Developer Tecmo Koei concluded their latest beta demo for NiOh on September 4th, and I had an opportunity to spend extensive time with it. With that said, does this game have what it takes to become a "breakaway success?"

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
It will be a great game but I am not sure about the commercial success.
Based on my experience with it, I would have to answer with the resounding yes. SoulsBourne players will like most of it, save for the lack of PvP. In fairness to Tecmo-Koei they haven't said anything about its exclusion/inclusion.
I could see it being a hit. Souls type games aren't as niche as they once were. Ds3 seemed to do very well, bloodborne was a hit. They said lords of the fallen made profit day one so obviously the market for more challenging games has grown. That being said nioh has a great setting and from what ive played I found it to be a day one purchase.
Looks an awful lot like Geralt
I can see it hitting a million, yeah. True it's a new IP and definitely geared more towards the hardcore than casuals, but if it hooks some of the NInja Gaiden/Onimusha/Soulsborne crowd, plus makes a good showing in Japan, it's got odds.
Biggest thing I see eating into it a bit, as it will everything, is Horizon:Zero Dawn a couple weeks after. Nioh'll need legs as Sony's marketing attention switches quickly from game to game to game (Yakuza, Nier, Persona etc).
Safe to say Q1 belongs to ARPGs. From a pure gameplay standpoint though, this might be the one to beat.