
On Saturday, one of Sony's most esteemed game producers, Gran Turismo series creator Kazunori Yamauchi, told reporters that his team at Polyphony Digital was the first to lead the charge for HDR content within Sony. Surprisingly, Yamauchi-san also said that his team, the designers of the 2017 racer Gran Turismo Sport, made those plans before the PlayStation 4 Pro even existed, in the middle of 2013.

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division
A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Group consists of Unfrozen, Sad Cat Studios, VEA Games, Weappy, and Game Garden.

The financing will support 26 projects 'centred on Australian stories and ideas.'
Great Yamauchi !......3 years head of his time using HDR .
Awesome that Sony was somehow able to think ahead to make sure every PS4 has HDR whereas Microsoft would have you buy a separate console.
HDR has been around since 2007 (maybe earlier) but just not used widely outside of the PC world.
edit: I have since understood that what i am referring to HDR has been the "rendering" side of things from years ago and is different than the current "output" that is being applied to tv's.
https://en.wikipedia.org/wi...
Right, if they were thinking so far ahead, how did they manage to develop PSVR with HDR completely NOT in mind?
Cool