
IGN looks forward to what Krome and LucasArts could do with future Wii titles, especially considering the awesome potential of Wii MotionPlus, but as far as Force Unleashed is concerned, the game is a fun but flawed action game, and nothing more. If you're looking for this type of game on Wii, give it a rental. If you're a big Star Wars fan, you'll enjoy it. If you want a polished, well-rounded effort overall, you won't find it here.
Presentation - 6.0
Graphics - 6.5
Sound - 7.0
Gameplay - 8.0
Lasting Appeal - 7.0
Overall -

Celebrate 14 years of Star Wars: The Force Unleashed II! Explore its gameplay, story, and legacy in Star Wars gaming history. A must-read for fans and collectors!

Celebrate 16 years of Star Wars: The Force Unleashed! Dive into the thrilling story of Starkiller, wield epic Force powers, and explore this iconic LucasArts game.
force unleashed is a great game. Thankfully the 360 version is bc on the XBO/Series. It looks and plays even better than on original hardware.

Following Star Wars Jedi: Survivor's conquest, it's the prime time to resurrect the Force-fueled action of Star Wars: The Force Unleashed.
Coming soon on the UE4 Engine, preorder to guarantee access to the Force Stutter ability available exclusively on PC before it gets removed after the launch window.
I am not a Star Wars fan but I enjoyed the Force Unleashed and the sequel. Shadows of the Empire was another Star Wars game I also enjoyed.
Do I buy this subpar but somewhat fun game for $50 (that I'd rather spend on an excellent game) in hopes that there will be a sequel that more work is put into? A common attitude today toward the Wii is when a half-assed PS2 port "core" game doesn't sell it means that there's no market for "core" games of that genre.
And yet, if we gamers do buy this game in hopes that they'll do right next time around, why wouldn't the developers feel that they don't have to put more into it since the rushed effort did well? It's sad, but I think that a majority of our hopes lie in the form of The Conduit and Mad World, where Developers are actually putting their heart and soul into the games. That's one reason why I'm all for the hype surrounding those games. There needs to be more imo. Everyone needs to know about those games.
Don't get me wrong. I do feel that Krome Studios probably did the best they could with what they were given, and the time they had to do it in. But the problem is what they were given. A PS2 template, and budget. I'm done spending my money on that stuff. I mean, 6 hours??? This is a 6 hour game, it looks this subpar, and has that many issues?
What's happening in some corners of gaming these days? On 360 and PS3 we have a glitchy tech demo pretty much, and on Wii we have a PS2 port waggle fest. My personal bottom line truth regarding this game is that if it wasn't Star Wars, I would never have even considered it. Now that I have finished considering it... Nope. Sorry. Think what you want to think Lucas Arts.
I say don't buy it. Buying subpar games just lets the developers know that, "hey why dont we just half ass this game and we're still gonna get money!" For me i only buy games i'm sure i will like. Everything else can just stay in the discount games bin.
Presentation - 6.0
Graphics - 6.5
Sound - 7.0
Gameplay - 8.0
Lasting Appeal - 7.0
The average of those scores is 6.9 not 7.8 ... ???
...game reviews are completely subjective. I mean, since when do scores of 6, 6.5, 7, 8 and 7 round out to a score of 7.8. What, does the reviewer sit there and go...heck, it feels like a 7.8 even though my breakdown scores come in at 6.9?