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160°

The Elder Scrolls 6 Won't Release in 2017 As It's Not Even In Development

Fans of The Elder Scrolls franchise will be disappointed to hear that despite comments from analyst Michael Pachter, The Elder Scrolls 6 won’t be releasing in 2017.

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gamingrespawn.com
wonderfulmonkeyman3435d ago (Edited 3435d ago )

Considering how popular Skyrim STILL is, I'm not surprised.
Heck, I wouldn't even wriggle an eyebrow in surprise, if Bethesda decided it needed another round of DLC to keep it selling a bit longer.XD

bluefox7553434d ago

So they say. I don't think it'll be 2017 though, even if they are lying about it.

_-EDMIX-_3434d ago

Completely agreed.

I highly doubt that they haven't already started on Elder Scrolls 6, that's extremely unlikely.

I actually think that Bethesda is doing the same thing they did with the Fallout 4 and they're just waiting until the game is fully playable before they announce its existence. It's not as if they were completely 100% transparent that Fallout 4 even existed when they were working on it.

mogwaii3434d ago

They said it a few times but i was secretly hoping it was in early development, this sucks :(

_-EDMIX-_3434d ago

... trust me they've started development on the Elder Scrolls 6 likely a long time ago.

I just think they're not being transparent about its development because they want to surprise Gamers similar to how they were very silent about Fallout 4's development.

mogwaii3433d ago

But to my knowledge they didnt actually flat out deny fallout 4, still, heres hoping you're right.

TheColbertinator3434d ago

Oh well. Back to TES Online for me.

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40°

Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VI

Todd Howard opens up on Starfield's hard development, confirms Bethesda is targeting wider hardware scalability for TES VI and future games.

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wccftech.com
Armaggedon67d ago

Engines not the problem per say. If there is a “problem “ it lies in Bethesda’s design philosophy and direction.

160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg198d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot198d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder198d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain198d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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80°

It Has Been Over 2,500 Days Since The Elder Scrolls 6 Was Revealed

It's been officially over 2,500 days since The Elder Scrolls 6 was revealed, and fans are still waiting for more than a logo and a mountain range.

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gamerant.com
jznrpg350d ago (Edited 350d ago )

It will come out in another 1000-2000 days or so. I’d rather they remake Morrowind. After they added quest arrows, sprint button, making stats lesser and the big nerfs to spells Elder Scrolls has been too simplified. They could change that with ES6 but I don’t have much faith in modern Bethesda. I would love to be wrong

clevernickname349d ago

Wait until he hears about Star Citizen...