
D+PAD: It really is unfortunate to have to write this because Infinite Undiscovery, at the outset, offers so much to the RPG fan: real-time combat, in-depth characters, nice looking visuals and a plethora of ideas to get your teeth stuck into. Yet, unfortunately, you can have as many characters dear to your heart as you like, but if the rest of the experience is shallow, they are context-less.
That's not to say Infinite Undiscovery is not a relatively enjoyable experience - it is. It's just that in a generation where quality RPGs are easy to find, the game simply can't stack up. Marvellous potential, but poorly realised.

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.