
Does derivative design still hold it's ground in an age where original ideas are no longer commonplace? And what benefit does the design philosophy hold?

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

All available May 5.
I think the only game here for me is Nine Sols. Was always interested in that game.
Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.
It largely depends on if it's so similar it seems like a clone or if it's kind of a spiritual successor like Allison Road was supposed to be to PT. Remakes and sequels are just something that seem common place these days, especially in movies. If it works for movies, maybe it makes sense that video games have followed suit.
Taking inspiration form other games and adding your own ideas is one thing, but some games are way too cloney
I found the question posed interesting, but this article was a practice in futility. He never make any points nor try to pose any potential questions.
He just list a lot of games that he deem worthy of good derivative design and then finish with. There is place for both derivative and original design.
Well you can color me Disapointed.