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100°

Division is Pixelated Survival Horror

Division is an survival horror action RPG set in a world where two unlikely heroes team up to fight the horrible monsters created by catastrophe.

garyanderson3441d ago

Not a fan of RPG Maker games, but this looks ok.

100°

Games as an unreliable service

A summary on the mixed results of live service games.

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xboxenthusiast.com
Hardiman2572d ago

Good read! Really sums up why I don't care for the business model .

TheGuitarist2571d ago

I just don't think you can trust developers to release a full game anymore. I will never preorder a live service game because you never know what you're going to get. I got burned on Anthem and as much as The Division 2 restores some faith in this type of game, it seems to be the exception that proves the rule

Axel-Foley2571d ago

While Division 2 is fun, for me it is falling in line with every GaaS. There has been nothing to do for awhile and they cannot even give us an update on when the raid is coming, other than May. It was due in April! I am done buying these games because of the long stretches of nothingness.

Germaximus2571d ago

The actual problem with "Gaas" is people like this that can spend 100+ hours on a game and then complain there isn't enough content.

Legatus2571d ago

But GaaS is the future !!!

/s

sagapo2571d ago

Personally I don’t understand the hate against this so called GAAS. An MMO doesn’t get this shit from gamers, yet it’s kinda the same as GAAS imo. Hell, you often pay a monthly fee with MMO’s to play, yet paying for cosmetics is wrong? As long as the price is right for the content at least.

190°

The Division Loadout Patch Now Available - Details

Ubisoft announced back in march that they will be releasing 2 major expansions for the game for free. The first one of the two was going to add the Loadout feature in the game.

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thetech52.com
DillyDilly3315d ago

Wildlands is what The Division should have been gameplay wise

BlacKJesu53315d ago

No...division gameplay on wildlands map with wildlands gun selection

OoglyBoogly3315d ago

I agree. Having recently played The Division after a long stent with Wildlands, I think The Division's controls and game play are just better. Animations and movement is more solid. Environmental traversal just feels more natural.

Yeah, Wildlands has a ton of aspects that I wish The Division had, naturally.

_-EDMIX-_3315d ago

? No.

Both are just different games.

Wildlands isn't The Division, The Division isn't Wildlands.

One is a MMO RPG, the other is a co-op squad based shooter (either live person or NPC)

Stop.

They are not the same, they are not made by the same teams.

You might as well say Mario Kart and Gran Turismo are the same because you race stuff in both.

3315d ago
CorndogBurglar3315d ago (Edited 3315d ago )

Do people still play The Division? How is it these days? That game had so much potential but it lacked so much....

Lennoxb633315d ago

I still play it. They've improved the loot system ten fold.

_-EDMIX-_3315d ago

I don't know what I can say it lacked as I don;t' know what the team planned for the game or if The Division as it is currently is what they always intended it to be etc.

What would you add based on this idea that it lacked stuff?

I mean, I love Fallout series, but I'm not sure The Division was made to be sorta like that (could be but who knows).

I still see people playing it on PSN from time to time.

CorndogBurglar3314d ago (Edited 3314d ago )

It lacked a good variety of weapons. Instead it settled on about 5 or 6 guns for each gun class and then just added different stats to them to make them "different".

Its customization was definitely lacking, as the only gear you got were coats and beanies and weird stuff like that. Everyone really looked the same just with different color jackets, hats, and pants. I mean, you and your team would sit there fighting off tons of enemies and their high level "boss" and only get rewarded with a new jacket, or something. Clothing didn't add stats either. They were simply cosmetic.

It lacked enemy variety. All the enemies were just dude with guns. Even the "bosses" were just tougher bullet sponge versions of regular enemies.

It lacked any real mission variety as the only types of missions were fetch missions.

And then there's the Dark Zone.... The Dark Zone was a joke. It advertised the idea of "going rogue" and killing other players to take their gear, but by doing that it punished the hell out of you if you killed another player then got killed yourself. Also, if you killed another player, it alerted everyone im the Dark Zone that there is a rogue agent and they would all hunt you down. If you died as a rogue, it basically punished you so harshly that it basically removed about 4 hours worth of grinding in points. Also, the balance in the dark zone was a joke as well. If someone was higher level than you, you basically couldn't hurt them. You could, but it did such little damage that it didn't matter. They made going rogue something that you should never attempt, which is silly because it was the main selling point of the Dark Zone.

JBaby3433315d ago

I stopped playing when they nerfed my alphabridge gear set. Ubi screwed up hours of work grinding for the weapons I wanted to get the stat boosts I wanted. I've been playing Wildlands since and haven't looked back.

3315d ago
50°

The Division’s Year Two Content Will be Free

Today is the one-year anniversary of The Division’s launch, and after releasing three paid expansions over the past 12 months.