200°

Extra Effort Needed For PS4 Pro Development Depends On The Game And The Developer- Brawlout Dev

PS4 and PS4 Pro chief architect Mark Cerny thinks that all developers should find no problem in being able to support Sony's newer, more powerful PS4 console- in his own words, it takes just 0.2 to 0.3 per cent of the effort to make sure the game is enhanced for Sony's new console.

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gamingbolt.com
ApocalypseShadow3376d ago (Edited 3376d ago )

Sigh... Gamingbolt.

Captain obvious duh!!!

.2% or .3% or whatever. Obviously that's extra effort over PS4 and depends on the game.

Big oh DUH!!

Aenea3375d ago

Ha! I saw the headline and came here to post "another 'duh!' article by gamingdolt!"!

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freshslicepizza3375d ago

it appears it is quite an effort to get it done for bloodborne regardless of how little effort mark cerny said it takes.

blanka45453375d ago

Let's go Sony greatness awaits yeah! :)

xfiles20993375d ago

You know I don't think anyone really understands why Sony Chose Greatness Awaits I do but I don't think anyone else does. So many Jokes form Xbox fans about it But I don't think they truly understand it

Eidolon3375d ago (Edited 3375d ago )

if the slogan stays the same, then greatness never arrived, it still awaits.. lol. Anyways, what it really means is that greatness awaits the user/consumer, as in it's there, you just have to buy it.

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xfiles20993375d ago

What It means is Greatness is here with every title.It means if you play on PS4 you yourself are great At least that is how I see it

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BrettAwesome3375d ago (Edited 3375d ago )

Is there no limit to how small a developer GB will talk to? "Yet another no-name company has said something we all knew...please click on our shit"

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Silly gameAr3375d ago

Back on your crap again, huh Gamingbolt?

Double_O_Revan3375d ago

Thanksgiving break is done, back to work for them.

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40°

Former Highguard level designer suggests "sweaty" competitive 3v3 play "turned a lot of players off"

A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".

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eurogamer.net
isarai_lee19h ago

Ummm no 🤨

Seriously wtf is with devs just ignoring what players are saying?

40°

Nintendo's partners are selling $2 billion in shares — here's what that actually means

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

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hanafuda.report
30°

How one small LinkedIn message convinced a Far Cry veteran to hop aboard Project Windless

Windless is not - despite having its origins in a hugely popular high fantasy series that's yet to break the west - the "Korean Witcher". Yet that's how the project first caught Méthé's eye after he left Ubisoft.

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eurogamer.net