
Cloud Imperium Games announced today the company is using the Amazon Lumberyard game engine to create its ground-breaking space sim games, Star Citizen and Squadron 42. Both games are currently in development and are backed by a record-breaking $139 million crowd funded effort.

Another year has passed for Cloud Imperium Games and its growing space simulator, Star Citizen, and it has been a big year. The biggest ever.
"Full disclosure: the author of this article has backed Star Citizen’s crowdfunding campaign."
Can we stop calling it crowdfunding???? "Crowdfunding" is only valid when there's no product available for purchase.
Since popel are now able to buy a PRODUCT, it's simply called REVENUE. It's not an unreleased product anymore and hasn't been many years.

Star Citizen developer Cloud Imperium Games has told fans that the Mark Hamill-fronted single-player story space adventure Squadron 42 is still on track for a 2026 release date — and not to expect “a long, drawn-out marketing campaign” beforehand.
Cloud Imperium Games released Update Alpha 4.5 of the growing space simulator Star Citizen, adding a highly-anticipated feature.
It's beginning to look a lot like Griftmas.
Imagine buying in to this in your 20s and then, as you near, 40 years of age, there is still no difinitive release date for a finished game.
Not surprised since Lumberyard is based on Cryengine and who knows how much longer Crytek lasts as a company.
One step closer to Amazons new world order and complete take over. You will be assimilated.
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LOL, The Witcher 3 costs way less and only needs 3.5 years to develop, and in terms of development cost this game is about to surpass destiny ($140 mil.) to be the 2nd most expensive development cost.
People might've given this game a pass because of No Man's Sky failure but I'm not touching Scam Citizen until it delivers what it promised to be, right now they're just like a bunch of college students scrambling to make a presentable demo at the end of each assignment deadline.