
Pure PlayStation: Lethal VR developer, Three Fields Entertainment, has spoken out about developing for Sony’s PSVR platform as an independent third-party developer, the struggles of being one, and what Sony could do to help.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
I like the game but I doubt Sony is going to pay companies money to put up demos. Then, big companies would start asking Sony to give them money to put up demos on the store. Ridiculous idea.
On the other hand, Sony should have provided them with a headset to develop with and not ask them to find one second hand if true. That would be some BS right there having them do that.
As for lethal the sequel, why not just update the game with more modes and levels? Give the option to use any gun on any previous level. And put gamers in situations similar to the simulations. Like taking robbers out at a bank, or in a nightclub shooting bad guys with glass and bottles bursting everywhere. Things like that.
Sad story. Sony is not in a position to make such mistakes with PSVR. It needs to deliver everything that was promised and give full assistance, even if it means losses, now in the early life of the device to not fall into the fatal cycle of PSVita. Sony needs to convince now that the PSVR is worth the price.
Every PSVR game needs to have a demo. Unfortunately being early days, some of the games are so short, that a demo would not be possble. It would end up in some cases being 25% or more of the game.
That said, demos would help to sell a number of titles. Many need to be experienced to be understood and ultimately this would lead to more revenue.
Sony should show some support to VR devs to fulfill their promises. Just to add my VR experience's have been excellent with the exception of Bound which was a broken mess of cameras in relation to controls & bland level design. Promising game aesthetic but little else. Bring on Resi 7, Far point & Alien Isolation in VR 😎