
This is a story we've all heard before- a console manufacturer was coming off of their second console in the market, which had been incredibly successful, and the standard of all third party game development during that generation. The console manufacturer felt like they were on top of the world, and that they could do no wrong- in the process, they completely misread the market.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
Just No! Unlike the PS3 sure the Xbox 1 is selling better in select countries, but that where the differences become apparent between what made the PS3 stand out! The Xbox 360 consistently outsold the PS3 in the U.S but worldwide every month the PS3 cut away at the Xbox 360 lead.
Now with the PS4 and Xbox 1 the PS4 is still widening the sales gap, even though the Xbox 1 has started winning months on NPD, it has still been unable to outsell the PS4 Worldwide even with its biggest IP's released, which matters most.
The Playstation 3 was able to gain ground fast though, and in the end the sales were not a lot behind the xb360.
If the numbers at wikipedia are true its
84 million sold xb360 at June 2014
85 million sold ps3 at march 2016
Currently it looks like the xb1 won't even reach half of the sold ps4's before the next circle starts with the xbox scorpio "beast"
That's why I wouldnt call the XB1 the PS3 of this console generation.
Read the article people. I know it's Gamingbolt but the point they make is that MS is turning around their focus to the gamer and making decisions that are benefiting gamers in general. They really need to expand their catalog of games and more steadily release stuff but you can't argue that the system they have today isn't far better than what they started with.
The author clearly noted the X1 isn't going to catch the PS4 which is fine. The article isn't about the sales but perception and adapting to move forward.
My opinion is Microsoft is always better in second place and their products thrive when they realize this.
First of all, you need exclusives to even be close to such a comparison lol
No it isn't. PS3 ultimately ended receiving the most exclusives throughout the course of the 7th gen. XO continually receives less exclusives than PS4.
Not to mention that unlike XO, PS3 had a great worldwide appeal outside of just North America and U.K.
Most importantly PS3 started selling at a faster pace worldwide than its direct competition in the 360 since day one. XO on the other hand has consistently sold slower worldwide than its direct competition in the PS4 since day one.