
@Axeratedgaming writes for Nerdhub about his adventures in the bizarre Final Fantasy XV, as a complete newbie to the series.

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Glad to read this b/c I've played every Final Fantasy, including 11 and 14 for awhile and I am perplexed by a few issues that I assumed noobies would also take issue with. First, it is a game to get lost in. It's beautiful, especially in 4k with HDR. The landscapes are varied and vast (though this is NOT TW3). The music in the car, and the car and it's customization are also wonderful. The combat is unique but more in it in a sec.
Now, all of these things only help to highlight the problems that both veterans and new players would find odd. First, the story? Wtf? Noobs may actually get the idea that FF is known for terribly thin and confusing storylines. Aside from confusing, the story is usually what stands out in an FF game. They had the time to make a Kingsglaive movie and provide it for free, but couldn't add simple cutscenes to help provide connection, emotion and explanation.
The combat is something that is designed for a much higher difficulty. Otherwise, if you follow natural progression, you quickly outlevel everything by a lot and it ends up being a "O" mashing fest! I guess they did provide the option to simply not level at all and use AP separately, which if I ever play again is what I will do (or stop at 20 or so). Also, how can a game provide insane customization for a car you can't drive but only a few stat-linked gear for the character you spend the entire game with? This is insane to me!
That said, it is a great sprawling adventure and does SO much right. It has great attention to detail and the banter is spot on. It's as if they ran out of time! Funny right? They will be fixing it, but adding a ng+ that doesn't increase difficulty is not a great start. At least we get an accessory that eliminates their progression system, lmao. Wtf?