
2D platformers have gone from the most popular genre in gaming to a small, niche genre for older gamers who want to mainline nostalgia directly into their veins. While the mechanics of these games tend to be pretty simple – run, jump, attack, and try not to die – difficulty has become a staple of the genre. Some of the best remembered 2D platformers were incredibly difficult. While your game doesn’t need to be controller-chuckingly hard throughout, a spike is definitely a selling point; 100% completing a game should never be an easy task.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
This list is missing super Mario 3d world. Pac-Man 2 was better then Shovel knight as a platformer.
Title needs to be changed to 2D platformers. SM3DW was not only the best platformer on wiiu but hands down the best GAME on wiiu period.