear or better yet confirm 400%?

+ Show (2) more repliesLast reply 3385d ago
wonderfulmonkeyman3385d ago (Edited 3385d ago )

I honestly believe that we've reached a point where graphics are one of the biggest examples, if not >the< biggest, of diminishing returns in game development.
Say whatever you want about jaggies and PS4 comparisons, but nothing on the Switch has looked inherently ugly, even on the smaller screen, and I doubt that any graphical downgrade made in order to fit a graphically heavy game onto the Switch would make it look unplayably ugly to anyone but a graphics elitist.

Graphic wars are one of the biggest things screwing over games right now, IMO.
In the chase to get the prettiest polygons, we're leaving less dev money behind for far more important aspects of a game to be polished and improved.

Utalkin2me3385d ago

Portable gaming is about 14 hours per month. And that means playing it away from home. Majority of time playing portable is playing while at home...SMH.

See some people spout power as graphics, but power alone goes deeper then that. Such as features, A.I., scale etc. So graphics alone is not part of just pushing boundaries of games with power.

captainexplosion3385d ago

This has the power of a portable so I'm not sure what the debate is.

FallenAngel19843385d ago

The Switch goes against everything about Gunpei Yokoi's philosophy that has brought Nintendo's past handhelds immense success for the past 28 years

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai12d ago (Edited 12d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio12d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing12d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9212d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit12d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing12d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9212d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Steam Controller (2026) review

Second time's the charm.

cl198313d ago (Edited 13d ago )

Seams like a nice controller

Reaper22_12d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

30°
9.0

Forefront VR Review - Battlefield Comes to VR — and it Actually Works | Terminal Gamer

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.

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terminalgamer.com