
Techraptor writes, "Taking to the skies as a phoenix to live an author's life, How We Soar gives you a treat to look at. Yet is it also a treat to play?"

Steve Burke has scored a number of games since his work on Kameo: Elements of Power, his debut soundtrack, on which he was able to record with the City of Prague Philharmonic Orchestra and King’s Choir. He worked as an in-house musician at Rare until 2009, where in addition to Kameo, he worked on games like Viva Piñata, Banjo-Kazooie: Nuts & Bolts. Since then, he has been a freelance composer; most recently, he worked on the Playstation VR game How We Soar, and contributed music to Playtonic’s upcoming Yooka-Laylee, the spiritual successor to Banjo-Kazooie.

How We Soar features 26 Trophies to unlock.

COG writes - How We Soar is a flying game for PSVR that strikes similarities to Ubisoft's Eagle Flight but it doesn't quite fly as high.
I don't think this is really comparable to Eagle Flight at all. It's more of a relaxing and poetic game like Flower and I think it succeeds in that.
Love this so much...so relaxing.